Standarized use of star in pointer types

This commit is contained in:
Eduardo Quezada
2022-07-29 10:17:58 -04:00
parent 9caca17064
commit 7b3401ee27
94 changed files with 524 additions and 524 deletions

View File

@@ -859,19 +859,19 @@ static const struct CompressedSpriteSheet sSpriteSheets_ContestantsTurnBlinkEffe
static const struct SpritePalette sSpritePalettes_ContestantsTurnBlinkEffect[CONTESTANT_COUNT] =
{
{
.data = (u16*)(gHeap + 0x1A0A4),
.data = (u16 *)(gHeap + 0x1A0A4),
.tag = TAG_BLINK_EFFECT_CONTESTANT0
},
{
.data = (u16*)(gHeap + 0x1A0C4),
.data = (u16 *)(gHeap + 0x1A0C4),
.tag = TAG_BLINK_EFFECT_CONTESTANT1
},
{
.data = (u16*)(gHeap + 0x1A0E4),
.data = (u16 *)(gHeap + 0x1A0E4),
.tag = TAG_BLINK_EFFECT_CONTESTANT2
},
{
.data = (u16*)(gHeap + 0x1A104),
.data = (u16 *)(gHeap + 0x1A104),
.tag = TAG_BLINK_EFFECT_CONTESTANT3
}
};
@@ -1396,7 +1396,7 @@ static void Task_RaiseCurtainAtStart(u8 taskId)
gTasks[taskId].data[0]++;
break;
case 1:
*(s16*)&gBattle_BG1_Y += 7;
*(s16 *)&gBattle_BG1_Y += 7;
if ((s16)gBattle_BG1_Y <= DISPLAY_HEIGHT)
break;
gTasks[taskId].data[0]++;