Standarized use of star in pointer types

This commit is contained in:
Eduardo Quezada
2022-07-29 10:17:58 -04:00
parent 9caca17064
commit 7b3401ee27
94 changed files with 524 additions and 524 deletions
+1 -1
View File
@@ -234,7 +234,7 @@ bool8 LoadCryWaveformWindow(struct CryScreenWindow *window, u8 windowId)
if (!sDexCryScreen)
{
sDexCryScreen = AllocZeroed(sizeof(*sDexCryScreen));
sCryWaveformWindowTiledata = (u8*)GetWindowAttribute(windowId, WINDOW_TILE_DATA);
sCryWaveformWindowTiledata = (u8 *)GetWindowAttribute(windowId, WINDOW_TILE_DATA);
}
sDexCryScreen->unk = window->unk0;