Rename obedient/fatefulEncounter to eventLegal
Per discussion on pret, `obedient`/`fatefulEncounter` has been renamed to `eventLegal`, and all related functions and constants have been modified with this in mind. Additionally, fixed some whitespace alignment issues in `script_cmd_table.h`, `pokemon.h`, and `tv.c` from the last commit.
This commit is contained in:
@@ -1486,15 +1486,15 @@
|
||||
.4byte \value
|
||||
.endm
|
||||
|
||||
@ Sets the Pokemon in the specified slot of the player party's fateful encounter bit.
|
||||
.macro setmonfatefulencounter slot:req
|
||||
@ Sets the Pokemon in the specified slot of the player party's eventLegal bit.
|
||||
.macro setmoneventlegal slot:req
|
||||
.byte 0xcd
|
||||
.2byte \slot
|
||||
.endm
|
||||
|
||||
@ Checks if the Pokemon in the specified slot of the player's party is a fateful encounter. If the Pokemon isn't a fateful encounter,
|
||||
@ VAR_RESULT is TRUE. If the Pokemon is a fateful encounter (or if the specified slot is empty or invalid), VAR_RESULT is FALSE.
|
||||
.macro checkmonfatefulencounter slot:req
|
||||
@ Checks if the Pokemon in the specified slot of the player's party has its eventLegal bit set. If it isn't set,
|
||||
@ VAR_RESULT is TRUE. If the bit is set (or if the specified slot is empty or invalid), VAR_RESULT is FALSE.
|
||||
.macro checkmoneventlegal slot:req
|
||||
.byte 0xce
|
||||
.2byte \slot
|
||||
.endm
|
||||
|
||||
Reference in New Issue
Block a user