AlternatelyGoInOppositeDirections
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@@ -62,6 +62,8 @@ void npc_coords_shift(struct MapObject *, s16, s16);
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void sub_808EB08(struct MapObject *, s16, s16);
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void sub_808F254(u8, u8, u8);
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void FieldObjectStep(struct MapObject *, struct Sprite *, bool8(struct MapObject *, struct Sprite *));
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u8 GetOppositeDirection(u8);
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u8 GetStepInPlaceDelay16AnimId(u8);
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// Exported data declarations
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