Standarized use of star in pointer types
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@@ -234,7 +234,7 @@ bool8 LoadCryWaveformWindow(struct CryScreenWindow *window, u8 windowId)
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if (!sDexCryScreen)
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{
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sDexCryScreen = AllocZeroed(sizeof(*sDexCryScreen));
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sCryWaveformWindowTiledata = (u8*)GetWindowAttribute(windowId, WINDOW_TILE_DATA);
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sCryWaveformWindowTiledata = (u8 *)GetWindowAttribute(windowId, WINDOW_TILE_DATA);
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}
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sDexCryScreen->unk = window->unk0;
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