convert comments (; -> @)

This commit is contained in:
YamaArashi
2016-09-02 19:51:16 -07:00
parent bc10815b94
commit 7bef2a2783
158 changed files with 65183 additions and 65183 deletions
@@ -1,358 +1,358 @@
.align 2, 0
gBattleArenaMoveMindRatings: ; 8611DC0
.byte 0 ; -
.byte 1 ; Pound
.byte 1 ; Karate Chop
.byte 1 ; Double Slap
.byte 1 ; Comet Punch
.byte 1 ; Mega Punch
.byte 1 ; Pay Day
.byte 1 ; Fire Punch
.byte 1 ; Ice Punch
.byte 1 ; Thunder Punch
.byte 1 ; Scratch
.byte 1 ; Vice Grip
.byte 1 ; Guillotine
.byte 1 ; Razor Wind
.byte 0 ; Swords Dance
.byte 1 ; Cut
.byte 1 ; Gust
.byte 1 ; Wing Attack
.byte 0 ; Whirlwind
.byte 1 ; Fly
.byte 1 ; Bind
.byte 1 ; Slam
.byte 1 ; Vine Whip
.byte 1 ; Stomp
.byte 1 ; Double Kick
.byte 1 ; Mega Kick
.byte 1 ; Jump Kick
.byte 1 ; Rolling Kick
.byte 0 ; Sand-Attack
.byte 1 ; Headbutt
.byte 1 ; Horn Attack
.byte 1 ; Fury Attack
.byte 1 ; Horn Drill
.byte 1 ; Tackle
.byte 1 ; Body Slam
.byte 1 ; Wrap
.byte 1 ; Take Down
.byte 1 ; Thrash
.byte 1 ; Double-Edge
.byte 0 ; Tail Whip
.byte 1 ; Poison Sting
.byte 1 ; Twineedle
.byte 1 ; Pin Missile
.byte 0 ; Leer
.byte 1 ; Bite
.byte 0 ; Growl
.byte 0 ; Roar
.byte 0 ; Sing
.byte 0 ; Supersonic
.byte 1 ; Sonic Boom
.byte 0 ; Disable
.byte 1 ; Acid
.byte 1 ; Ember
.byte 1 ; Flamethrower
.byte 0 ; Mist
.byte 1 ; Water Gun
.byte 1 ; Hydro Pump
.byte 1 ; Surf
.byte 1 ; Ice Beam
.byte 1 ; Blizzard
.byte 1 ; Psybeam
.byte 1 ; Bubble Beam
.byte 1 ; Aurora Beam
.byte 1 ; Hyper Beam
.byte 1 ; Peck
.byte 1 ; Drill Peck
.byte 1 ; Submission
.byte 1 ; Low Kick
.byte 0 ; Counter
.byte 1 ; Seismic Toss
.byte 1 ; Strength
.byte 1 ; Absorb
.byte 1 ; Mega Drain
.byte 0 ; Leech Seed
.byte 0 ; Growth
.byte 1 ; Razor Leaf
.byte 1 ; Solar Beam
.byte 0 ; Poison Powder
.byte 0 ; Stun Spore
.byte 0 ; Sleep Powder
.byte 1 ; Petal Dance
.byte 0 ; String Shot
.byte 1 ; Dragon Rage
.byte 1 ; Fire Spin
.byte 1 ; Thunder Shock
.byte 1 ; Thunderbolt
.byte 0 ; Thunder Wave
.byte 1 ; Thunder
.byte 1 ; Rock Throw
.byte 1 ; Earthquake
.byte 1 ; Fissure
.byte 1 ; Dig
.byte 0 ; Toxic
.byte 1 ; Confusion
.byte 1 ; Psychic
.byte 0 ; Hypnosis
.byte 0 ; Meditate
.byte 0 ; Agility
.byte 1 ; Quick Attack
.byte 1 ; Rage
.byte 0 ; Teleport
.byte 1 ; Night Shade
.byte 0 ; Mimic
.byte 0 ; Screech
.byte 0 ; Double Team
.byte 0 ; Recover
.byte 0 ; Harden
.byte 0 ; Minimize
.byte 0 ; Smokescreen
.byte 0 ; Confuse Ray
.byte 0 ; Withdraw
.byte 0 ; Defense Curl
.byte 0 ; Barrier
.byte 0 ; Light Screen
.byte 0 ; Haze
.byte 0 ; Reflect
.byte 0 ; Focus Energy
.byte 0 ; Bide
.byte 0 ; Metronome
.byte 0 ; Mirror Move
.byte 1 ; Self-Destruct
.byte 1 ; Egg Bomb
.byte 1 ; Lick
.byte 1 ; Smog
.byte 1 ; Sludge
.byte 1 ; Bone Club
.byte 1 ; Fire Blast
.byte 1 ; Waterfall
.byte 1 ; Clamp
.byte 1 ; Swift
.byte 1 ; Skull Bash
.byte 1 ; Spike Cannon
.byte 1 ; Constrict
.byte 0 ; Amnesia
.byte 0 ; Kinesis
.byte 0 ; Soft-Boiled
.byte 1 ; Hi Jump Kick
.byte 0 ; Glare
.byte 1 ; Dream Eater
.byte 0 ; Poison Gas
.byte 1 ; Barrage
.byte 1 ; Leech Life
.byte 0 ; Lovely Kiss
.byte 1 ; Sky Attack
.byte 0 ; Transform
.byte 1 ; Bubble
.byte 1 ; Dizzy Punch
.byte 0 ; Spore
.byte 0 ; Flash
.byte 1 ; Psywave
.byte 0 ; Splash
.byte 0 ; Acid Armor
.byte 1 ; Crabhammer
.byte 1 ; Explosion
.byte 1 ; Fury Swipes
.byte 1 ; Bonemerang
.byte 0 ; Rest
.byte 1 ; Rock Slide
.byte 1 ; Hyper Fang
.byte 0 ; Sharpen
.byte 0 ; Conversion
.byte 1 ; Tri Attack
.byte 1 ; Super Fang
.byte 1 ; Slash
.byte 0 ; Substitute
.byte 1 ; Struggle
.byte 0 ; Sketch
.byte 1 ; Triple Kick
.byte 1 ; Thief
.byte 0 ; Spider Web
.byte 0 ; Mind Reader
.byte 0 ; Nightmare
.byte 1 ; Flame Wheel
.byte 1 ; Snore
.byte 0 ; Curse
.byte 1 ; Flail
.byte 0 ; Conversion 2
.byte 1 ; Aeroblast
.byte 0 ; Cotton Spore
.byte 1 ; Reversal
.byte 0 ; Spite
.byte 1 ; Powder Snow
.byte -1 ; Protect
.byte 1 ; Mach Punch
.byte 0 ; Scary Face
.byte 1 ; Faint Attack
.byte 0 ; Sweet Kiss
.byte 0 ; Belly Drum
.byte 1 ; Sludge Bomb
.byte 1 ; Mud-Slap
.byte 1 ; Octazooka
.byte 0 ; Spikes
.byte 1 ; Zap Cannon
.byte 0 ; Foresight
.byte 0 ; Destiny Bond
.byte 0 ; Perish Song
.byte 1 ; Icy Wind
.byte -1 ; Detect
.byte 1 ; Bone Rush
.byte 0 ; Lock-On
.byte 1 ; Outrage
.byte 0 ; Sandstorm
.byte 1 ; Giga Drain
.byte -1 ; Endure
.byte 0 ; Charm
.byte 1 ; Rollout
.byte 1 ; False Swipe
.byte 0 ; Swagger
.byte 0 ; Milk Drink
.byte 1 ; Spark
.byte 1 ; Fury Cutter
.byte 1 ; Steel Wing
.byte 0 ; Mean Look
.byte 0 ; Attract
.byte 0 ; Sleep Talk
.byte 0 ; Heal Bell
.byte 1 ; Return
.byte 1 ; Present
.byte 1 ; Frustration
.byte 0 ; Safeguard
.byte 0 ; Pain Split
.byte 1 ; Sacred Fire
.byte 1 ; Magnitude
.byte 1 ; Dynamic Punch
.byte 1 ; Megahorn
.byte 1 ; Dragon Breath
.byte 0 ; Baton Pass
.byte 0 ; Encore
.byte 1 ; Pursuit
.byte 1 ; Rapid Spin
.byte 0 ; Sweet Scent
.byte 1 ; Iron Tail
.byte 1 ; Metal Claw
.byte 1 ; Vital Throw
.byte 0 ; Morning Sun
.byte 0 ; Synthesis
.byte 0 ; Moonlight
.byte 1 ; Hidden Power
.byte 1 ; Cross Chop
.byte 1 ; Twister
.byte 0 ; Rain Dance
.byte 0 ; Sunny Day
.byte 1 ; Crunch
.byte 0 ; Mirror Coat
.byte 0 ; Psych Up
.byte 1 ; Extreme Speed
.byte 1 ; Ancient Power
.byte 1 ; Shadow Ball
.byte 1 ; Future Sight
.byte 1 ; Rock Smash
.byte 1 ; Whirlpool
.byte 1 ; Beat Up
.byte -1 ; Fake Out
.byte 1 ; Uproar
.byte 0 ; Stockpile
.byte 1 ; Spit Up
.byte 0 ; Swallow
.byte 1 ; Heat Wave
.byte 0 ; Hail
.byte 0 ; Torment
.byte 0 ; Flatter
.byte 0 ; Will-O-Wisp
.byte 0 ; Memento
.byte 1 ; Facade
.byte 1 ; Focus Punch
.byte 1 ; Smelling Salt
.byte 0 ; Follow Me
.byte 0 ; Nature Power
.byte 0 ; Charge
.byte 0 ; Taunt
.byte 0 ; Helping Hand
.byte 0 ; Trick
.byte 0 ; Role Play
.byte 0 ; Wish
.byte 0 ; Assist
.byte 0 ; Ingrain
.byte 1 ; Superpower
.byte 0 ; Magic Coat
.byte 0 ; Recycle
.byte 1 ; Revenge
.byte 1 ; Brick Break
.byte 0 ; Yawn
.byte 1 ; Knock Off
.byte 1 ; Endeavor
.byte 1 ; Eruption
.byte 0 ; Skill Swap
.byte 0 ; Imprison
.byte 0 ; Refresh
.byte 0 ; Grudge
.byte 0 ; Snatch
.byte 1 ; Secret Power
.byte 1 ; Dive
.byte 1 ; Arm Thrust
.byte 0 ; Camouflage
.byte 0 ; Tail Glow
.byte 1 ; Luster Purge
.byte 1 ; Mist Ball
.byte 0 ; Feather Dance
.byte 0 ; Teeter Dance
.byte 1 ; Blaze Kick
.byte 0 ; Mud Sport
.byte 1 ; Ice Ball
.byte 1 ; Needle Arm
.byte 0 ; Slack Off
.byte 1 ; Hyper Voice
.byte 1 ; Poison Fang
.byte 1 ; Crush Claw
.byte 1 ; Blast Burn
.byte 1 ; Hydro Cannon
.byte 1 ; Meteor Mash
.byte 1 ; Astonish
.byte 1 ; Weather Ball
.byte 0 ; Aromatherapy
.byte 0 ; Fake Tears
.byte 1 ; Air Cutter
.byte 1 ; Overheat
.byte 0 ; Odor Sleuth
.byte 1 ; Rock Tomb
.byte 1 ; Silver Wind
.byte 0 ; Metal Sound
.byte 0 ; Grass Whistle
.byte 0 ; Tickle
.byte 0 ; Cosmic Power
.byte 1 ; Water Spout
.byte 1 ; Signal Beam
.byte 1 ; Shadow Punch
.byte 1 ; Extrasensory
.byte 1 ; Sky Uppercut
.byte 1 ; Sand Tomb
.byte 1 ; Sheer Cold
.byte 1 ; Muddy Water
.byte 1 ; Bullet Seed
.byte 1 ; Aerial Ace
.byte 1 ; Icicle Spear
.byte 0 ; Iron Defense
.byte 0 ; Block
.byte 0 ; Howl
.byte 1 ; Dragon Claw
.byte 1 ; Frenzy Plant
.byte 0 ; Bulk Up
.byte 1 ; Bounce
.byte 1 ; Mud Shot
.byte 1 ; Poison Tail
.byte 1 ; Covet
.byte 1 ; Volt Tackle
.byte 1 ; Magical Leaf
.byte 0 ; Water Sport
.byte 0 ; Calm Mind
.byte 1 ; Leaf Blade
.byte 0 ; Dragon Dance
.byte 1 ; Rock Blast
.byte 1 ; Shock Wave
.byte 1 ; Water Pulse
.byte 1 ; Doom Desire
.byte 1 ; Psycho Boost
gBattleArenaMoveMindRatings: @ 8611DC0
.byte 0 @ -
.byte 1 @ Pound
.byte 1 @ Karate Chop
.byte 1 @ Double Slap
.byte 1 @ Comet Punch
.byte 1 @ Mega Punch
.byte 1 @ Pay Day
.byte 1 @ Fire Punch
.byte 1 @ Ice Punch
.byte 1 @ Thunder Punch
.byte 1 @ Scratch
.byte 1 @ Vice Grip
.byte 1 @ Guillotine
.byte 1 @ Razor Wind
.byte 0 @ Swords Dance
.byte 1 @ Cut
.byte 1 @ Gust
.byte 1 @ Wing Attack
.byte 0 @ Whirlwind
.byte 1 @ Fly
.byte 1 @ Bind
.byte 1 @ Slam
.byte 1 @ Vine Whip
.byte 1 @ Stomp
.byte 1 @ Double Kick
.byte 1 @ Mega Kick
.byte 1 @ Jump Kick
.byte 1 @ Rolling Kick
.byte 0 @ Sand-Attack
.byte 1 @ Headbutt
.byte 1 @ Horn Attack
.byte 1 @ Fury Attack
.byte 1 @ Horn Drill
.byte 1 @ Tackle
.byte 1 @ Body Slam
.byte 1 @ Wrap
.byte 1 @ Take Down
.byte 1 @ Thrash
.byte 1 @ Double-Edge
.byte 0 @ Tail Whip
.byte 1 @ Poison Sting
.byte 1 @ Twineedle
.byte 1 @ Pin Missile
.byte 0 @ Leer
.byte 1 @ Bite
.byte 0 @ Growl
.byte 0 @ Roar
.byte 0 @ Sing
.byte 0 @ Supersonic
.byte 1 @ Sonic Boom
.byte 0 @ Disable
.byte 1 @ Acid
.byte 1 @ Ember
.byte 1 @ Flamethrower
.byte 0 @ Mist
.byte 1 @ Water Gun
.byte 1 @ Hydro Pump
.byte 1 @ Surf
.byte 1 @ Ice Beam
.byte 1 @ Blizzard
.byte 1 @ Psybeam
.byte 1 @ Bubble Beam
.byte 1 @ Aurora Beam
.byte 1 @ Hyper Beam
.byte 1 @ Peck
.byte 1 @ Drill Peck
.byte 1 @ Submission
.byte 1 @ Low Kick
.byte 0 @ Counter
.byte 1 @ Seismic Toss
.byte 1 @ Strength
.byte 1 @ Absorb
.byte 1 @ Mega Drain
.byte 0 @ Leech Seed
.byte 0 @ Growth
.byte 1 @ Razor Leaf
.byte 1 @ Solar Beam
.byte 0 @ Poison Powder
.byte 0 @ Stun Spore
.byte 0 @ Sleep Powder
.byte 1 @ Petal Dance
.byte 0 @ String Shot
.byte 1 @ Dragon Rage
.byte 1 @ Fire Spin
.byte 1 @ Thunder Shock
.byte 1 @ Thunderbolt
.byte 0 @ Thunder Wave
.byte 1 @ Thunder
.byte 1 @ Rock Throw
.byte 1 @ Earthquake
.byte 1 @ Fissure
.byte 1 @ Dig
.byte 0 @ Toxic
.byte 1 @ Confusion
.byte 1 @ Psychic
.byte 0 @ Hypnosis
.byte 0 @ Meditate
.byte 0 @ Agility
.byte 1 @ Quick Attack
.byte 1 @ Rage
.byte 0 @ Teleport
.byte 1 @ Night Shade
.byte 0 @ Mimic
.byte 0 @ Screech
.byte 0 @ Double Team
.byte 0 @ Recover
.byte 0 @ Harden
.byte 0 @ Minimize
.byte 0 @ Smokescreen
.byte 0 @ Confuse Ray
.byte 0 @ Withdraw
.byte 0 @ Defense Curl
.byte 0 @ Barrier
.byte 0 @ Light Screen
.byte 0 @ Haze
.byte 0 @ Reflect
.byte 0 @ Focus Energy
.byte 0 @ Bide
.byte 0 @ Metronome
.byte 0 @ Mirror Move
.byte 1 @ Self-Destruct
.byte 1 @ Egg Bomb
.byte 1 @ Lick
.byte 1 @ Smog
.byte 1 @ Sludge
.byte 1 @ Bone Club
.byte 1 @ Fire Blast
.byte 1 @ Waterfall
.byte 1 @ Clamp
.byte 1 @ Swift
.byte 1 @ Skull Bash
.byte 1 @ Spike Cannon
.byte 1 @ Constrict
.byte 0 @ Amnesia
.byte 0 @ Kinesis
.byte 0 @ Soft-Boiled
.byte 1 @ Hi Jump Kick
.byte 0 @ Glare
.byte 1 @ Dream Eater
.byte 0 @ Poison Gas
.byte 1 @ Barrage
.byte 1 @ Leech Life
.byte 0 @ Lovely Kiss
.byte 1 @ Sky Attack
.byte 0 @ Transform
.byte 1 @ Bubble
.byte 1 @ Dizzy Punch
.byte 0 @ Spore
.byte 0 @ Flash
.byte 1 @ Psywave
.byte 0 @ Splash
.byte 0 @ Acid Armor
.byte 1 @ Crabhammer
.byte 1 @ Explosion
.byte 1 @ Fury Swipes
.byte 1 @ Bonemerang
.byte 0 @ Rest
.byte 1 @ Rock Slide
.byte 1 @ Hyper Fang
.byte 0 @ Sharpen
.byte 0 @ Conversion
.byte 1 @ Tri Attack
.byte 1 @ Super Fang
.byte 1 @ Slash
.byte 0 @ Substitute
.byte 1 @ Struggle
.byte 0 @ Sketch
.byte 1 @ Triple Kick
.byte 1 @ Thief
.byte 0 @ Spider Web
.byte 0 @ Mind Reader
.byte 0 @ Nightmare
.byte 1 @ Flame Wheel
.byte 1 @ Snore
.byte 0 @ Curse
.byte 1 @ Flail
.byte 0 @ Conversion 2
.byte 1 @ Aeroblast
.byte 0 @ Cotton Spore
.byte 1 @ Reversal
.byte 0 @ Spite
.byte 1 @ Powder Snow
.byte -1 @ Protect
.byte 1 @ Mach Punch
.byte 0 @ Scary Face
.byte 1 @ Faint Attack
.byte 0 @ Sweet Kiss
.byte 0 @ Belly Drum
.byte 1 @ Sludge Bomb
.byte 1 @ Mud-Slap
.byte 1 @ Octazooka
.byte 0 @ Spikes
.byte 1 @ Zap Cannon
.byte 0 @ Foresight
.byte 0 @ Destiny Bond
.byte 0 @ Perish Song
.byte 1 @ Icy Wind
.byte -1 @ Detect
.byte 1 @ Bone Rush
.byte 0 @ Lock-On
.byte 1 @ Outrage
.byte 0 @ Sandstorm
.byte 1 @ Giga Drain
.byte -1 @ Endure
.byte 0 @ Charm
.byte 1 @ Rollout
.byte 1 @ False Swipe
.byte 0 @ Swagger
.byte 0 @ Milk Drink
.byte 1 @ Spark
.byte 1 @ Fury Cutter
.byte 1 @ Steel Wing
.byte 0 @ Mean Look
.byte 0 @ Attract
.byte 0 @ Sleep Talk
.byte 0 @ Heal Bell
.byte 1 @ Return
.byte 1 @ Present
.byte 1 @ Frustration
.byte 0 @ Safeguard
.byte 0 @ Pain Split
.byte 1 @ Sacred Fire
.byte 1 @ Magnitude
.byte 1 @ Dynamic Punch
.byte 1 @ Megahorn
.byte 1 @ Dragon Breath
.byte 0 @ Baton Pass
.byte 0 @ Encore
.byte 1 @ Pursuit
.byte 1 @ Rapid Spin
.byte 0 @ Sweet Scent
.byte 1 @ Iron Tail
.byte 1 @ Metal Claw
.byte 1 @ Vital Throw
.byte 0 @ Morning Sun
.byte 0 @ Synthesis
.byte 0 @ Moonlight
.byte 1 @ Hidden Power
