Standarized use of star in pointer types

This commit is contained in:
Eduardo Quezada
2022-07-29 10:17:58 -04:00
parent 9caca17064
commit 7b3401ee27
94 changed files with 524 additions and 524 deletions

View File

@@ -195,7 +195,7 @@ void ItemUseOutOfBattle_Mail(u8 taskId)
void ItemUseOutOfBattle_Bike(u8 taskId)
{
s16* data = gTasks[taskId].data;
s16 *data = gTasks[taskId].data;
s16 coordsY;
s16 coordsX;
u8 behavior;
@@ -301,7 +301,7 @@ static void Task_UseItemfinder(u8 taskId)
u8 playerDir;
u8 playerDirToItem;
u8 i;
s16* data = gTasks[taskId].data;
s16 *data = gTasks[taskId].data;
if (tCounter == 0)
{
if (tItemfinderBeeps == 4)
@@ -843,7 +843,7 @@ void ItemUseOutOfBattle_Repel(u8 taskId)
static void Task_StartUseRepel(u8 taskId)
{
s16* data = gTasks[taskId].data;
s16 *data = gTasks[taskId].data;
if (++data[8] > 7)
{