Merge branch 'master' into gflib
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@@ -37,8 +37,8 @@ struct PlayerInfo
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struct MovePp
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{
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u16 moves[4];
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u8 pp[4];
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u16 moves[MAX_MON_MOVES];
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u8 pp[MAX_MON_MOVES];
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};
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struct RecordedBattleSave
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@@ -91,7 +91,7 @@ EWRAM_DATA static u32 sBattleFlags = 0;
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EWRAM_DATA static u32 sAI_Scripts = 0;
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EWRAM_DATA static struct Pokemon sSavedPlayerParty[PARTY_SIZE] = {0};
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EWRAM_DATA static struct Pokemon sSavedOpponentParty[PARTY_SIZE] = {0};
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EWRAM_DATA static u16 sPlayerMonMoves[2][4] = {0};
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EWRAM_DATA static u16 sPlayerMonMoves[2][MAX_MON_MOVES] = {0};
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EWRAM_DATA static struct PlayerInfo sPlayers[MAX_BATTLERS_COUNT] = {0};
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EWRAM_DATA static u8 sUnknown_0203CCD0 = 0;
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EWRAM_DATA static u8 sRecordMixFriendName[PLAYER_NAME_LENGTH + 1] = {0};
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@@ -766,11 +766,11 @@ void sub_818603C(u8 arg0)
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{
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if (sBattleRecords[battlerId][sRecordedBytesNo[battlerId]] == ACTION_MOVE_CHANGE)
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{
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u8 ppBonuses[4];
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u8 array1[4];
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u8 array2[4];
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u8 ppBonuses[MAX_MON_MOVES];
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u8 array1[MAX_MON_MOVES];
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u8 array2[MAX_MON_MOVES];
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struct MovePp movePp;
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u8 array3[8];
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u8 array3[(MAX_MON_MOVES * 2)];
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u8 var;
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RecordedBattle_GetBattlerAction(battlerId);
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