.byte 1 @ Cross Chop
.byte 1 @ Twister
.byte 0 @ Rain Dance
.byte 0 @ Sunny Day
.byte 1 @ Crunch
.byte 0 @ Mirror Coat
.byte 0 @ Psych Up
.byte 1 @ Extreme Speed
.byte 1 @ Ancient Power
.byte 1 @ Shadow Ball
.byte 1 @ Future Sight
.byte 1 @ Rock Smash
.byte 1 @ Whirlpool
.byte 1 @ Beat Up
.byte -1 @ Fake Out
.byte 1 @ Uproar
.byte 0 @ Stockpile
.byte 1 @ Spit Up
.byte 0 @ Swallow
.byte 1 @ Heat Wave
.byte 0 @ Hail
.byte 0 @ Torment
.byte 0 @ Flatter
.byte 0 @ Will-O-Wisp
.byte 0 @ Memento
.byte 1 @ Facade
.byte 1 @ Focus Punch
.byte 1 @ Smelling Salt
.byte 0 @ Follow Me
.byte 0 @ Nature Power
.byte 0 @ Charge
.byte 0 @ Taunt
.byte 0 @ Helping Hand
.byte 0 @ Trick
.byte 0 @ Role Play
.byte 0 @ Wish
.byte 0 @ Assist
.byte 0 @ Ingrain
.byte 1 @ Superpower
.byte 0 @ Magic Coat
.byte 0 @ Recycle
.byte 1 @ Revenge
.byte 1 @ Brick Break
.byte 0 @ Yawn
.byte 1 @ Knock Off
.byte 1 @ Endeavor
.byte 1 @ Eruption
.byte 0 @ Skill Swap
.byte 0 @ Imprison
.byte 0 @ Refresh
.byte 0 @ Grudge
.byte 0 @ Snatch
.byte 1 @ Secret Power
.byte 1 @ Dive
.byte 1 @ Arm Thrust
.byte 0 @ Camouflage
.byte 0 @ Tail Glow
.byte 1 @ Luster Purge
.byte 1 @ Mist Ball
.byte 0 @ Feather Dance
.byte 0 @ Teeter Dance
.byte 1 @ Blaze Kick
.byte 0 @ Mud Sport
.byte 1 @ Ice Ball
.byte 1 @ Needle Arm
.byte 0 @ Slack Off
.byte 1 @ Hyper Voice
.byte 1 @ Poison Fang
.byte 1 @ Crush Claw
.byte 1 @ Blast Burn
.byte 1 @ Hydro Cannon
.byte 1 @ Meteor Mash
.byte 1 @ Astonish
.byte 1 @ Weather Ball
.byte 0 @ Aromatherapy
.byte 0 @ Fake Tears
.byte 1 @ Air Cutter
.byte 1 @ Overheat
.byte 0 @ Odor Sleuth
.byte 1 @ Rock Tomb
.byte 1 @ Silver Wind
.byte 0 @ Metal Sound
.byte 0 @ Grass Whistle
.byte 0 @ Tickle
.byte 0 @ Cosmic Power
.byte 1 @ Water Spout
.byte 1 @ Signal Beam
.byte 1 @ Shadow Punch
.byte 1 @ Extrasensory
.byte 1 @ Sky Uppercut
.byte 1 @ Sand Tomb
.byte 1 @ Sheer Cold
.byte 1 @ Muddy Water
.byte 1 @ Bullet Seed
.byte 1 @ Aerial Ace
.byte 1 @ Icicle Spear
.byte 0 @ Iron Defense
.byte 0 @ Block
.byte 0 @ Howl
.byte 1 @ Dragon Claw
.byte 1 @ Frenzy Plant
.byte 0 @ Bulk Up
.byte 1 @ Bounce
.byte 1 @ Mud Shot
.byte 1 @ Poison Tail
.byte 1 @ Covet
.byte 1 @ Volt Tackle
.byte 1 @ Magical Leaf
.byte 0 @ Water Sport
.byte 0 @ Calm Mind
.byte 1 @ Leaf Blade
.byte 0 @ Dragon Dance
.byte 1 @ Rock Blast
.byte 1 @ Shock Wave
.byte 1 @ Water Pulse
.byte 1 @ Doom Desire
.byte 1 @ Psycho Boost
@@ -1,6 +1,6 @@
.align 2, 0
gBattleFactoryStyleRequiredMoveCounts: ; 8611FC0
gBattleFactoryStyleRequiredMoveCounts: @ 8611FC0
.byte 3
.byte 3
.byte 3
@@ -11,7 +11,7 @@ gBattleFactoryStyleRequiredMoveCounts: ; 8611FC0
.align 2, 0
gBattleFactoryStyleMoveList_TotalPreparation: ; 8611FC8
gBattleFactoryStyleMoveList_TotalPreparation: @ 8611FC8
.2byte MOVE_SWORDS_DANCE
.2byte MOVE_GROWTH
.2byte MOVE_MEDITATE
@@ -41,7 +41,7 @@ gBattleFactoryStyleMoveList_TotalPreparation: ; 8611FC8
.2byte MOVE_DRAGON_DANCE
.2byte 0
gBattleFactoryStyleMoveList_ImpossibleToPredict: ; 8612000
gBattleFactoryStyleMoveList_ImpossibleToPredict: @ 8612000
.2byte MOVE_MIMIC
.2byte MOVE_METRONOME
.2byte MOVE_MIRROR_MOVE
@@ -58,7 +58,7 @@ gBattleFactoryStyleMoveList_ImpossibleToPredict: ; 8612000
.2byte MOVE_CAMOUFLAGE
.2byte 0
gBattleFactoryStyleMoveList_WeakeningTheFoe: ; 861201E
gBattleFactoryStyleMoveList_WeakeningTheFoe: @ 861201E
.2byte MOVE_SAND_ATTACK
.2byte MOVE_TAIL_WHIP
.2byte MOVE_LEER
@@ -80,7 +80,7 @@ gBattleFactoryStyleMoveList_WeakeningTheFoe: ; 861201E
.2byte MOVE_TICKLE
.2byte 0
gBattleFactoryStyleMoveList_HighRiskHighReturn: ; 8612046
gBattleFactoryStyleMoveList_HighRiskHighReturn: @ 8612046
.2byte MOVE_GUILLOTINE
.2byte MOVE_HORN_DRILL
.2byte MOVE_DOUBLE_EDGE
@@ -109,7 +109,7 @@ gBattleFactoryStyleMoveList_HighRiskHighReturn: ; 8612046
.2byte MOVE_VOLT_TACKLE
.2byte 0
gBattleFactoryStyleMoveList_Endurance: ; 861207C
gBattleFactoryStyleMoveList_Endurance: @ 861207C
.2byte MOVE_MIST
.2byte MOVE_RECOVER
.2byte MOVE_LIGHT_SCREEN
@@ -139,7 +139,7 @@ gBattleFactoryStyleMoveList_Endurance: ; 861207C
.2byte MOVE_WATER_SPORT
.2byte 0
gBattleFactoryStyleMoveList_SlowAndSteady: ; 86120B4
gBattleFactoryStyleMoveList_SlowAndSteady: @ 86120B4
.2byte MOVE_SING
.2byte MOVE_SUPERSONIC
.2byte MOVE_DISABLE
@@ -174,7 +174,7 @@ gBattleFactoryStyleMoveList_SlowAndSteady: ; 86120B4
.2byte MOVE_BLOCK
.2byte 0
gBattleFactoryStyleMoveList_DependsOnTheBattlesFlow: ; 86120F6
gBattleFactoryStyleMoveList_DependsOnTheBattlesFlow: @ 86120F6
.2byte MOVE_SANDSTORM
.2byte MOVE_RAIN_DANCE
.2byte MOVE_SUNNY_DAY
@@ -184,7 +184,7 @@ gBattleFactoryStyleMoveList_DependsOnTheBattlesFlow: ; 86120F6
.align 2, 0
gBattleFactoryStyleMoveListPointers: ; 8612104
gBattleFactoryStyleMoveListPointers: @ 8612104
.4byte gBattleFactoryStyleMoveList_TotalPreparation
.4byte gBattleFactoryStyleMoveList_SlowAndSteady
.4byte gBattleFactoryStyleMoveList_Endurance
@@ -1,6 +1,6 @@
.align 2, 0
gBattleFrontierHeldItems: ; 85CECB0
gBattleFrontierHeldItems: @ 85CECB0
.2byte ITEM_NONE
.2byte ITEM_KINGS_ROCK
.2byte ITEM_SITRUS_BERRY
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@@ -1,315 +1,315 @@
.align 2, 0
gFallarborBattleTentMons: ; 85DF69C
; 0
gFallarborBattleTentMons: @ 85DF69C
@ 0
.2byte SPECIES_NUMEL
.2byte MOVE_GROWL, MOVE_FLAMETHROWER, MOVE_TACKLE, MOVE_SUNNY_DAY
.byte BATTLE_FRONTIER_ITEM_CHARCOAL
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_QUIET
; 1
@ 1
.2byte SPECIES_LINOONE
.2byte MOVE_ODOR_SLEUTH, MOVE_COVET, MOVE_ROCK_SMASH, MOVE_CHARM
.byte BATTLE_FRONTIER_ITEM_SILK_SCARF
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE
.4byte NATURE_SASSY
; 2
@ 2
.2byte SPECIES_PLUSLE
.2byte MOVE_SPARK, MOVE_GROWL, MOVE_QUICK_ATTACK, MOVE_FAKE_TEARS
.byte BATTLE_FRONTIER_ITEM_MENTAL_HERB
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED
.4byte NATURE_MODEST
; 3
@ 3
.2byte SPECIES_POOCHYENA
.2byte MOVE_YAWN, MOVE_ODOR_SLEUTH, MOVE_HOWL, MOVE_FRUSTRATION
.byte BATTLE_FRONTIER_ITEM_LEPPA_BERRY
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_NAUGHTY
; 4
@ 4
.2byte SPECIES_KECLEON
.2byte MOVE_LICK, MOVE_SLASH, MOVE_FAINT_ATTACK, MOVE_PSYBEAM
.byte BATTLE_FRONTIER_ITEM_WIKI_BERRY
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_MODEST
; 5
@ 5
.2byte SPECIES_MAGIKARP
.2byte MOVE_SPLASH, MOVE_TACKLE, MOVE_FLAIL, MOVE_NONE
.byte BATTLE_FRONTIER_ITEM_DRAGON_SCALE
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_QUIRKY
; 6
@ 6
.2byte SPECIES_SOLROCK
.2byte MOVE_ROCK_THROW, MOVE_FLASH, MOVE_SANDSTORM, MOVE_PSYWAVE
.byte BATTLE_FRONTIER_ITEM_HARD_STONE
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_SASSY
; 7
@ 7
.2byte SPECIES_MAKUHITA
.2byte MOVE_DETECT, MOVE_ARM_THRUST, MOVE_FAKE_OUT, MOVE_SMELLING_SALT
.byte BATTLE_FRONTIER_ITEM_BLACK_BELT
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
; 8
@ 8
.2byte SPECIES_MACHOKE
.2byte MOVE_COUNTER, MOVE_REVENGE, MOVE_BULK_UP, MOVE_FOCUS_ENERGY
.byte BATTLE_FRONTIER_ITEM_SCOPE_LENS
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_NAIVE
; 9
@ 9
.2byte SPECIES_NINCADA
.2byte MOVE_FURY_SWIPES, MOVE_ENDURE, MOVE_MUD_SLAP, MOVE_DIG
.byte BATTLE_FRONTIER_ITEM_LUM_BERRY
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_SERIOUS
; 10
@ 10
.2byte SPECIES_BEAUTIFLY
.2byte MOVE_FLASH, MOVE_MORNING_SUN, MOVE_HARDEN, MOVE_MEGA_DRAIN
.byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_QUIRKY
; 11
@ 11
.2byte SPECIES_DUSTOX
.2byte MOVE_MOONLIGHT, MOVE_HARDEN, MOVE_POISON_STING, MOVE_PSYBEAM
.byte BATTLE_FRONTIER_ITEM_FOCUS_BAND
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE
.4byte NATURE_DOCILE
; 12
@ 12
.2byte SPECIES_ILLUMISE
.2byte MOVE_METRONOME, MOVE_FLATTER, MOVE_WISH, MOVE_ATTRACT
.byte BATTLE_FRONTIER_ITEM_SALAC_BERRY
.byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_ADAMANT
; 13
@ 13
.2byte SPECIES_VOLBEAT
.2byte MOVE_TACKLE, MOVE_MOONLIGHT, MOVE_SIGNAL_BEAM, MOVE_TAIL_GLOW
.byte BATTLE_FRONTIER_ITEM_LEPPA_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
; 14
@ 14
.2byte SPECIES_NINJASK
.2byte MOVE_DOUBLE_TEAM, MOVE_PROTECT, MOVE_DIG, MOVE_SAND_ATTACK
.byte BATTLE_FRONTIER_ITEM_PETAYA_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_TIMID
; 15
@ 15
.2byte SPECIES_NINJASK
.2byte MOVE_SWORDS_DANCE, MOVE_CUT, MOVE_FURY_CUTTER, MOVE_LEECH_LIFE
.byte BATTLE_FRONTIER_ITEM_SILVER_POWDER
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
; 16
@ 16
.2byte SPECIES_ARON
.2byte MOVE_METAL_CLAW, MOVE_PROTECT, MOVE_SHOCK_WAVE, MOVE_METAL_SOUND
.byte BATTLE_FRONTIER_ITEM_SCOPE_LENS
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_LONELY
; 17
@ 17
.2byte SPECIES_ARON
.2byte MOVE_SECRET_POWER, MOVE_METAL_CLAW, MOVE_IRON_DEFENSE, MOVE_MUD_SLAP
.byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED
.4byte NATURE_GENTLE
; 18
@ 18
.2byte SPECIES_ELECTRIKE
.2byte MOVE_CRUNCH, MOVE_THUNDER_WAVE, MOVE_HOWL, MOVE_QUICK_ATTACK
.byte BATTLE_FRONTIER_ITEM_SEA_INCENSE
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_HASTY
; 19
@ 19
.2byte SPECIES_MAGNEMITE
.2byte MOVE_THUNDER_WAVE, MOVE_SUPERSONIC, MOVE_ENDURE, MOVE_SPARK
.byte BATTLE_FRONTIER_ITEM_MAGNET
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_QUIET
; 20
@ 20
.2byte SPECIES_VOLTORB
.2byte MOVE_CHARGE, MOVE_SPARK, MOVE_SCREECH, MOVE_SONIC_BOOM
.byte BATTLE_FRONTIER_ITEM_ASPEAR_BERRY
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED
.4byte NATURE_MODEST
; 21
@ 21
.2byte SPECIES_WHISMUR
.2byte MOVE_REST, MOVE_SLEEP_TALK, MOVE_HYPER_VOICE, MOVE_ATTRACT
.byte BATTLE_FRONTIER_ITEM_LAX_INCENSE
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
; 22
@ 22
.2byte SPECIES_LOUDRED
.2byte MOVE_STOMP, MOVE_REST, MOVE_SCREECH, MOVE_UPROAR
.byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
; 23
@ 23
.2byte SPECIES_LINOONE
.2byte MOVE_FURY_SWIPES, MOVE_SAND_ATTACK, MOVE_SHOCK_WAVE, MOVE_GROWL
.byte BATTLE_FRONTIER_ITEM_MAGNET
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_MODEST
; 24
@ 24
.2byte SPECIES_MIGHTYENA
.2byte MOVE_SAND_ATTACK, MOVE_HOWL, MOVE_SWAGGER, MOVE_SECRET_POWER
.byte BATTLE_FRONTIER_ITEM_KINGS_ROCK
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_JOLLY
; 25
@ 25
.2byte SPECIES_SWABLU
.2byte MOVE_TAKE_DOWN, MOVE_SING, MOVE_GROWL, MOVE_SAFEGUARD
.byte BATTLE_FRONTIER_ITEM_FOCUS_BAND
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_QUIRKY
; 26
@ 26
.2byte SPECIES_SKARMORY
.2byte MOVE_AGILITY, MOVE_STEEL_WING, MOVE_SAND_ATTACK, MOVE_TORMENT
.byte BATTLE_FRONTIER_ITEM_METAL_COAT
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_BOLD
; 27
@ 27
.2byte SPECIES_GOLBAT
.2byte MOVE_CONFUSE_RAY, MOVE_BITE, MOVE_DOUBLE_TEAM, MOVE_SUBSTITUTE
.byte BATTLE_FRONTIER_ITEM_PETAYA_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_BOLD
; 28
@ 28
.2byte SPECIES_WINGULL
.2byte MOVE_WING_ATTACK, MOVE_HAIL, MOVE_DOUBLE_TEAM, MOVE_SUPERSONIC
.byte BATTLE_FRONTIER_ITEM_RAWST_BERRY
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED
.4byte NATURE_MODEST
; 29
@ 29
.2byte SPECIES_PELIPPER
.2byte MOVE_TWISTER, MOVE_ICY_WIND, MOVE_DOUBLE_TEAM, MOVE_WATER_GUN
.byte BATTLE_FRONTIER_ITEM_DRAGON_FANG
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_ADAMANT
; 30
@ 30
.2byte SPECIES_BARBOACH
.2byte MOVE_SPARK, MOVE_WATER_GUN, MOVE_EARTHQUAKE, MOVE_WATER_SPORT
.byte BATTLE_FRONTIER_ITEM_LIECHI_BERRY
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_MODEST
; 31
@ 31
.2byte SPECIES_WAILMER
.2byte MOVE_WATER_PULSE, MOVE_RAIN_DANCE, MOVE_SPLASH, MOVE_CURSE
.byte BATTLE_FRONTIER_ITEM_KINGS_ROCK
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK
.4byte NATURE_QUIET
; 32
@ 32
.2byte SPECIES_MARILL
.2byte MOVE_DEFENSE_CURL, MOVE_ROLLOUT, MOVE_BUBBLE_BEAM, MOVE_ATTRACT
.byte BATTLE_FRONTIER_ITEM_HARD_STONE
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
; 33
@ 33
.2byte SPECIES_GOLDEEN
.2byte MOVE_WATERFALL, MOVE_RAIN_DANCE, MOVE_FLAIL, MOVE_PROTECT
.byte BATTLE_FRONTIER_ITEM_GANLON_BERRY
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK
.4byte NATURE_HASTY
; 34
@ 34
.2byte SPECIES_GOLDEEN
.2byte MOVE_SLEEP_TALK, MOVE_HORN_DRILL, MOVE_REST, MOVE_SUPERSONIC
.byte BATTLE_FRONTIER_ITEM_MENTAL_HERB
