Standarized use of star in pointer types
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@@ -591,7 +591,7 @@ struct MonSpritesGfx
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void* firstDecompressed; // ptr to the decompressed sprite of the first pokemon
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union {
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void* ptr[MAX_BATTLERS_COUNT];
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u8* byte[MAX_BATTLERS_COUNT];
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u8 *byte[MAX_BATTLERS_COUNT];
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} sprites;
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struct SpriteTemplate templates[MAX_BATTLERS_COUNT];
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struct SpriteFrameImage frameImages[MAX_BATTLERS_COUNT][4];
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