Standarized use of star in pointer types
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@@ -223,9 +223,9 @@ static void FlyInFieldEffect_WaitBirdReturn(struct Task *);
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static void FlyInFieldEffect_End(struct Task *);
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static void Task_DestroyDeoxysRock(u8 taskId);
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static void DestroyDeoxysRockEffect_CameraShake(s16*, u8);
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static void DestroyDeoxysRockEffect_RockFragments(s16*, u8);
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static void DestroyDeoxysRockEffect_WaitAndEnd(s16*, u8);
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static void DestroyDeoxysRockEffect_CameraShake(s16 *, u8);
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static void DestroyDeoxysRockEffect_RockFragments(s16 *, u8);
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static void DestroyDeoxysRockEffect_WaitAndEnd(s16 *, u8);
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static void CreateDeoxysRockFragments(struct Sprite*);
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static void SpriteCB_DeoxysRockFragment(struct Sprite* sprite);
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@@ -3088,15 +3088,15 @@ u8 FldEff_RayquazaSpotlight(void)
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{
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for (j = 12; j < 18; j++)
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{
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((u16*)(BG_SCREEN_ADDR(31)))[i * 32 + j] = 0xBFF4 + i * 6 + j + 1;
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((u16 *)(BG_SCREEN_ADDR(31)))[i * 32 + j] = 0xBFF4 + i * 6 + j + 1;
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}
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}
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for (k = 0; k < 90; k++)
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{
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for (i = 0; i < 8; i++)
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{
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*(u16*)(BG_CHAR_ADDR(2) + (k + 1) * 32 + i * 4) = (sSpotlight_Gfx[k * 32 + i * 4 + 1] << 8) + sSpotlight_Gfx[k * 32 + i * 4];
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*(u16*)(BG_CHAR_ADDR(2) + (k + 1) * 32 + i * 4 + 2) = (sSpotlight_Gfx[k * 32 + i * 4 + 3] << 8) + sSpotlight_Gfx[k * 32 + i * 4 + 2];
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*(u16 *)(BG_CHAR_ADDR(2) + (k + 1) * 32 + i * 4) = (sSpotlight_Gfx[k * 32 + i * 4 + 1] << 8) + sSpotlight_Gfx[k * 32 + i * 4];
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*(u16 *)(BG_CHAR_ADDR(2) + (k + 1) * 32 + i * 4 + 2) = (sSpotlight_Gfx[k * 32 + i * 4 + 3] << 8) + sSpotlight_Gfx[k * 32 + i * 4 + 2];
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}
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}
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return spriteId;
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@@ -3675,7 +3675,7 @@ static void StartEndingDeoxysRockCameraShake(u8 taskId)
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#undef tEndDelay
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#undef tEnding
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static void (*const sDestroyDeoxysRockEffectFuncs[])(s16*, u8) = {
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static void (*const sDestroyDeoxysRockEffectFuncs[])(s16 *, u8) = {
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DestroyDeoxysRockEffect_CameraShake,
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DestroyDeoxysRockEffect_RockFragments,
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DestroyDeoxysRockEffect_WaitAndEnd,
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@@ -3689,7 +3689,7 @@ static void Task_DestroyDeoxysRock(u8 taskId)
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sDestroyDeoxysRockEffectFuncs[tState](data, taskId);
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}
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static void DestroyDeoxysRockEffect_CameraShake(s16* data, u8 taskId)
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static void DestroyDeoxysRockEffect_CameraShake(s16 *data, u8 taskId)
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{
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u8 newTaskId = CreateTask(Task_DeoxysRockCameraShake, 90);
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PlaySE(SE_THUNDER2);
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@@ -3697,7 +3697,7 @@ static void DestroyDeoxysRockEffect_CameraShake(s16* data, u8 taskId)
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tState++;
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}
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static void DestroyDeoxysRockEffect_RockFragments(s16* data, u8 taskId)
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static void DestroyDeoxysRockEffect_RockFragments(s16 *data, u8 taskId)
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{
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if (++tTimer > 120)
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{
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@@ -3713,7 +3713,7 @@ static void DestroyDeoxysRockEffect_RockFragments(s16* data, u8 taskId)
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}
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}
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static void DestroyDeoxysRockEffect_WaitAndEnd(s16* data, u8 taskId)
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static void DestroyDeoxysRockEffect_WaitAndEnd(s16 *data, u8 taskId)
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{
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if (!gPaletteFade.active && !FuncIsActiveTask(Task_DeoxysRockCameraShake))
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{
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