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_CAREFUL
; 35
@ 35
.2byte SPECIES_TRAPINCH
.2byte MOVE_RETURN, MOVE_SAND_ATTACK, MOVE_ATTRACT, MOVE_STRENGTH
.byte BATTLE_FRONTIER_ITEM_MAGO_BERRY
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_ADAMANT
; 36
@ 36
.2byte SPECIES_BALTOY
.2byte MOVE_SELF_DESTRUCT, MOVE_SANDSTORM, MOVE_RAPID_SPIN, MOVE_MIMIC
.byte BATTLE_FRONTIER_ITEM_SCOPE_LENS
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_JOLLY
; 37
@ 37
.2byte SPECIES_GRAVELER
.2byte MOVE_ROCK_BLAST, MOVE_DEFENSE_CURL, MOVE_MAGNITUDE, MOVE_MUD_SPORT
.byte BATTLE_FRONTIER_ITEM_HARD_STONE
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
; 38
@ 38
.2byte SPECIES_SANDSHREW
.2byte MOVE_SAND_TOMB, MOVE_SANDSTORM, MOVE_DOUBLE_TEAM, MOVE_FOCUS_PUNCH
.byte BATTLE_FRONTIER_ITEM_SOFT_SAND
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_JOLLY
; 39
@ 39
.2byte SPECIES_SWALOT
.2byte MOVE_YAWN, MOVE_ENCORE, MOVE_BULLET_SEED, MOVE_SLUDGE
.byte BATTLE_FRONTIER_ITEM_SCOPE_LENS
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_BRAVE
; 40
@ 40
.2byte SPECIES_SHROOMISH
.2byte MOVE_HEADBUTT, MOVE_SPORE, MOVE_SWAGGER, MOVE_LEECH_SEED
.byte BATTLE_FRONTIER_ITEM_QUICK_CLAW
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_IMPISH
; 41
@ 41
.2byte SPECIES_KIRLIA
.2byte MOVE_HYPNOSIS, MOVE_GROWL, MOVE_ATTRACT, MOVE_DREAM_EATER
.byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_ADAMANT
; 42
@ 42
.2byte SPECIES_LOMBRE
.2byte MOVE_NATURE_POWER, MOVE_WATER_GUN, MOVE_RAIN_DANCE, MOVE_FLASH
.byte BATTLE_FRONTIER_ITEM_LEFTOVERS
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_BASHFUL
; 43
@ 43
.2byte SPECIES_NUZLEAF
.2byte MOVE_NATURE_POWER, MOVE_TORMENT, MOVE_SWAGGER, MOVE_REST
.byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_ADAMANT
; 44
@ 44
.2byte SPECIES_CACNEA
.2byte MOVE_SANDSTORM, MOVE_NEEDLE_ARM, MOVE_TEETER_DANCE, MOVE_LEECH_SEED
.byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER
@@ -1,6 +1,6 @@
.align 1, 0
gFallarborBattleTentTrainerMons_Amber: ; 85DEEF8
gFallarborBattleTentTrainerMons_Amber: @ 85DEEF8
.2byte 39
.2byte 40
.2byte 41
@@ -9,7 +9,7 @@ gFallarborBattleTentTrainerMons_Amber: ; 85DEEF8
.2byte 44
.2byte -1
gFallarborBattleTentTrainerMons_Javier: ; 85DEF06
gFallarborBattleTentTrainerMons_Javier: @ 85DEF06
.2byte 6
.2byte 35
.2byte 36
@@ -18,7 +18,7 @@ gFallarborBattleTentTrainerMons_Javier: ; 85DEF06
.2byte 44
.2byte -1
gFallarborBattleTentTrainerMons_Natalie: ; 85DEF14
gFallarborBattleTentTrainerMons_Natalie: @ 85DEF14
.2byte 5
.2byte 29
.2byte 30
@@ -26,7 +26,7 @@ gFallarborBattleTentTrainerMons_Natalie: ; 85DEF14
.2byte 34
.2byte -1
gFallarborBattleTentTrainerMons_Treve: ; 85DEF20
gFallarborBattleTentTrainerMons_Treve: @ 85DEF20
.2byte 28
.2byte 29
.2byte 30
@@ -34,7 +34,7 @@ gFallarborBattleTentTrainerMons_Treve: ; 85DEF20
.2byte 33
.2byte -1
gFallarborBattleTentTrainerMons_Arianna: ; 85DEF2C
gFallarborBattleTentTrainerMons_Arianna: @ 85DEF2C
.2byte 18
.2byte 23
.2byte 24
@@ -42,7 +42,7 @@ gFallarborBattleTentTrainerMons_Arianna: ; 85DEF2C
.2byte 44
.2byte -1
gFallarborBattleTentTrainerMons_Jadyn: ; 85DEF38
gFallarborBattleTentTrainerMons_Jadyn: @ 85DEF38
.2byte 0
.2byte 22
.2byte 24
@@ -51,7 +51,7 @@ gFallarborBattleTentTrainerMons_Jadyn: ; 85DEF38
.2byte 39
.2byte -1
gFallarborBattleTentTrainerMons_Gerardo: ; 85DEF46
gFallarborBattleTentTrainerMons_Gerardo: @ 85DEF46
.2byte 6
.2byte 18
.2byte 23
@@ -59,7 +59,7 @@ gFallarborBattleTentTrainerMons_Gerardo: ; 85DEF46
.2byte 29
.2byte -1
gFallarborBattleTentTrainerMons_Jonn: ; 85DEF52
gFallarborBattleTentTrainerMons_Jonn: @ 85DEF52
.2byte 16
.2byte 17
.2byte 21
@@ -67,7 +67,7 @@ gFallarborBattleTentTrainerMons_Jonn: ; 85DEF52
.2byte 37
.2byte -1
gFallarborBattleTentTrainerMons_Esteban: ; 85DEF5E
gFallarborBattleTentTrainerMons_Esteban: @ 85DEF5E
.2byte 5
.2byte 28
.2byte 30
@@ -75,7 +75,7 @@ gFallarborBattleTentTrainerMons_Esteban: ; 85DEF5E
.2byte 42
.2byte -1
gFallarborBattleTentTrainerMons_Jameson: ; 85DEF6A
gFallarborBattleTentTrainerMons_Jameson: @ 85DEF6A
.2byte 1
.2byte 2
.2byte 3
@@ -83,7 +83,7 @@ gFallarborBattleTentTrainerMons_Jameson: ; 85DEF6A
.2byte 9
.2byte -1
gFallarborBattleTentTrainerMons_Alanzo: ; 85DEF76
gFallarborBattleTentTrainerMons_Alanzo: @ 85DEF76
.2byte 9
.2byte 10
.2byte 11
@@ -93,7 +93,7 @@ gFallarborBattleTentTrainerMons_Alanzo: ; 85DEF76
.2byte 15
.2byte -1
gFallarborBattleTentTrainerMons_Howard: ; 85DEF86
gFallarborBattleTentTrainerMons_Howard: @ 85DEF86
.2byte 18
.2byte 23
.2byte 31
@@ -101,7 +101,7 @@ gFallarborBattleTentTrainerMons_Howard: ; 85DEF86
.2byte 43
.2byte -1
gFallarborBattleTentTrainerMons_Conrad: ; 85DEF92
gFallarborBattleTentTrainerMons_Conrad: @ 85DEF92
.2byte 18
.2byte 19
.2byte 20
@@ -109,7 +109,7 @@ gFallarborBattleTentTrainerMons_Conrad: ; 85DEF92
.2byte 22
.2byte -1
gFallarborBattleTentTrainerMons_Makenna: ; 85DEF9E
gFallarborBattleTentTrainerMons_Makenna: @ 85DEF9E
.2byte 4
.2byte 21
.2byte 25
@@ -117,7 +117,7 @@ gFallarborBattleTentTrainerMons_Makenna: ; 85DEF9E
.2byte 40
.2byte -1
gFallarborBattleTentTrainerMons_Brayan: ; 85DEFAA
gFallarborBattleTentTrainerMons_Brayan: @ 85DEFAA
.2byte 0
.2byte 4
.2byte 6
@@ -127,7 +127,7 @@ gFallarborBattleTentTrainerMons_Brayan: ; 85DEFAA
.2byte 28
.2byte -1
gFallarborBattleTentTrainerMons_Mariana: ; 85DEFBA
gFallarborBattleTentTrainerMons_Mariana: @ 85DEFBA
.2byte 0
.2byte 4
.2byte 13
@@ -137,7 +137,7 @@ gFallarborBattleTentTrainerMons_Mariana: ; 85DEFBA
.2byte 37
.2byte -1
gFallarborBattleTentTrainerMons_Sheldon: ; 85DEFCA
gFallarborBattleTentTrainerMons_Sheldon: @ 85DEFCA
.2byte 2
.2byte 3
.2byte 21
@@ -145,7 +145,7 @@ gFallarborBattleTentTrainerMons_Sheldon: ; 85DEFCA
.2byte 39
.2byte -1
gFallarborBattleTentTrainerMons_Gianna: ; 85DEFD6
gFallarborBattleTentTrainerMons_Gianna: @ 85DEFD6
.2byte 1
.2byte 2
.2byte 30
@@ -153,7 +153,7 @@ gFallarborBattleTentTrainerMons_Gianna: ; 85DEFD6
.2byte 41
.2byte -1
gFallarborBattleTentTrainerMons_Yahir: ; 85DEFE2
gFallarborBattleTentTrainerMons_Yahir: @ 85DEFE2
.2byte 4
.2byte 8
.2byte 15
@@ -162,7 +162,7 @@ gFallarborBattleTentTrainerMons_Yahir: ; 85DEFE2
.2byte 24
.2byte -1
gFallarborBattleTentTrainerMons_Britney: ; 85DEFF0
gFallarborBattleTentTrainerMons_Britney: @ 85DEFF0
.2byte 4
.2byte 7
.2byte 14
@@ -171,7 +171,7 @@ gFallarborBattleTentTrainerMons_Britney: ; 85DEFF0
.2byte 43
.2byte -1
gFallarborBattleTentTrainerMons_Hecter: ; 85DEFFE
gFallarborBattleTentTrainerMons_Hecter: @ 85DEFFE
.2byte 0
.2byte 1
.2byte 2
@@ -180,7 +180,7 @@ gFallarborBattleTentTrainerMons_Hecter: ; 85DEFFE
.2byte 35
.2byte -1
gFallarborBattleTentTrainerMons_Tannor: ; 85DF00C
gFallarborBattleTentTrainerMons_Tannor: @ 85DF00C
.2byte 5
.2byte 30
.2byte 31
@@ -188,7 +188,7 @@ gFallarborBattleTentTrainerMons_Tannor: ; 85DF00C
.2byte 34
.2byte -1
gFallarborBattleTentTrainerMons_Benji: ; 85DF018
gFallarborBattleTentTrainerMons_Benji: @ 85DF018
.2byte 25
.2byte 26
.2byte 27
@@ -196,7 +196,7 @@ gFallarborBattleTentTrainerMons_Benji: ; 85DF018
.2byte 29
.2byte -1
gFallarborBattleTentTrainerMons_Rory: ; 85DF024
gFallarborBattleTentTrainerMons_Rory: @ 85DF024
.2byte 9
.2byte 11
.2byte 14
@@ -205,7 +205,7 @@ gFallarborBattleTentTrainerMons_Rory: ; 85DF024
.2byte 39
.2byte -1
gFallarborBattleTentTrainerMons_Eleanor: ; 85DF032
gFallarborBattleTentTrainerMons_Eleanor: @ 85DF032
.2byte 23
.2byte 28
.2byte 31
@@ -215,7 +215,7 @@ gFallarborBattleTentTrainerMons_Eleanor: ; 85DF032
.2byte 44
.2byte -1
gFallarborBattleTentTrainerMons_Evelyn: ; 85DF042
gFallarborBattleTentTrainerMons_Evelyn: @ 85DF042
.2byte 29
.2byte 31
.2byte 32
@@ -223,7 +223,7 @@ gFallarborBattleTentTrainerMons_Evelyn: ; 85DF042
.2byte 34
.2byte -1
gFallarborBattleTentTrainerMons_Arielle: ; 85DF04E
gFallarborBattleTentTrainerMons_Arielle: @ 85DF04E
.2byte 1
.2byte 3
.2byte 38
@@ -231,7 +231,7 @@ gFallarborBattleTentTrainerMons_Arielle: ; 85DF04E
.2byte 41
.2byte -1
gFallarborBattleTentTrainerMons_Connar: ; 85DF05A
gFallarborBattleTentTrainerMons_Connar: @ 85DF05A
.2byte 7
.2byte 8
.2byte 28
@@ -240,7 +240,7 @@ gFallarborBattleTentTrainerMons_Connar: ; 85DF05A
.2byte 32
.2byte -1
gFallarborBattleTentTrainerMons_Maurice: ; 85DF068
gFallarborBattleTentTrainerMons_Maurice: @ 85DF068
.2byte 4
.2byte 5
.2byte 6
@@ -248,7 +248,7 @@ gFallarborBattleTentTrainerMons_Maurice: ; 85DF068
.2byte 13
.2byte -1
gFallarborBattleTentTrainerMons_Kianna: ; 85DF074
gFallarborBattleTentTrainerMons_Kianna: @ 85DF074
.2byte 22
.2byte 24
.2byte 26
@@ -1,24 +1,24 @@
.align 2, 0
gFallarborBattleTentTrainers: ; 85DF084
; 0
gFallarborBattleTentTrainers: @ 85DF084
@ 0
.4byte TRAINER_CLASS_AROMA_LADY
.charmapstr "AMBER$", 8
; pre-battle speech
@ pre-battle speech
ec_word I
ec_word HAVE
ec_word TO
ec_word DIET
ec_word EVERY
ec_word DAY
; win speech
@ win speech
ec_word A
ec_move1 NIGHTMARE
ec_word OF
ec_word SWEETS
ec_word SHOCKED
ec_word ME
; loss speech
@ loss speech
ec_word IF
ec_word YOU
ec_word GIVE_UP
@@ -27,24 +27,24 @@ gFallarborBattleTentTrainers: ; 85DF084
ec_word LOSE
.4byte gFallarborBattleTentTrainerMons_Amber
; 1
@ 1
.4byte TRAINER_CLASS_RUIN_MANIAC
.charmapstr "JAVIER$", 8
; pre-battle speech
@ pre-battle speech
ec_word I
ec_word NEVER
ec_word EVER
ec_word HAVE
ec_word ENOUGH
ec_word MONEY
; win speech
@ win speech
ec_word I
ec_word WON
ec_word BUT
ec_word I
ec_word NEED
ec_word MONEY
; loss speech
@ loss speech
ec_word I
ec_word NEED
ec_word MONEY
@@ -53,24 +53,24 @@ gFallarborBattleTentTrainers: ; 85DF084
ec_word BIKE
.4byte gFallarborBattleTentTrainerMons_Javier
; 2
@ 2
.4byte TRAINER_CLASS_TUBER_1
.charmapstr "NATALIE$", 8
; pre-battle speech
@ pre-battle speech
ec_word THE
ec_word WAY
ec_word I
ec_word BATTLE
ec_word IS
ec_word WEIRD
; win speech
@ win speech
ec_word YOU_RE
ec_word MUCH
ec_word TOO_WEAK
ec_word FOR
ec_word THIS
ec_word PLACE
; loss speech
@ loss speech
ec_word GIVE_ME
ec_word AN
ec_word EASY
@@ -79,24 +79,24 @@ gFallarborBattleTentTrainers: ; 85DF084
ec_word TIME
.4byte gFallarborBattleTentTrainerMons_Natalie
; 3
@ 3
.4byte TRAINER_CLASS_TUBER_2
.charmapstr "TREVE$", 8
; pre-battle speech
@ pre-battle speech
ec_word LOOK
ec_word AT
ec_word MY
ec_move2 METRONOME
ec_word AND
ec_word SLEEP
; win speech
@ win speech
ec_word YEAH
ec_word EXCL
ec_move1 HYPNOSIS
ec_word IS
ec_word TOTALLY
ec_word GREAT
; loss speech
@ loss speech
ec_word MY
ec_move1 HYPNOSIS
ec_word DIDN_T
@@ -105,24 +105,24 @@ gFallarborBattleTentTrainers: ; 85DF084
.2byte -1
.4byte gFallarborBattleTentTrainerMons_Treve
; 4
@ 4
.4byte TRAINER_CLASS_LADY
.charmapstr "ARIANNA$", 8
; pre-battle speech
@ pre-battle speech
ec_word IF_I_WIN
ec_word GIVE_ME
ec_word POKEMON
ec_word FOR
ec_word MY
ec_word COLLECTION
; win speech
@ win speech
ec_word YOUR
ec_word POKEMON
ec_word ARE
ec_word TOO_WEAK
ec_word TO
ec_word COLLECT
; loss speech
@ loss speech
ec_word YOUR
ec_word POKEMON
ec_word ARE
@@ -131,24 +131,24 @@ gFallarborBattleTentTrainers: ; 85DF084
ec_word ELLIPSIS
.4byte gFallarborBattleTentTrainerMons_Arianna
; 5
@ 5
.4byte TRAINER_CLASS_BEAUTY
.charmapstr "JADYN$", 8
; pre-battle speech
@ pre-battle speech
ec_word MY
ec_word NAME
ec_word IS
ec_word REALLY
ec_word A
ec_word MYSTERY
; win speech
@ win speech
ec_word MY
ec_word NAME
ec_word GOES
ec_word ON
ec_word A
ec_word MYSTERY
; loss speech
@ loss speech
ec_word MY
ec_word NAME
ec_word QUES
@@ -157,24 +157,24 @@ gFallarborBattleTentTrainers: ; 85DF084
ec_word MOTHER
.4byte gFallarborBattleTentTrainerMons_Jadyn
; 6
@ 6
.4byte TRAINER_CLASS_RICH_BOY
.charmapstr "GERARDO$", 8
; pre-battle speech
@ pre-battle speech
ec_word I_AM
ec_word THE
ec_word BEST
ec_word HERO
ec_word EVER
ec_word EXCL
; win speech
@ win speech
ec_word SEE
ec_word WHAT
ec_word I
ec_word MEAN
ec_word QUES
.2byte -1
; loss speech
@ loss speech
ec_word HUH_QUES
ec_word YOU
ec_word WERE
@@ -183,24 +183,24 @@ gFallarborBattleTentTrainers: ; 85DF084
.2byte -1
.4byte gFallarborBattleTentTrainerMons_Gerardo
; 7
@ 7
.4byte TRAINER_CLASS_POKEMANIAC
.charmapstr "JONN$", 8
; pre-battle speech
@ pre-battle speech
ec_word THE
ec_word WORLD
ec_move2 SUPERPOWER
