Standarized use of star in pointer types

This commit is contained in:
Eduardo Quezada
2022-07-29 10:17:58 -04:00
parent 9caca17064
commit 7b3401ee27
94 changed files with 524 additions and 524 deletions
+4 -4
View File
@@ -1186,12 +1186,12 @@ void SpriteCB_MonIcon(struct Sprite *sprite)
UpdateMonIconFrame(sprite);
}
const u8* GetMonIconTiles(u16 species, bool32 handleDeoxys)
const u8 *GetMonIconTiles(u16 species, bool32 handleDeoxys)
{
const u8* iconSprite = gMonIconTable[species];
const u8 *iconSprite = gMonIconTable[species];
if (species == SPECIES_DEOXYS && handleDeoxys == TRUE)
{
iconSprite = (const u8*)(0x400 + (u32)iconSprite); // use the specific Deoxys form icon (Speed in this case)
iconSprite = (const u8 *)(0x400 + (u32)iconSprite); // use the specific Deoxys form icon (Speed in this case)
}
return iconSprite;
}
@@ -1225,7 +1225,7 @@ u8 GetMonIconPaletteIndexFromSpecies(u16 species)
return gMonIconPaletteIndices[species];
}
const u16* GetValidMonIconPalettePtr(u16 species)
const u16 *GetValidMonIconPalettePtr(u16 species)
{
if (species > NUM_SPECIES)
species = INVALID_ICON_SPECIES;