add rgb constants

This commit is contained in:
DizzyEggg
2018-01-29 14:36:13 +01:00
parent ed546d680f
commit 78728ae454
6 changed files with 140 additions and 126 deletions
+25 -24
View File
@@ -5,6 +5,7 @@
#include "trig.h"
#include "task.h"
#include "blend_palette.h"
#include "constants/rgb.h"
struct UnkAnimStruct
{
@@ -903,7 +904,7 @@ static void Task_HandleMonAnimation(u8 taskId)
sprite->data[1] = 1;
sprite->data[0] = 0;
for (i = 2; i < 8; i++)
for (i = 2; i < ARRAY_COUNT(sprite->data); i++)
sprite->data[i] = 0;
sprite->callback = sMonAnimFunctions[gTasks[taskId].tAnimId];
@@ -1588,13 +1589,13 @@ static void pokemonanimfunc_15(struct Sprite *sprite)
if (sprite->data[2] > 128)
{
BlendPalette(sprite->data[7], 0x10, 0, 0);
BlendPalette(sprite->data[7], 0x10, 0, RGB_BLACK);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[6] = Sin(sprite->data[2], 16);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], 0);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB_BLACK);
}
sprite->data[2]++;
@@ -2050,13 +2051,13 @@ static void pokemonanimfunc_20(struct Sprite *sprite)
if (sprite->data[2] > 128)
{
BlendPalette(sprite->data[7], 0x10, 0, 0x2DF);
BlendPalette(sprite->data[7], 0x10, 0, RGB(31, 22, 0));
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[6] = Sin(sprite->data[2], 12);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], 0x2DF);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB(31, 22, 0));
}
sprite->data[2] += 2;
@@ -2069,13 +2070,13 @@ static void pokemonanimfunc_21(struct Sprite *sprite)
if (sprite->data[2] > 128)
{
BlendPalette(sprite->data[7], 0x10, 0, 0x1F);
BlendPalette(sprite->data[7], 0x10, 0, RGB_RED);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[6] = Sin(sprite->data[2], 12);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], 0x1F);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB_RED);
}
sprite->data[2] += 2;
@@ -2088,13 +2089,13 @@ static void pokemonanimfunc_22(struct Sprite *sprite)
if (sprite->data[2] > 128)
{
BlendPalette(sprite->data[7], 0x10, 0, 0x7C00);
BlendPalette(sprite->data[7], 0x10, 0, RGB_BLUE);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[6] = Sin(sprite->data[2], 12);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], 0x7C00);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB_BLUE);
}
sprite->data[2] += 2;
@@ -2107,13 +2108,13 @@ static void pokemonanimfunc_23(struct Sprite *sprite)
if (sprite->data[2] > 128)
{
BlendPalette(sprite->data[7], 0x10, 0, 0x3FF);
BlendPalette(sprite->data[7], 0x10, 0, RGB_YELLOW);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[6] = Sin(sprite->data[2], 12);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], 0x3FF);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB_YELLOW);
}
sprite->data[2] += 2;
@@ -2126,13 +2127,13 @@ static void pokemonanimfunc_24(struct Sprite *sprite)
if (sprite->data[2] > 128)
{
BlendPalette(sprite->data[7], 0x10, 0, 0x6018);
BlendPalette(sprite->data[7], 0x10, 0, RGB(24, 0, 24));
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[6] = Sin(sprite->data[2], 12);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], 0x6018);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB(24, 0, 24));
}
sprite->data[2] += 2;
@@ -2602,9 +2603,9 @@ static void pokemonanimfunc_2C(struct Sprite *sprite)
if (sprite->data[4] == 1)
{
if (sUnknown_0860AA64[sprite->data[6]][0] != 0)
BlendPalette(sprite->data[7], 0x10, 0x10, 0x3FF);
BlendPalette(sprite->data[7], 0x10, 0x10, RGB_YELLOW);
else
BlendPalette(sprite->data[7], 0x10, 0, 0x3FF);
BlendPalette(sprite->data[7], 0x10, 0, RGB_YELLOW);
sprite->data[4] = 0;
}
@@ -5357,9 +5358,9 @@ static void BackAnimBlendYellow(struct Sprite *sprite)
if (sprite->data[4] == 1)
{
if (array[sprite->data[6]].field_0 != 0)
BlendPalette(sprite->data[7], 0x10, 0x10, 0x3FF);
BlendPalette(sprite->data[7], 0x10, 0x10, RGB_YELLOW);
else
BlendPalette(sprite->data[7], 0x10, 0, 0x3FF);
BlendPalette(sprite->data[7], 0x10, 0, RGB_YELLOW);
sprite->data[4] = 0;
}
@@ -5419,22 +5420,22 @@ static void pokemonanimfunc_8D(struct Sprite *sprite)
BackAnimBlendYellow(sprite);
}
static const u16 sUnknown_0860AE88[] =
{
0x1F, 0x3E0, 0x7C00, 0x0
};
static void BackAnimBlend(struct Sprite *sprite)
{
static const u16 sColors[] =
{
RGB_RED, RGB_GREEN, RGB_BLUE, RGB_BLACK
};
if (sprite->data[2] > 127)
{
BlendPalette(sprite->data[7], 0x10, 0, 0x1F);
BlendPalette(sprite->data[7], 0x10, 0, RGB_RED);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[6] = Sin(sprite->data[2], 12);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], sUnknown_0860AE88[sprite->data[1]]);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], sColors[sprite->data[1]]);
}
}