ec_move2 STOMP
ec_word CONTEST
ec_word EXCL_EXCL
; win speech
@ win speech
ec_word I_AM
ec_word NO_1
ec_word EXCL_EXCL
ec_word HEAR
ec_word ME
ec_move2 ROAR
; loss speech
@ loss speech
ec_word I
ec_word GIVE_UP
ec_word EXCL
@@ -209,24 +209,24 @@ gFallarborBattleTentTrainers: ; 85DF084
ec_word EXCL
.4byte gFallarborBattleTentTrainerMons_Jonn
; 8
@ 8
.4byte TRAINER_CLASS_SWIMMER_M
.charmapstr "ESTEBAN$", 8
; pre-battle speech
@ pre-battle speech
ec_word YOU_RE
ec_word A
ec_word GOOD
ec_word TRAINER
ec_word QUES
ec_word UNBELIEVABLE
; win speech
@ win speech
ec_word YOU_RE
ec_word SOME
ec_word PUSHOVER
ec_word OF
ec_word A
ec_word TRAINER
; loss speech
@ loss speech
ec_word YOU_RE
ec_word MUCH
ec_word TOO
@@ -235,24 +235,24 @@ gFallarborBattleTentTrainers: ; 85DF084
ec_word ME
.4byte gFallarborBattleTentTrainerMons_Esteban
; 9
@ 9
.4byte TRAINER_CLASS_CAMPER
.charmapstr "JAMESON$", 8
; pre-battle speech
@ pre-battle speech
ec_word MY
ec_word POKEMON
ec_word ARE
ec_word SILKY
ec_word SMOOTH
ec_word EXCL
; win speech
@ win speech
ec_word MY
ec_word SILKY
ec_word SMOOTH
ec_word POKEMON
ec_word RULE
ec_word EXCL
; loss speech
@ loss speech
ec_word MY
ec_word POKEMON
ec_move2 STRUGGLE
@@ -261,24 +261,24 @@ gFallarborBattleTentTrainers: ; 85DF084
ec_word STICKY_HOLD
.4byte gFallarborBattleTentTrainerMons_Jameson
; 10
@ 10
.4byte TRAINER_CLASS_BUG_MANIAC
.charmapstr "ALANZO$", 8
; pre-battle speech
@ pre-battle speech
ec_move2 FORESIGHT
ec_word IS
ec_word A
ec_word POWER
ec_word I
ec_word HAVE
; win speech
@ win speech
ec_word YOU_RE
ec_word OBLIVIOUS
ec_word ABOUT
ec_move2 FORESIGHT
ec_word EXCL
.2byte -1
; loss speech
@ loss speech
ec_word MY
ec_move2 FORESIGHT
ec_word IS
@@ -287,24 +287,24 @@ gFallarborBattleTentTrainers: ; 85DF084
ec_word EXCL
.4byte gFallarborBattleTentTrainerMons_Alanzo
; 11
@ 11
.4byte TRAINER_CLASS_GENTLEMAN
.charmapstr "HOWARD$", 8
; pre-battle speech
@ pre-battle speech
ec_word YOUR
ec_word POKEMON
ec_word CAN_T
ec_word BEAT
ec_word ME
.2byte -1
; win speech
@ win speech
ec_word YOU
ec_word COULDN_T
ec_word WIN
ec_word COULD
ec_word YOU
ec_word QUES
; loss speech
@ loss speech
ec_word YOU
ec_word WOULD
ec_word GO
@@ -313,24 +313,24 @@ gFallarborBattleTentTrainers: ; 85DF084
ec_word ELLIPSIS
.4byte gFallarborBattleTentTrainerMons_Howard
; 12
@ 12
.4byte TRAINER_CLASS_GUITARIST
.charmapstr "CONRAD$", 8
; pre-battle speech
@ pre-battle speech
ec_word YOUR
ec_word POKEMON
ec_word ARE
ec_word PRETTY
ec_word WILD
ec_word EXCL
; win speech
@ win speech
ec_word WHOAH
ec_word EXCL_EXCL
.2byte -1
ec_word LET_S
ec_word DANCE
ec_word EXCL
; loss speech
@ loss speech
ec_word MY
ec_word MUSIC
ec_word WILL
@@ -339,24 +339,24 @@ gFallarborBattleTentTrainers: ; 85DF084
ec_word ELLIPSIS
.4byte gFallarborBattleTentTrainerMons_Conrad
; 13
@ 13
.4byte TRAINER_CLASS_SCHOOL_KID_2
.charmapstr "MAKENNA$", 8
; pre-battle speech
@ pre-battle speech
ec_word SHOW
ec_word ME
ec_word THAT
ec_word YOU
ec_word MEAN
ec_word IT
; win speech
@ win speech
ec_word THAT_S
ec_word WHY
ec_word I
ec_word STUDY
ec_word EVERY
ec_word DAY
; loss speech
@ loss speech
ec_word AWW
ec_word I
ec_word STUDY
@@ -365,24 +365,24 @@ gFallarborBattleTentTrainers: ; 85DF084
ec_word TOO
.4byte gFallarborBattleTentTrainerMons_Makenna
; 14
@ 14
.4byte TRAINER_CLASS_COOLTRAINER_1
.charmapstr "BRAYAN$", 8
; pre-battle speech
@ pre-battle speech
ec_word CAN
ec_word YOU
ec_word SEE
ec_word MY
ec_word POWER
ec_word QUES
; win speech
@ win speech
ec_word HOW
ec_word BORING
ec_word ELLIPSIS
ec_word THIS
ec_word IS
ec_word GOOD_BYE
; loss speech
@ loss speech
ec_word AM
ec_word I
ec_word THE
@@ -391,24 +391,24 @@ gFallarborBattleTentTrainers: ; 85DF084
ec_word QUES
.4byte gFallarborBattleTentTrainerMons_Brayan
; 15
@ 15
.4byte TRAINER_CLASS_COOLTRAINER_2
.charmapstr "MARIANA$", 8
; pre-battle speech
@ pre-battle speech
ec_word A
ec_word LIE
ec_word CAN
ec_word BE
ec_word KIND
ec_word ELLIPSIS
; win speech
@ win speech
ec_word THIS
ec_word IS
ec_word LIKE
ec_word THE
ec_word SUNDAY
ec_word COMICS
; loss speech
@ loss speech
ec_word THIS
ec_word IS
ec_word LIKE
@@ -417,24 +417,24 @@ gFallarborBattleTentTrainers: ; 85DF084
ec_word MOVIE
.4byte gFallarborBattleTentTrainerMons_Mariana
; 16
@ 16
.4byte TRAINER_CLASS_POKEFAN_1
.charmapstr "SHELDON$", 8
; pre-battle speech
@ pre-battle speech
ec_word A
ec_word POKEMON
ec_word TEACHER
ec_word GETS
ec_word NO
ec_move2 REST
; win speech
@ win speech
ec_word MY
ec_word SMARTNESS
ec_word GETS
ec_word ME
ec_word EASY
ec_word WINS
; loss speech
@ loss speech
ec_word I
ec_word HAVE
ec_word TO
@@ -443,24 +443,24 @@ gFallarborBattleTentTrainers: ; 85DF084
ec_word BYE_BYE
.4byte gFallarborBattleTentTrainerMons_Sheldon
; 17
@ 17
.4byte TRAINER_CLASS_POKEFAN_2
.charmapstr "GIANNA$", 8
; pre-battle speech
@ pre-battle speech
ec_word AHAHA
ec_word YES
ec_word EXCL
ec_word LOVEY_DOVEY
ec_word POKEMON
ec_word WORLD
; win speech
@ win speech
ec_word MY
ec_word SHINE
ec_word IS
ec_word MAKING
ec_word THINGS
ec_word BETTER
; loss speech
@ loss speech
ec_word DO
ec_word YOU
ec_word DISLIKE
@@ -469,24 +469,24 @@ gFallarborBattleTentTrainers: ; 85DF084
.2byte -1
.4byte gFallarborBattleTentTrainerMons_Gianna
; 18
@ 18
.4byte TRAINER_CLASS_EXPERT_1
.charmapstr "YAHIR$", 8
; pre-battle speech
@ pre-battle speech
ec_word YOU
ec_word ELLIPSIS_ELLIPSIS_ELLIPSIS
ec_word ELLIPSIS_ELLIPSIS_ELLIPSIS
ec_word ELLIPSIS_ELLIPSIS_ELLIPSIS
ec_word COME_ON
ec_word EXCL
; win speech
@ win speech
ec_word YOU
ec_word NEED
ec_word TO
ec_word TRAIN
ec_word A_LOT
ec_word MORE
; loss speech
@ loss speech
ec_word NOT
ec_word ENOUGH
ec_word ELLIPSIS
@@ -495,24 +495,24 @@ gFallarborBattleTentTrainers: ; 85DF084
ec_word ENOUGH
.4byte gFallarborBattleTentTrainerMons_Yahir
; 19
@ 19
.4byte TRAINER_CLASS_EXPERT_2
.charmapstr "BRITNEY$", 8
; pre-battle speech
@ pre-battle speech
ec_word IT
ec_word SEEMS
ec_word THAT
ec_word YOU_RE
ec_word QUITE
ec_word GOOD
; win speech
@ win speech
ec_word YOU_RE
ec_word A
ec_word LUKEWARM
ec_word TALENT
ec_word AT
ec_word BEST
; loss speech
@ loss speech
ec_word YOU_RE
ec_word A
ec_word COOL
@@ -521,24 +521,24 @@ gFallarborBattleTentTrainers: ; 85DF084
ec_word THIS
.4byte gFallarborBattleTentTrainerMons_Britney
; 20
@ 20
.4byte TRAINER_CLASS_YOUNGSTER
.charmapstr "HECTER$", 8
; pre-battle speech
@ pre-battle speech
ec_word MY
ec_move2 HIDDEN_POWER
ec_word IS
ec_word EXCITING
ec_word ME
ec_word EXCL
; win speech
@ win speech
ec_word YEEHAW_EXCL
ec_word LET_S
ec_word HAVE
ec_word A
ec_move2 HIDDEN_POWER
ec_word PARTY
; loss speech
@ loss speech
ec_word WAAAH
ec_word EXCL
ec_word DON_T
@@ -547,24 +547,24 @@ gFallarborBattleTentTrainers: ; 85DF084
ec_word ME
.4byte gFallarborBattleTentTrainerMons_Hecter
; 21
@ 21
.4byte TRAINER_CLASS_FISHERMAN
.charmapstr "TANNOR$", 8
; pre-battle speech
@ pre-battle speech
ec_word YOU
ec_word HAVE
ec_word GOT
ec_word TO
ec_word BE
ec_word JOKING
; win speech
@ win speech
ec_word YOU_RE
ec_word THE
ec_word BEST
ec_word AT
ec_word BEING
ec_word FUNNY
; loss speech
@ loss speech
ec_word YOU
ec_word WEREN_T
ec_word BEING
@@ -573,24 +573,24 @@ gFallarborBattleTentTrainers: ; 85DF084
ec_word ALL
.4byte gFallarborBattleTentTrainerMons_Tannor
; 22
@ 22
.4byte TRAINER_CLASS_BIRD_KEEPER
.charmapstr "BENJI$", 8
; pre-battle speech
@ pre-battle speech
ec_word YOU
ec_word DON_T
ec_word THINK
ec_word VERY
ec_word FAST
ec_word HUH_QUES
; win speech
@ win speech
ec_word SORRY
ec_word EXCL
ec_word I
ec_word DIDN_T
ec_word MEAN
ec_word YOU
; loss speech
@ loss speech
ec_word YOU
ec_word LEFT
ec_word ME
@@ -599,24 +599,24 @@ gFallarborBattleTentTrainers: ; 85DF084
ec_word ELLIPSIS
.4byte gFallarborBattleTentTrainerMons_Benji
; 23
@ 23
.4byte TRAINER_CLASS_NINJA_BOY
.charmapstr "RORY$", 8
; pre-battle speech
@ pre-battle speech
ec_word DON_T
ec_word CAUSE
ec_word AN
ec_move1 UPROAR
ec_word YOU
ec_word EXCL
; win speech
@ win speech
ec_word I
ec_word DON_T
ec_word NEED
ec_word AN
ec_move1 UPROAR
ec_word EXCL
; loss speech
@ loss speech
ec_word I_AM
ec_word GOING
ec_word TO
@@ -625,24 +625,24 @@ gFallarborBattleTentTrainers: ; 85DF084
ec_move1 UPROAR
.4byte gFallarborBattleTentTrainerMons_Rory
; 24
@ 24
.4byte TRAINER_CLASS_PARASOL_LADY
.charmapstr "ELEANOR$", 8
; pre-battle speech
@ pre-battle speech
ec_word I
ec_word REALLY
ec_word WANT
ec_word TO
ec_word PARTY
.2byte -1
; win speech
@ win speech
ec_word A
ec_word TRENDY
ec_word PARTY
ec_word WOULD
ec_word BE
ec_word REFRESHING
; loss speech
@ loss speech
ec_word DON_T
ec_word YOU
ec_word LIKE
@@ -651,24 +651,24 @@ gFallarborBattleTentTrainers: ; 85DF084
ec_word QUES
.4byte gFallarborBattleTentTrainerMons_Eleanor
; 25
@ 25
.4byte TRAINER_CLASS_SWIMMER_F
.charmapstr "EVELYN$", 8
; pre-battle speech
@ pre-battle speech
ec_word MY
ec_word PC
ec_word IS
ec_word MY
ec_word SECRET_BASE
ec_word EXCL
; win speech
@ win speech
ec_word IT_S
ec_word ALL
ec_word SECRET
ec_word ON
ec_word MY
ec_word PC
; loss speech
@ loss speech
ec_word NO
ec_word EXCL
.2byte -1
@@ -677,24 +677,24 @@ gFallarborBattleTentTrainers: ; 85DF084
ec_word THIS
.4byte gFallarborBattleTentTrainerMons_Evelyn
; 26
@ 26
.4byte TRAINER_CLASS_PICNICKER
.charmapstr "ARIELLE$", 8
; pre-battle speech
@ pre-battle speech
ec_word IT_S
ec_word NOT_VERY
ec_word PRETTY
ec_word BUT
ec_word I
ec_word TRY
; win speech
@ win speech
ec_word WE_RE
ec_word NOT_VERY
ec_word PRETTY
ec_word BUT
ec_word WE_RE
ec_word GREAT
; loss speech
@ loss speech
ec_word THAT_WAS
ec_word PRETTY
ec_word MEAN
@@ -703,24 +703,24 @@ gFallarborBattleTentTrainers: ; 85DF084
ec_word EXCL
.4byte gFallarborBattleTentTrainerMons_Arielle
; 27
@ 27
.4byte TRAINER_CLASS_SAILOR
.charmapstr "CONNAR$", 8
; pre-battle speech
@ pre-battle speech
ec_word I_AM
ec_word NOT
ec_word STRONG
ec_word ENOUGH
ec_word FOR
ec_word THIS
; win speech
@ win speech
ec_word DO
ec_word YOU
ec_word THINK
ec_word YOU_RE
ec_word OK_QUES
.2byte -1
; loss speech
@ loss speech
ec_word GOOD_BYE
ec_word AND
ec_word THANK_YOU
@@ -729,24 +729,24 @@ gFallarborBattleTentTrainers: ; 85DF084
.2byte -1
.4byte gFallarborBattleTentTrainerMons_Connar
; 28
@ 28
.4byte TRAINER_CLASS_COLLECTOR
.charmapstr "MAURICE$", 8
; pre-battle speech
@ pre-battle speech
ec_word THERE
ec_word IS
ec_word NO
ec_word RADIO
ec_word OR
ec_word TELEVISION
; win speech
@ win speech
ec_word BUT
ec_word THERE
ec_word IS
ec_word A_LOT
ec_word OF
ec_word POKEMON
; loss speech
@ loss speech
ec_word I
ec_word CAN_T
ec_word ENJOY
@@ -755,24 +755,24 @@ gFallarborBattleTentTrainers: ; 85DF084
ec_word MONEY
.4byte gFallarborBattleTentTrainerMons_Maurice
; 29
@ 29
.4byte TRAINER_CLASS_LASS
.charmapstr "KIANNA$", 8
; pre-battle speech
@ pre-battle speech
ec_word I
ec_word WANT
ec_word TO
ec_word GO
ec_word DEPT_STORE
ec_word SHOPPING
; win speech
@ win speech
ec_word I
ec_word DISLIKE
ec_word SHOPPING
ec_word ALONE
.2byte -1
.2byte -1
; loss speech
@ loss speech
ec_word WANT
ec_word TO
ec_word GO
@@ -1,490 +1,490 @@
.align 2, 0
gSlateportBattleTentMons: ; 85DE02C
; 0
gSlateportBattleTentMons: @ 85DE02C
@ 0
.2byte SPECIES_ZIGZAGOON
.2byte MOVE_TACKLE, MOVE_CHARM, MOVE_ODOR_SLEUTH, MOVE_PIN_MISSILE
.byte BATTLE_FRONTIER_ITEM_CHOICE_BAND
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_JOLLY
; 1
@ 1
.2byte SPECIES_ZIGZAGOON
.2byte MOVE_DIG, MOVE_MUD_SPORT, MOVE_TAIL_WHIP, MOVE_REST
.byte BATTLE_FRONTIER_ITEM_LUM_BERRY
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_JOLLY
; 2
@ 2
.2byte SPECIES_BEAUTIFLY
.2byte MOVE_STUN_SPORE, MOVE_MEGA_DRAIN, MOVE_GUST, MOVE_HARDEN
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED
.4byte NATURE_MODEST
; 3
@ 3
.2byte SPECIES_DUSTOX
.2byte MOVE_POISON_STING, MOVE_MOONLIGHT, MOVE_PROTECT, MOVE_GUST
.byte BATTLE_FRONTIER_ITEM_ORAN_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_MODEST
; 4
@ 4
.2byte SPECIES_WAILMER
.2byte MOVE_ROLLOUT, MOVE_CURSE, MOVE_GROWL, MOVE_WHIRLPOOL
.byte BATTLE_FRONTIER_ITEM_RAWST_BERRY
.byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
; 5
@ 5
.2byte SPECIES_WAILMER
.2byte MOVE_ROLLOUT, MOVE_GROWL, MOVE_WHIRLPOOL, MOVE_WATER_PULSE
.byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_MODEST
; 6
@ 6
.2byte SPECIES_MARILL
.2byte MOVE_ROLLOUT, MOVE_DEFENSE_CURL, MOVE_TAIL_WHIP, MOVE_BUBBLE_BEAM
.byte BATTLE_FRONTIER_ITEM_WHITE_HERB
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_IMPISH
; 7
@ 7
.2byte SPECIES_WINGULL
.2byte MOVE_SUPERSONIC, MOVE_GROWL, MOVE_WING_ATTACK, MOVE_STEEL_WING
.byte BATTLE_FRONTIER_ITEM_METAL_COAT
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_NAIVE
; 8
@ 8
.2byte SPECIES_PELIPPER
.2byte MOVE_TWISTER, MOVE_WATER_SPORT, MOVE_GROWL, MOVE_WING_ATTACK
.byte BATTLE_FRONTIER_ITEM_DRAGON_FANG
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE
.4byte NATURE_MODEST
; 9
@ 9
.2byte SPECIES_CACNEA
.2byte MOVE_SANDSTORM, MOVE_LEER, MOVE_LEECH_SEED, MOVE_PIN_MISSILE
.byte BATTLE_FRONTIER_ITEM_LAX_INCENSE
.byte F_EV_SPREAD_SPEED
.4byte NATURE_JOLLY
; 10
@ 10
.2byte SPECIES_LOMBRE
.2byte MOVE_ASTONISH, MOVE_WATER_GUN, MOVE_FAKE_OUT, MOVE_ABSORB
.byte BATTLE_FRONTIER_ITEM_MIRACLE_SEED
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_MODEST
; 11
@ 11
.2byte SPECIES_LOTAD
.2byte MOVE_SYNTHESIS, MOVE_NATURE_POWER, MOVE_RAIN_DANCE, MOVE_MEGA_DRAIN
.byte BATTLE_FRONTIER_ITEM_MYSTIC_WATER
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_DOCILE
; 12
@ 12
.2byte SPECIES_SEEDOT
.2byte MOVE_SUNNY_DAY, MOVE_SYNTHESIS, MOVE_LEECH_SEED, MOVE_BIDE
.byte BATTLE_FRONTIER_ITEM_SALAC_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_TIMID
; 13
@ 13
.2byte SPECIES_NUZLEAF
.2byte MOVE_FAKE_OUT, MOVE_NATURE_POWER, MOVE_HARDEN, MOVE_ATTRACT
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_LONELY
; 14
@ 14
.2byte SPECIES_NINJASK
.2byte MOVE_FURY_CUTTER, MOVE_SCREECH, MOVE_SWORDS_DANCE, MOVE_DOUBLE_TEAM
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_QUIRKY
; 15
@ 15
.2byte SPECIES_NINJASK
.2byte MOVE_FURY_CUTTER, MOVE_DOUBLE_TEAM, MOVE_SCREECH, MOVE_SAND_ATTACK
.byte BATTLE_FRONTIER_ITEM_SILVER_POWDER
.byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_NAUGHTY
; 16
@ 16
.2byte SPECIES_GRAVELER
.2byte MOVE_MUD_SPORT, MOVE_BLOCK, MOVE_ROCK_TOMB, MOVE_MAGNITUDE
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_BRAVE
; 17
@ 17
.2byte SPECIES_BALTOY
.2byte MOVE_SELF_DESTRUCT, MOVE_ANCIENT_POWER, MOVE_PSYBEAM, MOVE_REFLECT
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK
.4byte NATURE_NAIVE
; 18
@ 18
.2byte SPECIES_MIGHTYENA
.2byte MOVE_BITE, MOVE_ROAR, MOVE_SWAGGER, MOVE_TACKLE
.byte BATTLE_FRONTIER_ITEM_BLACK_GLASSES
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP
.4byte NATURE_CALM
; 19
@ 19
.2byte SPECIES_MIGHTYENA
.2byte MOVE_ODOR_SLEUTH, MOVE_HOWL, MOVE_SAND_ATTACK, MOVE_POISON_FANG
.byte BATTLE_FRONTIER_ITEM_SHELL_BELL
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_LONELY
; 20
@ 20
.2byte SPECIES_LINOONE
.2byte MOVE_HEADBUTT, MOVE_TICKLE, MOVE_TAIL_WHIP, MOVE_REST
.byte BATTLE_FRONTIER_ITEM_MENTAL_HERB
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_JOLLY
; 21
@ 21
.2byte SPECIES_GOLDEEN
.2byte MOVE_WATER_SPORT, MOVE_HORN_ATTACK, MOVE_WATERFALL, MOVE_SUPERSONIC
.byte BATTLE_FRONTIER_ITEM_SCOPE_LENS
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE
.4byte NATURE_CALM
; 22
@ 22
.2byte SPECIES_ELECTRIKE
.2byte MOVE_BITE, MOVE_SPARK, MOVE_ROAR, MOVE_FLASH
.byte BATTLE_FRONTIER_ITEM_MAGNET
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_MODEST
; 23
@ 23
.2byte SPECIES_VOLTORB
.2byte MOVE_SPARK, MOVE_ROLLOUT, MOVE_CHARGE, MOVE_SCREECH
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK
.4byte NATURE_MILD
; 24
@ 24
.2byte SPECIES_ARON
.2byte MOVE_DIG, MOVE_METAL_CLAW, MOVE_IRON_DEFENSE, MOVE_ENDEAVOR
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_NAUGHTY
; 25
@ 25
.2byte SPECIES_ARON
.2byte MOVE_MUD_SLAP, MOVE_IRON_TAIL, MOVE_HARDEN, MOVE_ROAR
.byte BATTLE_FRONTIER_ITEM_LEPPA_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_MODEST
; 26
@ 26
.2byte SPECIES_TRAPINCH
.2byte MOVE_BODY_SLAM, MOVE_FOCUS_ENERGY, MOVE_SAND_TOMB, MOVE_SAND_ATTACK
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_BRAVE
; 27
@ 27
.2byte SPECIES_CACNEA
.2byte MOVE_INGRAIN, MOVE_SANDSTORM, MOVE_POISON_STING, MOVE_DESTINY_BOND
.byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP
.4byte NATURE_TIMID
; 28
@ 28
.2byte SPECIES_TAILLOW
.2byte MOVE_GROWL, MOVE_AERIAL_ACE, MOVE_AGILITY, MOVE_ENDEAVOR
.byte BATTLE_FRONTIER_ITEM_SHARP_BEAK
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_ADAMANT
; 29
@ 29
.2byte SPECIES_SWELLOW
.2byte MOVE_SUPERSONIC, MOVE_GROWL, MOVE_FOCUS_ENERGY, MOVE_PECK
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_IMPISH
; 30
@ 30
.2byte SPECIES_GOLBAT
.2byte MOVE_ASTONISH, MOVE_GUST, MOVE_MEAN_LOOK, MOVE_CONFUSE_RAY
.byte BATTLE_FRONTIER_ITEM_SPELL_TAG
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE
.4byte NATURE_TIMID
; 31
@ 31
.2byte SPECIES_LOUDRED
.2byte MOVE_ASTONISH, MOVE_SCREECH, MOVE_UPROAR, MOVE_SUPERSONIC
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
; 32
@ 32
.2byte SPECIES_SPINDA
.2byte MOVE_DIZZY_PUNCH, MOVE_FAINT_ATTACK, MOVE_HYPNOSIS, MOVE_REST
.byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_ADAMANT
; 33
@ 33
.2byte SPECIES_MAGNEMITE
.2byte MOVE_METAL_SOUND, MOVE_SUPERSONIC, MOVE_THUNDER_WAVE, MOVE_SPARK
.byte BATTLE_FRONTIER_ITEM_QUICK_CLAW
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED
.4byte NATURE_SERIOUS
; 34
@ 34
.2byte SPECIES_WHISMUR
.2byte MOVE_REST, MOVE_SLEEP_TALK, MOVE_HOWL, MOVE_BODY_SLAM
.byte BATTLE_FRONTIER_ITEM_SILK_SCARF
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
; 35
@ 35
.2byte SPECIES_MAKUHITA
.2byte MOVE_SAND_ATTACK, MOVE_KNOCK_OFF, MOVE_ARM_THRUST, MOVE_BELLY_DRUM
.byte BATTLE_FRONTIER_ITEM_FOCUS_BAND
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
; 36
@ 36
.2byte SPECIES_NUMEL
.2byte MOVE_EMBER, MOVE_TAKE_DOWN, MOVE_GROWL, MOVE_FOCUS_ENERGY
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK
.4byte NATURE_MODEST
; 37
@ 37
.2byte SPECIES_BARBOACH
.2byte MOVE_MAGNITUDE, MOVE_MUD_SPORT, MOVE_WATER_SPORT, MOVE_WATER_GUN
.byte BATTLE_FRONTIER_ITEM_SEA_INCENSE
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_JOLLY
; 38
@ 38
.2byte SPECIES_TENTACOOL
.2byte MOVE_SCREECH, MOVE_BUBBLE_BEAM, MOVE_ACID, MOVE_BARRIER
.byte BATTLE_FRONTIER_ITEM_POISON_BARB
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
; 39
@ 39
.2byte SPECIES_VIGOROTH
.2byte MOVE_FOCUS_ENERGY, MOVE_FURY_SWIPES, MOVE_ENDURE, MOVE_YAWN
.byte BATTLE_FRONTIER_ITEM_AGUAV_BERRY
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
; 40
@ 40
.2byte SPECIES_MAGIKARP
.2byte MOVE_TACKLE, MOVE_FLAIL, MOVE_SPLASH, MOVE_NONE
.byte BATTLE_FRONTIER_ITEM_DRAGON_SCALE
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
; 41
@ 41
.2byte SPECIES_SEVIPER
.2byte MOVE_LICK, MOVE_POISON_FANG, MOVE_GLARE, MOVE_WRAP
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
; 42
@ 42
.2byte SPECIES_SOLROCK
.2byte MOVE_ROCK_THROW, MOVE_HARDEN, MOVE_PSYWAVE, MOVE_TACKLE
.byte BATTLE_FRONTIER_ITEM_HARD_STONE
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_ADAMANT
; 43
@ 43
.2byte SPECIES_KECLEON
.2byte MOVE_PSYBEAM, MOVE_SUBSTITUTE, MOVE_THIEF, MOVE_TAIL_WHIP
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP
.4byte NATURE_MODEST
; 44
@ 44
.2byte SPECIES_KECLEON
.2byte MOVE_FAINT_ATTACK, MOVE_ASTONISH, MOVE_LICK, MOVE_SCREECH
.byte BATTLE_FRONTIER_ITEM_IAPAPA_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_CALM
; 45
@ 45
.2byte SPECIES_SHROOMISH
.2byte MOVE_STUN_SPORE, MOVE_TACKLE, MOVE_LEECH_SEED, MOVE_MEGA_DRAIN
.byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED
.4byte NATURE_MODEST
; 46
@ 46
.2byte SPECIES_SHROOMISH
.2byte MOVE_ABSORB, MOVE_STUN_SPORE, MOVE_SPORE, MOVE_LEECH_SEED
.byte BATTLE_FRONTIER_ITEM_FIGY_BERRY
.byte F_EV_SPREAD_ATTACK
.4byte NATURE_BRAVE
; 47
@ 47
.2byte SPECIES_LOMBRE
.2byte MOVE_NATURE_POWER, MOVE_ASTONISH, MOVE_GROWL, MOVE_ABSORB
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_LONELY
; 48
@ 48
.2byte SPECIES_NUMEL
.2byte MOVE_EMBER, MOVE_GROWL, MOVE_EARTHQUAKE, MOVE_SUNNY_DAY
.byte BATTLE_FRONTIER_ITEM_CHARCOAL
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE
.4byte NATURE_MODEST
; 49
@ 49
.2byte SPECIES_TRAPINCH
.2byte MOVE_FAINT_ATTACK, MOVE_DIG, MOVE_BITE, MOVE_QUICK_ATTACK
.byte BATTLE_FRONTIER_ITEM_ASPEAR_BERRY
.byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_BRAVE
; 50
@ 50
.2byte SPECIES_PELIPPER
.2byte MOVE_WING_ATTACK, MOVE_SUPERSONIC, MOVE_MIST, MOVE_AGILITY
.byte BATTLE_FRONTIER_ITEM_WIKI_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
; 51
@ 51
.2byte SPECIES_WINGULL
.2byte MOVE_WATER_GUN, MOVE_SUPERSONIC, MOVE_GROWL, MOVE_ICY_WIND
.byte BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_ADAMANT
; 52
@ 52
.2byte SPECIES_MARILL
.2byte MOVE_DOUBLE_EDGE, MOVE_RAIN_DANCE, MOVE_TAIL_WHIP, MOVE_WATER_GUN
.byte BATTLE_FRONTIER_ITEM_GANLON_BERRY
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_MODEST
; 53
@ 53
.2byte SPECIES_SKITTY
.2byte MOVE_ASSIST, MOVE_ATTRACT, MOVE_SING, MOVE_CHARM
.byte BATTLE_FRONTIER_ITEM_PETAYA_BERRY
.byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_CAREFUL
; 54
@ 54
.2byte SPECIES_SEVIPER
.2byte MOVE_SWAGGER, MOVE_WRAP, MOVE_POISON_TAIL, MOVE_HAZE
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE
.4byte NATURE_BRAVE
; 55
@ 55
.2byte SPECIES_GOLBAT
.2byte MOVE_BITE, MOVE_TORMENT, MOVE_SCREECH, MOVE_POISON_FANG
.byte BATTLE_FRONTIER_ITEM_LEFTOVERS
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP
.4byte NATURE_HARDY
; 56
@ 56
.2byte SPECIES_RALTS
.2byte MOVE_HYPNOSIS, MOVE_IMPRISON, MOVE_PSYCHIC, MOVE_DREAM_EATER
.byte BATTLE_FRONTIER_ITEM_MAGO_BERRY
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED
.4byte NATURE_TIMID
; 57
@ 57
.2byte SPECIES_SANDSHREW
.2byte MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_SAND_TOMB, MOVE_DEFENSE_CURL
.byte BATTLE_FRONTIER_ITEM_SOFT_SAND
.byte 0
.4byte NATURE_HARDY
; 58
@ 58
.2byte SPECIES_SWALOT
.2byte MOVE_YAWN, MOVE_SLUDGE, MOVE_ENCORE, MOVE_POUND
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_IMPISH
; 59
@ 59
.2byte SPECIES_VOLBEAT
.2byte MOVE_TACKLE, MOVE_CONFUSE_RAY, MOVE_QUICK_ATTACK, MOVE_DOUBLE_TEAM
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_HARDY
; 60
@ 60
.2byte SPECIES_ILLUMISE
.2byte MOVE_CHARM, MOVE_TACKLE, MOVE_ENCORE, MOVE_MOONLIGHT
.byte BATTLE_FRONTIER_ITEM_CHERI_BERRY
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
; 61
@ 61
.2byte SPECIES_KADABRA
.2byte MOVE_DISABLE, MOVE_CONFUSION, MOVE_REFLECT, MOVE_RECOVER
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED
.4byte NATURE_QUIRKY
; 62
@ 62
.2byte SPECIES_KIRLIA
.2byte MOVE_CALM_MIND, MOVE_CONFUSION, MOVE_DOUBLE_TEAM, MOVE_GROWL
.byte BATTLE_FRONTIER_ITEM_TWISTED_SPOON
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_CAREFUL
; 63
@ 63
.2byte SPECIES_BRELOOM
.2byte MOVE_ABSORB, MOVE_TACKLE, MOVE_STUN_SPORE, MOVE_MEGA_DRAIN
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_NAIVE
; 64
@ 64
.2byte SPECIES_PLUSLE
.2byte MOVE_SPARK, MOVE_ENCORE, MOVE_THUNDER_WAVE, MOVE_GROWL
.byte BATTLE_FRONTIER_ITEM_LIECHI_BERRY
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_LONELY
; 65
@ 65
.2byte SPECIES_PLUSLE
.2byte MOVE_SPARK, MOVE_FAKE_TEARS, MOVE_SUBSTITUTE, MOVE_QUICK_ATTACK
.byte BATTLE_FRONTIER_ITEM_PECHA_BERRY
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_MILD
; 66
@ 66
.2byte SPECIES_ELECTRIKE
.2byte MOVE_SPARK, MOVE_CHARGE, MOVE_ROAR, MOVE_THUNDER_WAVE
.byte BATTLE_FRONTIER_ITEM_APICOT_BERRY
.byte F_EV_SPREAD_SPEED
.4byte NATURE_TIMID
; 67
@ 67
.2byte SPECIES_SWABLU
.2byte MOVE_SING, MOVE_PECK, MOVE_STEEL_WING, MOVE_SAFEGUARD
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_JOLLY
; 68
@ 68
.2byte SPECIES_MACHOP
.2byte MOVE_FOCUS_ENERGY, MOVE_VITAL_THROW, MOVE_SEISMIC_TOSS, MOVE_FORESIGHT
.byte BATTLE_FRONTIER_ITEM_BLACK_BELT
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_ADAMANT
; 69
@ 69
.2byte SPECIES_MACHOKE
.2byte MOVE_FOCUS_ENERGY, MOVE_LEER, MOVE_KARATE_CHOP, MOVE_FORESIGHT
.byte BATTLE_FRONTIER_ITEM_NONE
@@ -1,6 +1,6 @@
.align 1, 0
