Standarized use of star in pointer types
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@@ -422,7 +422,7 @@ static void SafariHandlePrintString(void)
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gBattle_BG0_X = 0;
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gBattle_BG0_Y = 0;
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stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]);
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stringId = (u16 *)(&gBattleBufferA[gActiveBattler][2]);
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BufferStringBattle(*stringId);
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BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG);
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gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter;
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