Rename obedient/fatefulEncounter to eventLegal
Per discussion on pret, `obedient`/`fatefulEncounter` has been renamed to `eventLegal`, and all related functions and constants have been modified with this in mind. Additionally, fixed some whitespace alignment issues in `script_cmd_table.h`, `pokemon.h`, and `tv.c` from the last commit.
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@@ -2615,12 +2615,12 @@ void ConvertPokemonToBattleTowerPokemon(struct Pokemon *mon, struct BattleTowerP
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GetMonData(mon, MON_DATA_NICKNAME, dest->nickname);
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}
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void CreateFatefulEncounterMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId)
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void CreateEventLegalMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId)
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{
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bool32 isFatefulEncounter = TRUE;
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bool32 isEventLegal = TRUE;
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CreateMon(mon, species, level, fixedIV, hasFixedPersonality, fixedPersonality, otIdType, fixedOtId);
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SetMonData(mon, MON_DATA_FATEFUL_ENCOUNTER, &isFatefulEncounter);
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SetMonData(mon, MON_DATA_EVENT_LEGAL, &isEventLegal);
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}
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// If FALSE, should load this game's Deoxys form. If TRUE, should load normal Deoxys form
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@@ -2755,14 +2755,14 @@ u16 GetUnionRoomTrainerClass(void)
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return gFacilityClassToTrainerClass[gLinkPlayerFacilityClasses[arrId]];
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}
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void CreateFatefulEncounterEnemyMon(void)
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void CreateEventLegalEnemyMon(void)
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{
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s32 species = gSpecialVar_0x8004;
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s32 level = gSpecialVar_0x8005;
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s32 itemId = gSpecialVar_0x8006;
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ZeroEnemyPartyMons();
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CreateFatefulEncounterMon(&gEnemyParty[0], species, level, USE_RANDOM_IVS, 0, 0, 0, 0);
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CreateEventLegalMon(&gEnemyParty[0], species, level, USE_RANDOM_IVS, 0, 0, 0, 0);
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if (itemId)
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{
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u8 heldItem[2];
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@@ -3931,8 +3931,8 @@ u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data)
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case MON_DATA_FILLER:
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retVal = substruct3->filler;
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break;
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case MON_DATA_FATEFUL_ENCOUNTER:
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retVal = substruct3->fatefulEncounter;
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case MON_DATA_EVENT_LEGAL:
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retVal = substruct3->eventLegal;
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break;
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case MON_DATA_SPECIES2:
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retVal = substruct0->species;
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@@ -4310,8 +4310,8 @@ void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg)
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case MON_DATA_FILLER:
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SET8(substruct3->filler);
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break;
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case MON_DATA_FATEFUL_ENCOUNTER:
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SET8(substruct3->fatefulEncounter);
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case MON_DATA_EVENT_LEGAL:
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SET8(substruct3->eventLegal);
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break;
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case MON_DATA_IVS:
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{
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