Rename obedient/fatefulEncounter to eventLegal

Per discussion on pret, `obedient`/`fatefulEncounter` has been renamed to `eventLegal`, and all related functions and constants have been modified with this in mind.

Additionally, fixed some whitespace alignment issues in `script_cmd_table.h`, `pokemon.h`, and `tv.c` from the last commit.
This commit is contained in:
Deokishisu
2021-02-15 14:54:35 -05:00
parent b89c3e901e
commit 7b2bf8c7e2
18 changed files with 70 additions and 70 deletions

View File

@@ -1486,15 +1486,15 @@
.4byte \value
.endm
@ Sets the Pokemon in the specified slot of the player party's fateful encounter bit.
.macro setmonfatefulencounter slot:req
@ Sets the Pokemon in the specified slot of the player party's eventLegal bit.
.macro setmoneventlegal slot:req
.byte 0xcd
.2byte \slot
.endm
@ Checks if the Pokemon in the specified slot of the player's party is a fateful encounter. If the Pokemon isn't a fateful encounter,
@ VAR_RESULT is TRUE. If the Pokemon is a fateful encounter (or if the specified slot is empty or invalid), VAR_RESULT is FALSE.
.macro checkmonfatefulencounter slot:req
@ Checks if the Pokemon in the specified slot of the player's party has its eventLegal bit set. If it isn't set,
@ VAR_RESULT is TRUE. If the bit is set (or if the specified slot is empty or invalid), VAR_RESULT is FALSE.
.macro checkmoneventlegal slot:req
.byte 0xce
.2byte \slot
.endm