gSlateportBattleTentTrainerMons_Jolie: ; 85DD70C
gSlateportBattleTentTrainerMons_Jolie: @ 85DD70C
.2byte 9
.2byte 10
.2byte 13
@@ -14,7 +14,7 @@ gSlateportBattleTentTrainerMons_Jolie: ; 85DD70C
.2byte 63
.2byte -1
gSlateportBattleTentTrainerMons_Malachi: ; 85DD724
gSlateportBattleTentTrainerMons_Malachi: @ 85DD724
.2byte 9
.2byte 16
.2byte 17
@@ -28,7 +28,7 @@ gSlateportBattleTentTrainerMons_Malachi: ; 85DD724
.2byte 53
.2byte -1
gSlateportBattleTentTrainerMons_Kelsie: ; 85DD73C
gSlateportBattleTentTrainerMons_Kelsie: @ 85DD73C
.2byte 4
.2byte 5
.2byte 6
@@ -42,7 +42,7 @@ gSlateportBattleTentTrainerMons_Kelsie: ; 85DD73C
.2byte 53
.2byte -1
gSlateportBattleTentTrainerMons_Davon: ; 85DD754
gSlateportBattleTentTrainerMons_Davon: @ 85DD754
.2byte 4
.2byte 5
.2byte 6
@@ -57,7 +57,7 @@ gSlateportBattleTentTrainerMons_Davon: ; 85DD754
.2byte 50
.2byte -1
gSlateportBattleTentTrainerMons_Glenda: ; 85DD76E
gSlateportBattleTentTrainerMons_Glenda: @ 85DD76E
.2byte 0
.2byte 1
.2byte 17
@@ -73,7 +73,7 @@ gSlateportBattleTentTrainerMons_Glenda: ; 85DD76E
.2byte 66
.2byte -1
gSlateportBattleTentTrainerMons_Helena: ; 85DD78A
gSlateportBattleTentTrainerMons_Helena: @ 85DD78A
.2byte 18
.2byte 19
.2byte 21
@@ -87,7 +87,7 @@ gSlateportBattleTentTrainerMons_Helena: ; 85DD78A
.2byte 63
.2byte -1
gSlateportBattleTentTrainerMons_Rodolfo: ; 85DD7A2
gSlateportBattleTentTrainerMons_Rodolfo: @ 85DD7A2
.2byte 0
.2byte 1
.2byte 4
@@ -103,7 +103,7 @@ gSlateportBattleTentTrainerMons_Rodolfo: ; 85DD7A2
.2byte 62
.2byte -1
gSlateportBattleTentTrainerMons_Davion: ; 85DD7BE
gSlateportBattleTentTrainerMons_Davion: @ 85DD7BE
.2byte 17
.2byte 23
.2byte 24
@@ -120,7 +120,7 @@ gSlateportBattleTentTrainerMons_Davion: ; 85DD7BE
.2byte 69
.2byte -1
gSlateportBattleTentTrainerMons_Kendall: ; 85DD7DC
gSlateportBattleTentTrainerMons_Kendall: @ 85DD7DC
.2byte 4
.2byte 7
.2byte 8
@@ -137,7 +137,7 @@ gSlateportBattleTentTrainerMons_Kendall: ; 85DD7DC
.2byte 63
.2byte -1
gSlateportBattleTentTrainerMons_Colten: ; 85DD7FA
gSlateportBattleTentTrainerMons_Colten: @ 85DD7FA
.2byte 0
.2byte 2
.2byte 12
@@ -152,7 +152,7 @@ gSlateportBattleTentTrainerMons_Colten: ; 85DD7FA
.2byte 57
.2byte -1
gSlateportBattleTentTrainerMons_Irvin: ; 85DD814
gSlateportBattleTentTrainerMons_Irvin: @ 85DD814
.2byte 0
.2byte 1
.2byte 2
@@ -168,7 +168,7 @@ gSlateportBattleTentTrainerMons_Irvin: ; 85DD814
.2byte 60
.2byte -1
gSlateportBattleTentTrainerMons_Shaun: ; 85DD830
gSlateportBattleTentTrainerMons_Shaun: @ 85DD830
.2byte 17
.2byte 18
.2byte 19
@@ -184,7 +184,7 @@ gSlateportBattleTentTrainerMons_Shaun: ; 85DD830
.2byte 69
.2byte -1
gSlateportBattleTentTrainerMons_Kyler: ; 85DD84C
gSlateportBattleTentTrainerMons_Kyler: @ 85DD84C
.2byte 22
.2byte 23
.2byte 28
@@ -199,7 +199,7 @@ gSlateportBattleTentTrainerMons_Kyler: ; 85DD84C
.2byte 67
.2byte -1
gSlateportBattleTentTrainerMons_Maggie: ; 85DD866
gSlateportBattleTentTrainerMons_Maggie: @ 85DD866
.2byte 10
.2byte 13
.2byte 17
@@ -213,7 +213,7 @@ gSlateportBattleTentTrainerMons_Maggie: ; 85DD866
.2byte 63
.2byte -1
gSlateportBattleTentTrainerMons_Stephon: ; 85DD87E
gSlateportBattleTentTrainerMons_Stephon: @ 85DD87E
.2byte 8
.2byte 10
.2byte 16
@@ -227,7 +227,7 @@ gSlateportBattleTentTrainerMons_Stephon: ; 85DD87E
.2byte 68
.2byte -1
gSlateportBattleTentTrainerMons_Rebecca: ; 85DD896
gSlateportBattleTentTrainerMons_Rebecca: @ 85DD896
.2byte 8
.2byte 13
.2byte 21
@@ -241,7 +241,7 @@ gSlateportBattleTentTrainerMons_Rebecca: ; 85DD896
.2byte 68
.2byte -1
gSlateportBattleTentTrainerMons_Reggie: ; 85DD8AE
gSlateportBattleTentTrainerMons_Reggie: @ 85DD8AE
.2byte 6
.2byte 7
.2byte 17
@@ -256,7 +256,7 @@ gSlateportBattleTentTrainerMons_Reggie: ; 85DD8AE
.2byte 65
.2byte -1
gSlateportBattleTentTrainerMons_Janae: ; 85DD8C8
gSlateportBattleTentTrainerMons_Janae: @ 85DD8C8
.2byte 0
.2byte 1
.2byte 27
@@ -271,7 +271,7 @@ gSlateportBattleTentTrainerMons_Janae: ; 85DD8C8
.2byte 65
.2byte -1
gSlateportBattleTentTrainerMons_Caiden: ; 85DD8E2
gSlateportBattleTentTrainerMons_Caiden: @ 85DD8E2
.2byte 10
.2byte 14
.2byte 15
@@ -287,7 +287,7 @@ gSlateportBattleTentTrainerMons_Caiden: ; 85DD8E2
.2byte 69
.2byte -1
gSlateportBattleTentTrainerMons_Kirsten: ; 85DD8FE
gSlateportBattleTentTrainerMons_Kirsten: @ 85DD8FE
.2byte 10
.2byte 16
.2byte 18
@@ -303,7 +303,7 @@ gSlateportBattleTentTrainerMons_Kirsten: ; 85DD8FE
.2byte 69
.2byte -1
gSlateportBattleTentTrainerMons_Kurtis: ; 85DD91A
gSlateportBattleTentTrainerMons_Kurtis: @ 85DD91A
.2byte 0
.2byte 1
.2byte 36
@@ -317,7 +317,7 @@ gSlateportBattleTentTrainerMons_Kurtis: ; 85DD91A
.2byte 68
.2byte -1
gSlateportBattleTentTrainerMons_Stefan: ; 85DD932
gSlateportBattleTentTrainerMons_Stefan: @ 85DD932
.2byte 4
.2byte 5
.2byte 21
@@ -331,7 +331,7 @@ gSlateportBattleTentTrainerMons_Stefan: ; 85DD932
.2byte 65
.2byte -1
gSlateportBattleTentTrainerMons_Avery: ; 85DD94A
gSlateportBattleTentTrainerMons_Avery: @ 85DD94A
.2byte 2
.2byte 3
.2byte 7
@@ -345,7 +345,7 @@ gSlateportBattleTentTrainerMons_Avery: ; 85DD94A
.2byte 67
.2byte -1
gSlateportBattleTentTrainerMons_Dwane: ; 85DD962
gSlateportBattleTentTrainerMons_Dwane: @ 85DD962
.2byte 14
.2byte 15
.2byte 30
@@ -359,7 +359,7 @@ gSlateportBattleTentTrainerMons_Dwane: ; 85DD962
.2byte 63
.2byte -1
gSlateportBattleTentTrainerMons_Mckenna: ; 85DD97A
gSlateportBattleTentTrainerMons_Mckenna: @ 85DD97A
.2byte 27
.2byte 29
.2byte 30
@@ -373,7 +373,7 @@ gSlateportBattleTentTrainerMons_Mckenna: ; 85DD97A
.2byte 67
.2byte -1
gSlateportBattleTentTrainerMons_Camryn: ; 85DD992
gSlateportBattleTentTrainerMons_Camryn: @ 85DD992
.2byte 5
.2byte 6
.2byte 7
@@ -388,7 +388,7 @@ gSlateportBattleTentTrainerMons_Camryn: ; 85DD992
.2byte 44
.2byte -1
gSlateportBattleTentTrainerMons_Natasha: ; 85DD9AC
gSlateportBattleTentTrainerMons_Natasha: @ 85DD9AC
.2byte 1
.2byte 3
.2byte 4
@@ -402,7 +402,7 @@ gSlateportBattleTentTrainerMons_Natasha: ; 85DD9AC
.2byte 51
.2byte -1
gSlateportBattleTentTrainerMons_Austyn: ; 85DD9C4
gSlateportBattleTentTrainerMons_Austyn: @ 85DD9C4
.2byte 25
.2byte 31
.2byte 35
@@ -417,7 +417,7 @@ gSlateportBattleTentTrainerMons_Austyn: ; 85DD9C4
.2byte 69
.2byte -1
gSlateportBattleTentTrainerMons_Donovan: ; 85DD9DE
gSlateportBattleTentTrainerMons_Donovan: @ 85DD9DE
.2byte 10
.2byte 16
.2byte 17
@@ -434,7 +434,7 @@ gSlateportBattleTentTrainerMons_Donovan: ; 85DD9DE
.2byte 65
.2byte -1
gSlateportBattleTentTrainerMons_Tamia: ; 85DD9FC
gSlateportBattleTentTrainerMons_Tamia: @ 85DD9FC
.2byte 2
.2byte 6
.2byte 9
@@ -1,24 +1,24 @@
.align 2, 0
gSlateportBattleTentTrainers: ; 85DDA14
; 0
gSlateportBattleTentTrainers: @ 85DDA14
@ 0
.4byte TRAINER_CLASS_AROMA_LADY
.charmapstr "JOLIE$", 8
; pre-battle speech
@ pre-battle speech
ec_word WHAT
ec_word WILL
ec_word I
ec_word BE
ec_word TOMORROW
ec_word QUES
; win speech
@ win speech
ec_word I_AM
ec_word FEELING
ec_word LIKE
ec_word IT_S
ec_word FRIDAY
ec_word EXCL
; loss speech
@ loss speech
ec_word I_AM
ec_word FEELING
ec_word LIKE
@@ -27,24 +27,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
ec_word ELLIPSIS
.4byte gSlateportBattleTentTrainerMons_Jolie
; 1
@ 1
.4byte TRAINER_CLASS_RUIN_MANIAC
.charmapstr "MALACHI$", 8
; pre-battle speech
@ pre-battle speech
ec_word BAD
ec_word NEWS
ec_word EXCL
ec_word IT_S
ec_word A
ec_move1 SAND_TOMB
; win speech
@ win speech
ec_word YEEHAW_EXCL
.2byte -1
.2byte -1
ec_word I_VE
ec_word DONE
ec_word IT
; loss speech
@ loss speech
ec_word I_VE
ec_word LOST
ec_word IN
@@ -53,24 +53,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
ec_word ELLIPSIS
.4byte gSlateportBattleTentTrainerMons_Malachi
; 2
@ 2
.4byte TRAINER_CLASS_TUBER_1
.charmapstr "KELSIE$", 8
; pre-battle speech
@ pre-battle speech
ec_word GO
ec_word EXCL_EXCL
ec_word MY
ec_word BATH
ec_word POKEMON
ec_word EXCL_EXCL
; win speech
@ win speech
ec_word YAHOO
ec_word EXCL_EXCL
ec_word MY
ec_word BATH
ec_word POKEMON
ec_word EXCL_EXCL
; loss speech
@ loss speech
ec_word GWAH
ec_word EXCL_EXCL
ec_word MY
@@ -79,24 +79,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
ec_word EXCL_EXCL
.4byte gSlateportBattleTentTrainerMons_Kelsie
; 3
@ 3
.4byte TRAINER_CLASS_TUBER_2
.charmapstr "DAVON$", 8
; pre-battle speech
@ pre-battle speech
ec_word YEAH_YEAH
ec_word EXCL_EXCL
.2byte -1
ec_word GREAT
ec_move1 WHIRLPOOL
ec_word ISN_T_IT_QUES
; win speech
@ win speech
ec_word THAT_WAS
ec_word LIKE
ec_word A
ec_move1 WHIRLPOOL
ec_word YEAH_YEAH
ec_word EXCL_EXCL
; loss speech
@ loss speech
ec_word DON_T
ec_word GET
ec_move2 BEAT_UP
@@ -105,24 +105,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
ec_move1 WHIRLPOOL
.4byte gSlateportBattleTentTrainerMons_Davon
; 4
@ 4
.4byte TRAINER_CLASS_LADY
.charmapstr "GLENDA$", 8
; pre-battle speech
@ pre-battle speech
ec_word CONVERSATION
ec_word CAN
ec_word WAIT
ec_word UNTIL
ec_word I
ec_word WIN
; win speech
@ win speech
ec_word FABULOUS
ec_word EXCL
ec_word I_AM
ec_word GOING
ec_word TO
ec_word ROCK
; loss speech
@ loss speech
ec_word NO
ec_word EXCL
.2byte -1
@@ -131,24 +131,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
ec_word SERIOUS
.4byte gSlateportBattleTentTrainerMons_Glenda
; 5
@ 5
.4byte TRAINER_CLASS_BEAUTY
.charmapstr "HELENA$", 8
; pre-battle speech
@ pre-battle speech
ec_word DOES
ec_word MY
ec_word BEAUTY
ec_word INTIMIDATE
ec_word YOU
ec_word QUES
; win speech
@ win speech
ec_word I_AM
ec_word SO
ec_word SORRY
ec_word BUT
ec_word YOU_RE
ec_word BORING
; loss speech
@ loss speech
ec_word I
ec_word DO
ec_word SO
@@ -157,24 +157,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
ec_word EXCL
.4byte gSlateportBattleTentTrainerMons_Helena
; 6
@ 6
.4byte TRAINER_CLASS_RICH_BOY
.charmapstr "RODOLFO$", 8
; pre-battle speech
@ pre-battle speech
ec_word GO
ec_word GET
ec_word A
ec_pokemon1 WHISCASH
ec_word FOR
ec_word ME
; win speech
@ win speech
ec_word AWW
ec_word YOU
ec_word DON_T
ec_word HAVE
ec_word A
ec_pokemon1 WHISCASH
; loss speech
@ loss speech
ec_word PLEASE
ec_word I
ec_word NEED
@@ -183,24 +183,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
ec_word BADLY
.4byte gSlateportBattleTentTrainerMons_Rodolfo
; 7
@ 7
.4byte TRAINER_CLASS_POKEMANIAC
.charmapstr "DAVION$", 8
; pre-battle speech
@ pre-battle speech
ec_word GRAAAH
ec_word GRAAAH
ec_word EXCL_EXCL
ec_word GRAAAH
ec_word GRAAAH
ec_word EXCL_EXCL
; win speech
@ win speech
ec_move2 ROAR
ec_word EXCL
.2byte -1
ec_move2 ROAR
ec_word EXCL_EXCL
.2byte -1
; loss speech
@ loss speech
ec_word URGH
ec_word WAAAH
ec_word EXCL_EXCL
@@ -209,24 +209,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
.2byte -1
.4byte gSlateportBattleTentTrainerMons_Davion
; 8
@ 8
.4byte TRAINER_CLASS_SWIMMER_M
.charmapstr "KENDALL$", 8
; pre-battle speech
@ pre-battle speech
ec_word A_LITTLE
ec_move2 PETAL_DANCE
ec_word TO
ec_word PLEASE
ec_word YOU
ec_word EXCL
; win speech
@ win speech
ec_word I
ec_word DO
ec_word THIS
ec_word ONLY
ec_word FOR
ec_word WORK
; loss speech
@ loss speech
ec_word HOW
ec_word COULD
ec_word YOU
@@ -235,24 +235,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
ec_word QUES
.4byte gSlateportBattleTentTrainerMons_Kendall
; 9
@ 9
.4byte TRAINER_CLASS_CAMPER
.charmapstr "COLTEN$", 8
; pre-battle speech
@ pre-battle speech
ec_word I
ec_word WANT
ec_word TO
ec_word GO
ec_word RUN
ec_word AROUND
; win speech
@ win speech
ec_word YAY
ec_word EXCL
ec_word WANT
ec_word TO
ec_word RUN
ec_word QUES
; loss speech
@ loss speech
ec_word A
ec_word SWIFT_SWIM
ec_word WOULD
@@ -261,24 +261,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
ec_word TOO
.4byte gSlateportBattleTentTrainerMons_Colten
; 10
@ 10
.4byte TRAINER_CLASS_BUG_MANIAC
.charmapstr "IRVIN$", 8
; pre-battle speech
@ pre-battle speech
ec_word HAVE
ec_word A
ec_word LOOK
ec_word AT
ec_word MY
ec_move1 CONFUSE_RAY
; win speech
@ win speech
ec_word YAHOO
ec_word MY
ec_move1 CONFUSE_RAY
ec_word IS
ec_word THE
ec_word BEST
; loss speech
@ loss speech
ec_word GWAH
ec_word EXCL_EXCL
.2byte -1
@@ -287,24 +287,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
ec_word EXCL
.4byte gSlateportBattleTentTrainerMons_Irvin
; 11
@ 11
