Standarized use of star in pointer types
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@@ -178,7 +178,7 @@ static u32 InitMainMenu(bool8);
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static void Task_MainMenuCheckSaveFile(u8);
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static void Task_MainMenuCheckBattery(u8);
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static void Task_WaitForSaveFileErrorWindow(u8);
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static void CreateMainMenuErrorWindow(const u8*);
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static void CreateMainMenuErrorWindow(const u8 *);
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static void ClearMainMenuWindowTilemap(const struct WindowTemplate*);
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static void Task_DisplayMainMenu(u8);
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static void Task_WaitForBatteryDryErrorWindow(u8);
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@@ -621,7 +621,7 @@ static u32 InitMainMenu(bool8 returningFromOptionsMenu)
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static void Task_MainMenuCheckSaveFile(u8 taskId)
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{
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s16* data = gTasks[taskId].data;
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s16 *data = gTasks[taskId].data;
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if (!gPaletteFade.active)
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{
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@@ -736,7 +736,7 @@ static void Task_WaitForBatteryDryErrorWindow(u8 taskId)
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static void Task_DisplayMainMenu(u8 taskId)
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{
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s16* data = gTasks[taskId].data;
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s16 *data = gTasks[taskId].data;
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u16 palette;
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if (!gPaletteFade.active)
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@@ -880,7 +880,7 @@ static void Task_HighlightSelectedMainMenuItem(u8 taskId)
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static bool8 HandleMainMenuInput(u8 taskId)
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{
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s16* data = gTasks[taskId].data;
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s16 *data = gTasks[taskId].data;
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if (JOY_NEW(A_BUTTON))
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{
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@@ -1807,8 +1807,8 @@ static void CB2_NewGameBirchSpeech_ReturnFromNamingScreen(void)
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DmaFill32(3, 0, OAM, OAM_SIZE);
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DmaFill16(3, 0, PLTT, PLTT_SIZE);
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ResetPaletteFade();
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LZ77UnCompVram(sBirchSpeechShadowGfx, (u8*)VRAM);
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LZ77UnCompVram(sBirchSpeechBgMap, (u8*)(BG_SCREEN_ADDR(7)));
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LZ77UnCompVram(sBirchSpeechShadowGfx, (u8 *)VRAM);
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LZ77UnCompVram(sBirchSpeechBgMap, (u8 *)(BG_SCREEN_ADDR(7)));
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LoadPalette(sBirchSpeechBgPals, 0, 64);
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LoadPalette(&sBirchSpeechBgGradientPal[1], 1, 16);
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ResetTasks();
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@@ -2102,7 +2102,7 @@ static s8 NewGameBirchSpeech_ProcessGenderMenuInput(void)
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static void NewGameBirchSpeech_SetDefaultPlayerName(u8 nameId)
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{
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const u8* name;
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const u8 *name;
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u8 i;
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if (gSaveBlock2Ptr->playerGender == MALE)
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@@ -2114,7 +2114,7 @@ static void NewGameBirchSpeech_SetDefaultPlayerName(u8 nameId)
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gSaveBlock2Ptr->playerName[PLAYER_NAME_LENGTH] = EOS;
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}
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static void CreateMainMenuErrorWindow(const u8* str)
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static void CreateMainMenuErrorWindow(const u8 *str)
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{
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FillWindowPixelBuffer(7, PIXEL_FILL(1));
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AddTextPrinterParameterized(7, FONT_NORMAL, str, 0, 1, 2, 0);
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@@ -2143,7 +2143,7 @@ static void MainMenu_FormatSavegamePlayer(void)
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static void MainMenu_FormatSavegameTime(void)
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{
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u8 str[0x20];
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u8* ptr;
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u8 *ptr;
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StringExpandPlaceholders(gStringVar4, gText_ContinueMenuTime);
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AddTextPrinterParameterized3(2, FONT_NORMAL, 0x6C, 17, sTextColor_MenuInfo, TEXT_SKIP_DRAW, gStringVar4);
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