Standarized use of star in pointer types

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Eduardo Quezada committed 2022-07-29 10:17:58 -04:00
1 parent 9caca17064
commit 7b3401ee27
94 files changed
+524 -524

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@@ -125,7 +125,7 @@ s16 CloneBattlerSpriteWithBlend(u8);
void DestroySpriteWithActiveSheet(struct Sprite*);
u8 CreateInvisibleSpriteCopy(int, u8, int);
void AnimLoadCompressedBgTilemapHandleContest(struct BattleAnimBgData*, const void*, bool32);
void AnimLoadCompressedBgGfx(u32, const u32*, u32);
void AnimLoadCompressedBgGfx(u32, const u32 *, u32);
void UpdateAnimBg3ScreenSize(bool8);
void TranslateSpriteInGrowingCircle(struct Sprite *);
void SetBattlerSpriteYOffsetFromYScale(u8 spriteId);