.4byte TRAINER_CLASS_GENTLEMAN
.charmapstr "SHAUN$", 8
; pre-battle speech
@ pre-battle speech
ec_word LISTEN
ec_word ELLIPSIS
ec_word YOU
ec_word AREN_T
ec_word VERY
ec_word GOOD
; win speech
@ win speech
ec_word YOU
ec_word SEE
ec_word QUES
ec_word I
ec_word WAS
ec_word RIGHT
; loss speech
@ loss speech
ec_word YES
ec_word YES
ec_word ELLIPSIS
@@ -313,24 +313,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
ec_word SOMETHING
.4byte gSlateportBattleTentTrainerMons_Shaun
; 12
@ 12
.4byte TRAINER_CLASS_GUITARIST
.charmapstr "KYLER$", 8
; pre-battle speech
@ pre-battle speech
ec_word ELLIPSIS_ELLIPSIS_ELLIPSIS
ec_word ELLIPSIS_ELLIPSIS_ELLIPSIS
ec_word ELLIPSIS_ELLIPSIS_ELLIPSIS
ec_word ELLIPSIS_ELLIPSIS_ELLIPSIS
ec_word ELLIPSIS_ELLIPSIS_ELLIPSIS
ec_word QUES
; win speech
@ win speech
ec_word ELLIPSIS_ELLIPSIS_ELLIPSIS
ec_word ELLIPSIS_ELLIPSIS_ELLIPSIS
ec_word ELLIPSIS_ELLIPSIS_ELLIPSIS
ec_word ELLIPSIS_ELLIPSIS_ELLIPSIS
ec_word ELLIPSIS_ELLIPSIS_ELLIPSIS
ec_word YAY
; loss speech
@ loss speech
ec_word ELLIPSIS_ELLIPSIS_ELLIPSIS
ec_word ELLIPSIS_ELLIPSIS_ELLIPSIS
ec_word ELLIPSIS_ELLIPSIS_ELLIPSIS
@@ -339,24 +339,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
ec_word WOW
.4byte gSlateportBattleTentTrainerMons_Kyler
; 13
@ 13
.4byte TRAINER_CLASS_SCHOOL_KID_2
.charmapstr "MAGGIE$", 8
; pre-battle speech
@ pre-battle speech
ec_pokemon1 VULPIX
ec_pokemon1 XATU
ec_pokemon2 UMBREON
ec_word ELLIPSIS
ec_word UM
ec_word ELLIPSIS
; win speech
@ win speech
ec_pokemon1 NOSEPASS
ec_word ELLIPSIS
ec_word UM
ec_pokemon1 SEVIPER
ec_word EXCL
.2byte -1
; loss speech
@ loss speech
ec_pokemon1 NOSEPASS
ec_word ELLIPSIS
ec_word UM
@@ -365,24 +365,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
ec_word UH_OH
.4byte gSlateportBattleTentTrainerMons_Maggie
; 14
@ 14
.4byte TRAINER_CLASS_COOLTRAINER_1
.charmapstr "STEPHON$", 8
; pre-battle speech
@ pre-battle speech
ec_word I_AM
ec_word GOING
ec_word TO
ec_word ENJOY
ec_word AN
ec_word EGG
; win speech
@ win speech
ec_word I
ec_word WILL
ec_word ENJOY
ec_word THIS
ec_word TASTY
ec_word VICTORY
; loss speech
@ loss speech
ec_word AWFUL
ec_word EXCL_EXCL
.2byte -1
@@ -391,24 +391,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
ec_word EXCL_EXCL
.4byte gSlateportBattleTentTrainerMons_Stephon
; 15
@ 15
.4byte TRAINER_CLASS_COOLTRAINER_2
.charmapstr "REBECCA$", 8
; pre-battle speech
@ pre-battle speech
ec_word THAT
ec_word EGG
ec_word HAS
ec_word A
ec_word TASTY
ec_word SHINE
; win speech
@ win speech
ec_word I
ec_word CAN_T
ec_word EXCL
ec_word SMELL
ec_word THAT
ec_word STENCH
; loss speech
@ loss speech
ec_word YOU
ec_word CAN_T
ec_word MAKE
@@ -417,24 +417,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
ec_word ELLIPSIS
.4byte gSlateportBattleTentTrainerMons_Rebecca
; 16
@ 16
.4byte TRAINER_CLASS_POKEFAN_1
.charmapstr "REGGIE$", 8
; pre-battle speech
@ pre-battle speech
ec_word POKEMON
ec_word COME
ec_word BEFORE
ec_word MONEY
ec_word OR
ec_word FAMILY
; win speech
@ win speech
ec_word THAT_S
ec_word WHAT
ec_word IS
ec_word MAKING
ec_word ME
ec_word STRONG
; loss speech
@ loss speech
ec_word THAT_S
ec_word WHY
ec_word I_AM
@@ -443,24 +443,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
ec_word ELLIPSIS
.4byte gSlateportBattleTentTrainerMons_Reggie
; 17
@ 17
.4byte TRAINER_CLASS_POKEFAN_2
.charmapstr "JANAE$", 8
; pre-battle speech
@ pre-battle speech
ec_word I
ec_word JUST
ec_word ADORE
ec_word YOUR
ec_word TOUGH
ec_word LOOK
; win speech
@ win speech
ec_word I
ec_word LIKE
ec_word HOW
ec_word YOU
ec_move2 STRUGGLE
.2byte -1
; loss speech
@ loss speech
ec_word YOU_RE
ec_word A
ec_word MEAN
@@ -469,24 +469,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
ec_word TRAINER
.4byte gSlateportBattleTentTrainerMons_Janae
; 18
@ 18
.4byte TRAINER_CLASS_EXPERT_1
.charmapstr "CAIDEN$", 8
; pre-battle speech
@ pre-battle speech
ec_word MY
ec_move2 CURSE
ec_word WILL
ec_word BREAK
ec_word YOUR
ec_word SPIRIT
; win speech
@ win speech
ec_move2 CURSE
ec_word QUES
ec_word IT_S
ec_word A
ec_word LIE
ec_word ELLIPSIS
; loss speech
@ loss speech
ec_word MY
ec_move2 CURSE
ec_word WILL
@@ -495,24 +495,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
.2byte -1
.4byte gSlateportBattleTentTrainerMons_Caiden
; 19
@ 19
.4byte TRAINER_CLASS_EXPERT_2
.charmapstr "KIRSTEN$", 8
; pre-battle speech
@ pre-battle speech
ec_word HUH_QUES
ec_word A
ec_word BATTLE
ec_word YOU
ec_word SAID
ec_word QUES
; win speech
@ win speech
ec_word HUH_QUES
ec_word STRONG
ec_word BUT
ec_word NOT
ec_word STRONG
ec_word ENOUGH
; loss speech
@ loss speech
ec_word HUH_QUES
ec_word I
ec_word SURRENDER
@@ -521,24 +521,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
ec_move1 STRENGTH
.4byte gSlateportBattleTentTrainerMons_Kirsten
; 20
@ 20
.4byte TRAINER_CLASS_YOUNGSTER
.charmapstr "KURTIS$", 8
; pre-battle speech
@ pre-battle speech
ec_word SORRY
ec_word YOU_RE
ec_word GOING
ec_word TO
ec_word GET
ec_move2 BEAT_UP
; win speech
@ win speech
ec_word I
ec_word SAID
ec_word WE
ec_word WOULD
ec_move2 POUND
ec_word YOU
; loss speech
@ loss speech
ec_word HOW
ec_word DID
ec_word I
@@ -547,24 +547,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
ec_word QUES
.4byte gSlateportBattleTentTrainerMons_Kurtis
; 21
@ 21
.4byte TRAINER_CLASS_FISHERMAN
.charmapstr "STEFAN$", 8
; pre-battle speech
@ pre-battle speech
ec_word I
ec_word ONLY
ec_word WANT
ec_word CUTE
ec_word POKEMON
.2byte -1
; win speech
@ win speech
ec_word WHAT
ec_word IS
ec_word IT
ec_word TO
ec_word YOU
ec_word QUES
; loss speech
@ loss speech
ec_word YOU_RE
ec_word KIND
ec_word OF
@@ -573,24 +573,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
.2byte -1
.4byte gSlateportBattleTentTrainerMons_Stefan
; 22
@ 22
.4byte TRAINER_CLASS_BIRD_KEEPER
.charmapstr "AVERY$", 8
; pre-battle speech
@ pre-battle speech
ec_word TOYS
ec_word EXCL
ec_word I
ec_word NEED
ec_word MORE
ec_word TOYS
; win speech
@ win speech
ec_word I
ec_word NEED
ec_word SOME
ec_word EASY
ec_word MONEY
ec_word FAST
; loss speech
@ loss speech
ec_word I
ec_word NEED
ec_word TO
@@ -599,24 +599,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
ec_word MONEY
.4byte gSlateportBattleTentTrainerMons_Avery
; 23
@ 23
.4byte TRAINER_CLASS_NINJA_BOY
.charmapstr "DWANE$", 8
; pre-battle speech
@ pre-battle speech
ec_word MMM
ec_word TASTY
ec_word ELLIPSIS
ec_word WONDER
ec_word WHAT
ec_word QUES
; win speech
@ win speech
ec_word MMM
ec_word MMM
ec_word ELLIPSIS
ec_word YOU
ec_word DON_T
ec_word KNOW
; loss speech
@ loss speech
ec_word MMM
ec_word MMM
ec_word ELLIPSIS
@@ -625,24 +625,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
.2byte -1
.4byte gSlateportBattleTentTrainerMons_Dwane
; 24
@ 24
.4byte TRAINER_CLASS_PARASOL_LADY
.charmapstr "MCKENNA$", 8
; pre-battle speech
@ pre-battle speech
ec_word I
ec_word DISLIKE
ec_word SMALL
ec_word TALK
ec_word LET_S
ec_word GO
; win speech
@ win speech
ec_word YUP
ec_word THAT_S
ec_word THAT
.2byte -1
.2byte -1
.2byte -1
; loss speech
@ loss speech
ec_word KTHX_BYE
.2byte -1
.2byte -1
@@ -651,24 +651,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
.2byte -1
.4byte gSlateportBattleTentTrainerMons_Mckenna
; 25
@ 25
.4byte TRAINER_CLASS_SWIMMER_F
.charmapstr "CAMRYN$", 8
; pre-battle speech
@ pre-battle speech
ec_word MR
ec_word JUDGE
ec_word YOU
ec_word HAVE
ec_word OUR
ec_word TRUST
; win speech
@ win speech
ec_word YES_SIR_EXCL
ec_word WE_RE
ec_word NO_1
ec_word IN
ec_word THIS
ec_word CONTEST
; loss speech
@ loss speech
ec_word I
ec_word WON_T
ec_word GIVE_UP
@@ -677,24 +677,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
ec_word DREAM
.4byte gSlateportBattleTentTrainerMons_Camryn
; 26
@ 26
.4byte TRAINER_CLASS_PICNICKER
.charmapstr "NATASHA$", 8
; pre-battle speech
@ pre-battle speech
ec_word COME_OVER
ec_word TO
ec_word MY
ec_word PLACE
ec_word OK_QUES
.2byte -1
; win speech
@ win speech
ec_word COME_ON
ec_word OVER
ec_word IT
ec_word WILL
ec_word BE
ec_word GREAT
; loss speech
@ loss speech
ec_word AWW
ec_word WON_T
ec_word YOU
@@ -703,24 +703,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
.2byte -1
.4byte gSlateportBattleTentTrainerMons_Natasha
; 27
@ 27
.4byte TRAINER_CLASS_SAILOR
.charmapstr "AUSTYN$", 8
; pre-battle speech
@ pre-battle speech
ec_word I
ec_word DON_T
ec_word CARE
ec_word HOW
ec_word WE
ec_word MATCH_UP
; win speech
@ win speech
ec_word HAH
ec_word BACK
ec_word TO
ec_word SCHOOL
ec_word FOR
ec_word YOU
; loss speech
@ loss speech
ec_word I
ec_word NEED
ec_word TO
@@ -729,24 +729,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
ec_word LESSONS
.4byte gSlateportBattleTentTrainerMons_Austyn
; 28
@ 28
.4byte TRAINER_CLASS_COLLECTOR
.charmapstr "DONOVAN$", 8
; pre-battle speech
@ pre-battle speech
ec_word OH
ec_word I_AM
ec_word FEELING
ec_word SLIMY
ec_word ALL
ec_word OVER
; win speech
@ win speech
ec_word YOU_RE
ec_word GOING
ec_word DOWN
ec_word THE
ec_move2 MEGA_DRAIN
ec_word HAHAHA
; loss speech
@ loss speech
ec_word I_AM
ec_word NATURALLY
ec_word SLIMY
@@ -755,24 +755,24 @@ gSlateportBattleTentTrainers: ; 85DDA14
ec_word I_AM
.4byte gSlateportBattleTentTrainerMons_Donovan
; 29
@ 29
.4byte TRAINER_CLASS_LASS
.charmapstr "TAMIA$", 8
; pre-battle speech
@ pre-battle speech
ec_word I_AM
ec_word ANGRY
ec_word WITH
ec_word MY
ec_word FATHER
ec_word ELLIPSIS
; win speech
@ win speech
ec_word I
ec_word REALLY
ec_word DISLIKE
ec_word MY
ec_word FATHER
ec_word EXCL
; loss speech
@ loss speech
ec_word I
ec_word JUST
ec_word SO
@@ -1,315 +1,315 @@
.align 2, 0
gVerdanturfBattleTentMons: ; 85DEC28
; 0
gVerdanturfBattleTentMons: @ 85DEC28
@ 0
.2byte SPECIES_POOCHYENA
.2byte MOVE_ROAR, MOVE_THIEF, MOVE_BITE, MOVE_HOWL
.byte BATTLE_FRONTIER_ITEM_BLACK_GLASSES
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_NAUGHTY
; 1
@ 1
.2byte SPECIES_ZIGZAGOON
.2byte MOVE_COVET, MOVE_GROWL, MOVE_PIN_MISSILE, MOVE_MUD_SPORT
.byte BATTLE_FRONTIER_ITEM_SITRUS_BERRY
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_ADAMANT
; 2
@ 2
.2byte SPECIES_DUSTOX
.2byte MOVE_CONFUSION, MOVE_MOONLIGHT, MOVE_PROTECT, MOVE_FLASH
.byte BATTLE_FRONTIER_ITEM_SILVER_POWDER
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE
.4byte NATURE_MODEST
; 3
@ 3
.2byte SPECIES_TAILLOW
.2byte MOVE_AGILITY, MOVE_DOUBLE_TEAM, MOVE_WING_ATTACK, MOVE_GROWL
.byte BATTLE_FRONTIER_ITEM_ORAN_BERRY
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_RELAXED
; 4
@ 4
.2byte SPECIES_SHROOMISH
.2byte MOVE_HEADBUTT, MOVE_STUN_SPORE, MOVE_LEECH_SEED, MOVE_FLASH
.byte BATTLE_FRONTIER_ITEM_LUM_BERRY
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_HP
.4byte NATURE_RASH
; 5
@ 5
.2byte SPECIES_MACHOP
.2byte MOVE_LOW_KICK, MOVE_LEER, MOVE_FOCUS_ENERGY, MOVE_ENCORE
.byte BATTLE_FRONTIER_ITEM_PERSIM_BERRY
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_LONELY
; 6
@ 6
.2byte SPECIES_MAGIKARP
.2byte MOVE_SPLASH, MOVE_FLAIL, MOVE_TACKLE, MOVE_NONE
.byte BATTLE_FRONTIER_ITEM_SILK_SCARF
.byte F_EV_SPREAD_ATTACK
.4byte NATURE_HARDY
; 7
@ 7
.2byte SPECIES_BARBOACH
.2byte MOVE_MUD_SLAP, MOVE_WATER_GUN, MOVE_RAIN_DANCE, MOVE_SPARK
.byte BATTLE_FRONTIER_ITEM_ASPEAR_BERRY
.byte F_EV_SPREAD_SPEED
.4byte NATURE_HASTY
; 8
@ 8
.2byte SPECIES_WINGULL
.2byte MOVE_ATTRACT, MOVE_TWISTER, MOVE_WING_ATTACK, MOVE_SUPERSONIC
.byte BATTLE_FRONTIER_ITEM_DRAGON_FANG
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_IMPISH
; 9
@ 9
.2byte SPECIES_ARON
.2byte MOVE_ENDEAVOR, MOVE_METAL_CLAW, MOVE_TACKLE, MOVE_ATTRACT
.byte BATTLE_FRONTIER_ITEM_PECHA_BERRY
.byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_HARDY
; 10
@ 10
.2byte SPECIES_NUMEL
.2byte MOVE_EMBER, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_GROWL
.byte BATTLE_FRONTIER_ITEM_CHARCOAL
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK
.4byte NATURE_SASSY
; 11
@ 11
.2byte SPECIES_SWALOT
.2byte MOVE_YAWN, MOVE_SLUDGE, MOVE_ACID_ARMOR, MOVE_AMNESIA
.byte BATTLE_FRONTIER_ITEM_POISON_BARB
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_BOLD
; 12
@ 12
.2byte SPECIES_KECLEON
.2byte MOVE_SUBSTITUTE, MOVE_FAINT_ATTACK, MOVE_DOUBLE_TEAM, MOVE_BIND
