Standarized use of star in pointer types

This commit is contained in:
Eduardo Quezada
2022-07-29 10:17:58 -04:00
parent 9caca17064
commit 7b3401ee27
94 changed files with 524 additions and 524 deletions

View File

@@ -268,7 +268,7 @@ bool8 LoadCompressedSpriteSheetUsingHeap(const struct CompressedSpriteSheet* src
struct SpriteSheet dest;
void* buffer;
buffer = AllocZeroed(*((u32*)(&src->data[0])) >> 8);
buffer = AllocZeroed(*((u32 *)(&src->data[0])) >> 8);
LZ77UnCompWram(src->data, buffer);
dest.data = buffer;
@@ -285,7 +285,7 @@ bool8 LoadCompressedSpritePaletteUsingHeap(const struct CompressedSpritePalette
struct SpritePalette dest;
void* buffer;
buffer = AllocZeroed(*((u32*)(&src->data[0])) >> 8);
buffer = AllocZeroed(*((u32 *)(&src->data[0])) >> 8);
LZ77UnCompWram(src->data, buffer);
dest.data = buffer;
dest.tag = src->tag;