Use VAR_FACING constants

This commit is contained in:
GriffinR
2019-10-07 00:14:10 -04:00
committed by huderlem
parent 4494b5d4cb
commit 7ba11b7a1b
38 changed files with 142 additions and 142 deletions

View File

@@ -2742,7 +2742,7 @@ static bool32 PlayerIsAtSouthExit(struct TradeRoomPlayer *player)
return FALSE;
else if (!MetatileBehavior_IsSouthArrowWarp(player->field_C))
return FALSE;
else if (player->facing != 1)
else if (player->facing != DIR_SOUTH)
return FALSE;
else
return TRUE;