split data battle controller files
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8
data/battle_controller_recorded_opponent.s
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8
data/battle_controller_recorded_opponent.s
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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gRecordedOpponentBufferCommands:: @ 860AE90
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.incbin "baserom.gba", 0x60ae90, 0xe4
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