Standarized use of star in pointer types
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+2
-2
@@ -3620,7 +3620,7 @@ static union PokemonSubstruct *GetSubstruct(struct BoxPokemon *boxMon, u32 perso
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return substruct;
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}
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u32 GetMonData(struct Pokemon *mon, s32 field, u8* data)
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u32 GetMonData(struct Pokemon *mon, s32 field, u8 *data)
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{
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u32 ret;
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@@ -4613,7 +4613,7 @@ void RemoveBattleMonPPBonus(struct BattlePokemon *mon, u8 moveIndex)
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void CopyPlayerPartyMonToBattleData(u8 battlerId, u8 partyIndex)
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{
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u16* hpSwitchout;
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u16 *hpSwitchout;
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s32 i;
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u8 nickname[POKEMON_NAME_LENGTH * 2];
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