Rename obedient/fatefulEncounter to eventLegal

Per discussion on pret, `obedient`/`fatefulEncounter` has been renamed to `eventLegal`, and all related functions and constants have been modified with this in mind.

Additionally, fixed some whitespace alignment issues in `script_cmd_table.h`, `pokemon.h`, and `tv.c` from the last commit.
This commit is contained in:
Deokishisu
2021-02-15 14:54:35 -05:00
parent b89c3e901e
commit 7b2bf8c7e2
18 changed files with 70 additions and 70 deletions

View File

@@ -118,14 +118,14 @@ SouthernIsland_Interior_EventScript_SetLatiosBattleVars:: @ 8242BA4
setvar VAR_0x8004, SPECIES_LATIOS
setvar VAR_0x8005, 50 @ level
setvar VAR_0x8006, ITEM_SOUL_DEW
special CreateFatefulEncounterEnemyMon
special CreateEventLegalEnemyMon
return
SouthernIsland_Interior_EventScript_SetLatiasBattleVars:: @ 8242BB7
setvar VAR_0x8004, SPECIES_LATIAS
setvar VAR_0x8005, 50 @ level
setvar VAR_0x8006, ITEM_SOUL_DEW
special CreateFatefulEncounterEnemyMon
special CreateEventLegalEnemyMon
return
SouthernIsland_Interior_Movement_CameraPanUp: @ 8242BCA