Rename obedient/fatefulEncounter to eventLegal

Per discussion on pret, `obedient`/`fatefulEncounter` has been renamed to `eventLegal`, and all related functions and constants have been modified with this in mind.

Additionally, fixed some whitespace alignment issues in `script_cmd_table.h`, `pokemon.h`, and `tv.c` from the last commit.
This commit is contained in:
Deokishisu
2021-02-15 14:54:35 -05:00
parent b89c3e901e
commit 7b2bf8c7e2
18 changed files with 70 additions and 70 deletions

View File

@@ -2207,21 +2207,21 @@ bool8 ScrCmd_lockfortrainer(struct ScriptContext *ctx)
}
}
// This command will set a Pokémon's Fateful Encounter bit; there is no similar command to clear it.
bool8 ScrCmd_setmonfatefulencounter(struct ScriptContext *ctx)
// This command will set a Pokémon's eventLegal bit; there is no similar command to clear it.
bool8 ScrCmd_setmoneventlegal(struct ScriptContext *ctx)
{
bool8 isFatefulEncounter = TRUE;
bool8 isEventLegal = TRUE;
u16 partyIndex = VarGet(ScriptReadHalfword(ctx));
SetMonData(&gPlayerParty[partyIndex], MON_DATA_FATEFUL_ENCOUNTER, &isFatefulEncounter);
SetMonData(&gPlayerParty[partyIndex], MON_DATA_EVENT_LEGAL, &isEventLegal);
return FALSE;
}
bool8 ScrCmd_checkmonfatefulencounter(struct ScriptContext *ctx)
bool8 ScrCmd_checkmoneventlegal(struct ScriptContext *ctx)
{
u16 partyIndex = VarGet(ScriptReadHalfword(ctx));
gSpecialVar_Result = GetMonData(&gPlayerParty[partyIndex], MON_DATA_FATEFUL_ENCOUNTER, NULL);
gSpecialVar_Result = GetMonData(&gPlayerParty[partyIndex], MON_DATA_EVENT_LEGAL, NULL);
return FALSE;
}