Standardize Friendship/Happiness

This commit is contained in:
GriffinR
2021-03-25 13:26:22 -04:00
committed by huderlem
parent 0f869fb266
commit 7a5c6d4d86
8 changed files with 17 additions and 16 deletions
+3 -3
View File
@@ -258,7 +258,7 @@ static void Cmd_trysetperishsong(void);
static void Cmd_rolloutdamagecalculation(void);
static void Cmd_jumpifconfusedandstatmaxed(void);
static void Cmd_furycuttercalc(void);
static void Cmd_happinesstodamagecalculation(void);
static void Cmd_friendshiptodamagecalculation(void);
static void Cmd_presentdamagecalculation(void);
static void Cmd_setsafeguard(void);
static void Cmd_magnitudedamagecalculation(void);
@@ -510,7 +510,7 @@ void (* const gBattleScriptingCommandsTable[])(void) =
Cmd_rolloutdamagecalculation, //0xB3
Cmd_jumpifconfusedandstatmaxed, //0xB4
Cmd_furycuttercalc, //0xB5
Cmd_happinesstodamagecalculation, //0xB6
Cmd_friendshiptodamagecalculation, //0xB6
Cmd_presentdamagecalculation, //0xB7
Cmd_setsafeguard, //0xB8
Cmd_magnitudedamagecalculation, //0xB9
@@ -8471,7 +8471,7 @@ static void Cmd_furycuttercalc(void)
}
}
static void Cmd_happinesstodamagecalculation(void)
static void Cmd_friendshiptodamagecalculation(void)
{
if (gBattleMoves[gCurrentMove].effect == EFFECT_RETURN)
gDynamicBasePower = 10 * (gBattleMons[gBattlerAttacker].friendship) / 25;