.byte BATTLE_FRONTIER_ITEM_LAX_INCENSE
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED
.4byte NATURE_QUIET
; 13
@ 13
.2byte SPECIES_BALTOY
.2byte MOVE_SANDSTORM, MOVE_FLASH, MOVE_SELF_DESTRUCT, MOVE_HARDEN
.byte BATTLE_FRONTIER_ITEM_LEFTOVERS
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_NAUGHTY
; 14
@ 14
.2byte SPECIES_NINJASK
.2byte MOVE_DIG, MOVE_SCREECH, MOVE_SWORDS_DANCE, MOVE_LEECH_LIFE
.byte BATTLE_FRONTIER_ITEM_PETAYA_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_SASSY
; 15
@ 15
.2byte SPECIES_MAKUHITA
.2byte MOVE_BULK_UP, MOVE_ARM_THRUST, MOVE_SMELLING_SALT, MOVE_SAND_ATTACK
.byte BATTLE_FRONTIER_ITEM_SALAC_BERRY
.byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_NAUGHTY
; 16
@ 16
.2byte SPECIES_SWABLU
.2byte MOVE_REFRESH, MOVE_SAFEGUARD, MOVE_ATTRACT, MOVE_MIRROR_MOVE
.byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED
.4byte NATURE_MILD
; 17
@ 17
.2byte SPECIES_GOLDEEN
.2byte MOVE_WATERFALL, MOVE_MUD_SPORT, MOVE_SUPERSONIC, MOVE_DOUBLE_TEAM
.byte BATTLE_FRONTIER_ITEM_MYSTIC_WATER
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED
.4byte NATURE_GENTLE
; 18
@ 18
.2byte SPECIES_LOTAD
.2byte MOVE_GROWL, MOVE_WATER_GUN, MOVE_MEGA_DRAIN, MOVE_PROTECT
.byte BATTLE_FRONTIER_ITEM_IAPAPA_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_QUIRKY
; 19
@ 19
.2byte SPECIES_NUMEL
.2byte MOVE_MAGNITUDE, MOVE_EMBER, MOVE_GROWL, MOVE_DEFENSE_CURL
.byte BATTLE_FRONTIER_ITEM_CHARCOAL
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK
.4byte NATURE_RELAXED
; 20
@ 20
.2byte SPECIES_LINOONE
.2byte MOVE_HEADBUTT, MOVE_TICKLE, MOVE_PROTECT, MOVE_REST
.byte BATTLE_FRONTIER_ITEM_QUICK_CLAW
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_IMPISH
; 21
@ 21
.2byte SPECIES_SEVIPER
.2byte MOVE_WRAP, MOVE_GLARE, MOVE_POISON_FANG, MOVE_SWAGGER
.byte BATTLE_FRONTIER_ITEM_ASPEAR_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_LONELY
; 22
@ 22
.2byte SPECIES_SKARMORY
.2byte MOVE_AIR_CUTTER, MOVE_SANDSTORM, MOVE_LEER, MOVE_AGILITY
.byte BATTLE_FRONTIER_ITEM_MACHO_BRACE
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_BASHFUL
; 23
@ 23
.2byte SPECIES_SWELLOW
.2byte MOVE_AGILITY, MOVE_WING_ATTACK, MOVE_DOUBLE_TEAM, MOVE_SUPERSONIC
.byte BATTLE_FRONTIER_ITEM_SHARP_BEAK
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_NAUGHTY
; 24
@ 24
.2byte SPECIES_GOLDEEN
.2byte MOVE_PECK, MOVE_SUPERSONIC, MOVE_PSYBEAM, MOVE_RAIN_DANCE
.byte BATTLE_FRONTIER_ITEM_KINGS_ROCK
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP
.4byte NATURE_GENTLE
; 25
@ 25
.2byte SPECIES_ELECTRIKE
.2byte MOVE_SHOCK_WAVE, MOVE_TACKLE, MOVE_CHARGE, MOVE_THUNDER_WAVE
.byte BATTLE_FRONTIER_ITEM_FOCUS_BAND
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_MILD
; 26
@ 26
.2byte SPECIES_NUZLEAF
.2byte MOVE_SUNNY_DAY, MOVE_TORMENT, MOVE_FAKE_OUT, MOVE_THIEF
.byte BATTLE_FRONTIER_ITEM_BLACK_GLASSES
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_BOLD
; 27
@ 27
.2byte SPECIES_ARON
.2byte MOVE_TAKE_DOWN, MOVE_METAL_CLAW, MOVE_IRON_DEFENSE, MOVE_ATTRACT
.byte BATTLE_FRONTIER_ITEM_QUICK_CLAW
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_MODEST
; 28
@ 28
.2byte SPECIES_MIGHTYENA
.2byte MOVE_HOWL, MOVE_TAKE_DOWN, MOVE_ODOR_SLEUTH, MOVE_SAND_ATTACK
.byte BATTLE_FRONTIER_ITEM_KINGS_ROCK
.byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_QUIRKY
; 29
@ 29
.2byte SPECIES_SOLROCK
.2byte MOVE_HARDEN, MOVE_FIRE_SPIN, MOVE_MIMIC, MOVE_PSYWAVE
.byte BATTLE_FRONTIER_ITEM_TWISTED_SPOON
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_ADAMANT
; 30
@ 30
.2byte SPECIES_GRAVELER
.2byte MOVE_ROLLOUT, MOVE_ROCK_SMASH, MOVE_SANDSTORM, MOVE_BLOCK
.byte BATTLE_FRONTIER_ITEM_FOCUS_BAND
.byte F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_IMPISH
; 31
@ 31
.2byte SPECIES_KADABRA
.2byte MOVE_ENCORE, MOVE_PSYBEAM, MOVE_DISABLE, MOVE_KINESIS
.byte BATTLE_FRONTIER_ITEM_FOCUS_BAND
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP
.4byte NATURE_QUIET
; 32
@ 32
.2byte SPECIES_VOLTORB
.2byte MOVE_PROTECT, MOVE_SELF_DESTRUCT, MOVE_SPARK, MOVE_SCREECH
.byte BATTLE_FRONTIER_ITEM_SCOPE_LENS
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_BASHFUL
; 33
@ 33
.2byte SPECIES_MAGNEMITE
.2byte MOVE_METAL_SOUND, MOVE_SUPERSONIC, MOVE_THUNDER_WAVE, MOVE_SHOCK_WAVE
.byte BATTLE_FRONTIER_ITEM_MAGNET
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_SERIOUS
; 34
@ 34
.2byte SPECIES_PELIPPER
.2byte MOVE_WING_ATTACK, MOVE_MIST, MOVE_AGILITY, MOVE_PROTECT
.byte BATTLE_FRONTIER_ITEM_FIGY_BERRY
.byte 0
.4byte NATURE_BRAVE
; 35
@ 35
.2byte SPECIES_LOUDRED
.2byte MOVE_HOWL, MOVE_UPROAR, MOVE_REST, MOVE_SCREECH
.byte BATTLE_FRONTIER_ITEM_LEFTOVERS
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_CALM
; 36
@ 36
.2byte SPECIES_MARILL
.2byte MOVE_ROLLOUT, MOVE_DEFENSE_CURL, MOVE_TAIL_WHIP, MOVE_BUBBLE_BEAM
.byte BATTLE_FRONTIER_ITEM_RAWST_BERRY
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_JOLLY
; 37
@ 37
.2byte SPECIES_TRAPINCH
.2byte MOVE_DIG, MOVE_ROCK_TOMB, MOVE_SANDSTORM, MOVE_FAINT_ATTACK
.byte BATTLE_FRONTIER_ITEM_NONE
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_NAUGHTY
; 38
@ 38
.2byte SPECIES_TENTACOOL
.2byte MOVE_SCREECH, MOVE_CONFUSE_RAY, MOVE_WRAP, MOVE_ATTRACT
.byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER
.byte F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP
.4byte NATURE_RELAXED
; 39
@ 39
.2byte SPECIES_VIGOROTH
.2byte MOVE_ENCORE, MOVE_SLACK_OFF, MOVE_YAWN, MOVE_SECRET_POWER
.byte BATTLE_FRONTIER_ITEM_MENTAL_HERB
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK
.4byte NATURE_QUIRKY
; 40
@ 40
.2byte SPECIES_WAILMER
.2byte MOVE_WATER_PULSE, MOVE_ROLLOUT, MOVE_CURSE, MOVE_PROTECT
.byte BATTLE_FRONTIER_ITEM_WHITE_HERB
.byte F_EV_SPREAD_HP
.4byte NATURE_RELAXED
; 41
@ 41
.2byte SPECIES_ILLUMISE
.2byte MOVE_TACKLE, MOVE_SWEET_SCENT, MOVE_WISH, MOVE_ENCORE
.byte BATTLE_FRONTIER_ITEM_BRIGHT_POWDER
.byte F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP
.4byte NATURE_QUIRKY
; 42
@ 42
.2byte SPECIES_MACHOKE
.2byte MOVE_LEER, MOVE_KARATE_CHOP, MOVE_BULK_UP, MOVE_REST
.byte BATTLE_FRONTIER_ITEM_CHESTO_BERRY
.byte F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK
.4byte NATURE_CALM
; 43
@ 43
.2byte SPECIES_WHISMUR
.2byte MOVE_SECRET_POWER, MOVE_SUPERSONIC, MOVE_STOMP, MOVE_ROAR
.byte BATTLE_FRONTIER_ITEM_RAWST_BERRY
.byte F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED
.4byte NATURE_QUIRKY
; 44
@ 44
.2byte SPECIES_CACNEA
.2byte MOVE_INGRAIN, MOVE_LEECH_SEED, MOVE_NEEDLE_ARM, MOVE_GROWTH
.byte BATTLE_FRONTIER_ITEM_SCOPE_LENS
@@ -1,6 +1,6 @@
.align 1, 0
gVerdanturfBattleTentTrainerMons_Brenna: ; 85DE48C
gVerdanturfBattleTentTrainerMons_Brenna: @ 85DE48C
.2byte 4
.2byte 11
.2byte 13
@@ -8,7 +8,7 @@ gVerdanturfBattleTentTrainerMons_Brenna: ; 85DE48C
.2byte 26
.2byte -1
gVerdanturfBattleTentTrainerMons_Dilan: ; 85DE498
gVerdanturfBattleTentTrainerMons_Dilan: @ 85DE498
.2byte 30
.2byte 37
.2byte 13
@@ -16,7 +16,7 @@ gVerdanturfBattleTentTrainerMons_Dilan: ; 85DE498
.2byte 42
.2byte -1
gVerdanturfBattleTentTrainerMons_Eliana: ; 85DE4A4
gVerdanturfBattleTentTrainerMons_Eliana: @ 85DE4A4
.2byte 6
.2byte 7
.2byte 17
@@ -24,7 +24,7 @@ gVerdanturfBattleTentTrainerMons_Eliana: ; 85DE4A4
.2byte 40
.2byte -1
gVerdanturfBattleTentTrainerMons_Markus: ; 85DE4B0
gVerdanturfBattleTentTrainerMons_Markus: @ 85DE4B0
.2byte 6
.2byte 7
.2byte 18
@@ -32,7 +32,7 @@ gVerdanturfBattleTentTrainerMons_Markus: ; 85DE4B0
.2byte 38
.2byte -1
gVerdanturfBattleTentTrainerMons_Caitlyn: ; 85DE4BC
gVerdanturfBattleTentTrainerMons_Caitlyn: @ 85DE4BC
.2byte 0
.2byte 12
.2byte 25
@@ -41,7 +41,7 @@ gVerdanturfBattleTentTrainerMons_Caitlyn: ; 85DE4BC
.2byte 44
.2byte -1
gVerdanturfBattleTentTrainerMons_Desiree: ; 85DE4CA
gVerdanturfBattleTentTrainerMons_Desiree: @ 85DE4CA
.2byte 8
.2byte 12
.2byte 21
@@ -49,7 +49,7 @@ gVerdanturfBattleTentTrainerMons_Desiree: ; 85DE4CA
.2byte 31
.2byte -1
gVerdanturfBattleTentTrainerMons_Ronald: ; 85DE4D6
gVerdanturfBattleTentTrainerMons_Ronald: @ 85DE4D6
.2byte 1
.2byte 20
.2byte 23
@@ -57,7 +57,7 @@ gVerdanturfBattleTentTrainerMons_Ronald: ; 85DE4D6
.2byte 32
.2byte -1
gVerdanturfBattleTentTrainerMons_Ashten: ; 85DE4E2
gVerdanturfBattleTentTrainerMons_Ashten: @ 85DE4E2
.2byte 9
.2byte 12
.2byte 27
@@ -65,7 +65,7 @@ gVerdanturfBattleTentTrainerMons_Ashten: ; 85DE4E2
.2byte 43
.2byte -1
gVerdanturfBattleTentTrainerMons_Gerard: ; 85DE4EE
gVerdanturfBattleTentTrainerMons_Gerard: @ 85DE4EE
.2byte 36
.2byte 7
.2byte 34
@@ -73,7 +73,7 @@ gVerdanturfBattleTentTrainerMons_Gerard: ; 85DE4EE
.2byte 40
.2byte -1
gVerdanturfBattleTentTrainerMons_Bradly: ; 85DE4FA
gVerdanturfBattleTentTrainerMons_Bradly: @ 85DE4FA
.2byte 26
.2byte 3
.2byte 0
@@ -81,7 +81,7 @@ gVerdanturfBattleTentTrainerMons_Bradly: ; 85DE4FA
.2byte 17
.2byte -1
gVerdanturfBattleTentTrainerMons_Dennis: ; 85DE506
gVerdanturfBattleTentTrainerMons_Dennis: @ 85DE506
.2byte 14
.2byte 37
.2byte 2
@@ -89,7 +89,7 @@ gVerdanturfBattleTentTrainerMons_Dennis: ; 85DE506
.2byte 27
.2byte -1
gVerdanturfBattleTentTrainerMons_Prestin: ; 85DE512
gVerdanturfBattleTentTrainerMons_Prestin: @ 85DE512
.2byte 31
.2byte 28
.2byte 22
@@ -99,7 +99,7 @@ gVerdanturfBattleTentTrainerMons_Prestin: ; 85DE512
.2byte 41
.2byte -1
gVerdanturfBattleTentTrainerMons_Ernesto: ; 85DE522
gVerdanturfBattleTentTrainerMons_Ernesto: @ 85DE522
.2byte 33
.2byte 32
.2byte 25
@@ -107,7 +107,7 @@ gVerdanturfBattleTentTrainerMons_Ernesto: ; 85DE522
.2byte 34
.2byte -1
gVerdanturfBattleTentTrainerMons_Nala: ; 85DE52E
gVerdanturfBattleTentTrainerMons_Nala: @ 85DE52E
.2byte 1
.2byte 4
.2byte 8
@@ -117,7 +117,7 @@ gVerdanturfBattleTentTrainerMons_Nala: ; 85DE52E
.2byte 34
.2byte -1
gVerdanturfBattleTentTrainerMons_Darnell: ; 85DE53E
gVerdanturfBattleTentTrainerMons_Darnell: @ 85DE53E
.2byte 0
.2byte 29
.2byte 35
@@ -126,7 +126,7 @@ gVerdanturfBattleTentTrainerMons_Darnell: ; 85DE53E
.2byte 43
.2byte -1
gVerdanturfBattleTentTrainerMons_Ashlyn: ; 85DE54C
gVerdanturfBattleTentTrainerMons_Ashlyn: @ 85DE54C
.2byte 29
.2byte 36
.2byte 32
@@ -136,7 +136,7 @@ gVerdanturfBattleTentTrainerMons_Ashlyn: ; 85DE54C
.2byte 44
.2byte -1
gVerdanturfBattleTentTrainerMons_Addison: ; 85DE55C
gVerdanturfBattleTentTrainerMons_Addison: @ 85DE55C
.2byte 0
.2byte 1
.2byte 16
@@ -144,7 +144,7 @@ gVerdanturfBattleTentTrainerMons_Addison: ; 85DE55C
.2byte 6
.2byte -1
gVerdanturfBattleTentTrainerMons_Justine: ; 85DE568
gVerdanturfBattleTentTrainerMons_Justine: @ 85DE568
.2byte 0
.2byte 1
.2byte 16
@@ -152,7 +152,7 @@ gVerdanturfBattleTentTrainerMons_Justine: ; 85DE568
.2byte 18
.2byte -1
gVerdanturfBattleTentTrainerMons_Tyson: ; 85DE574
gVerdanturfBattleTentTrainerMons_Tyson: @ 85DE574
.2byte 5
.2byte 15
.2byte 22
@@ -162,7 +162,7 @@ gVerdanturfBattleTentTrainerMons_Tyson: ; 85DE574
.2byte 43
.2byte -1
gVerdanturfBattleTentTrainerMons_Laila: ; 85DE584
gVerdanturfBattleTentTrainerMons_Laila: @ 85DE584
.2byte 5
.2byte 15
.2byte 19
@@ -171,7 +171,7 @@ gVerdanturfBattleTentTrainerMons_Laila: ; 85DE584
.2byte 43
.2byte -1
gVerdanturfBattleTentTrainerMons_Waren: ; 85DE592
gVerdanturfBattleTentTrainerMons_Waren: @ 85DE592
.2byte 0
.2byte 9
.2byte 10
@@ -179,7 +179,7 @@ gVerdanturfBattleTentTrainerMons_Waren: ; 85DE592
.2byte 23
.2byte -1
gVerdanturfBattleTentTrainerMons_Tobias: ; 85DE59E
gVerdanturfBattleTentTrainerMons_Tobias: @ 85DE59E
.2byte 6
.2byte 7
.2byte 24
@@ -187,7 +187,7 @@ gVerdanturfBattleTentTrainerMons_Tobias: ; 85DE59E
.2byte 40
.2byte -1
gVerdanturfBattleTentTrainerMons_Josiah: ; 85DE5AA
gVerdanturfBattleTentTrainerMons_Josiah: @ 85DE5AA
.2byte 8
.2byte 16
.2byte 23
@@ -195,7 +195,7 @@ gVerdanturfBattleTentTrainerMons_Josiah: ; 85DE5AA
.2byte 3
.2byte -1
gVerdanturfBattleTentTrainerMons_Dion: ; 85DE5B6
gVerdanturfBattleTentTrainerMons_Dion: @ 85DE5B6
.2byte 14
.2byte 2
.2byte 11
@@ -204,7 +204,7 @@ gVerdanturfBattleTentTrainerMons_Dion: ; 85DE5B6
.2byte 38
.2byte -1
gVerdanturfBattleTentTrainerMons_Kenzie: ; 85DE5C4
gVerdanturfBattleTentTrainerMons_Kenzie: @ 85DE5C4
.2byte 18
.2byte 10
.2byte 16
@@ -213,7 +213,7 @@ gVerdanturfBattleTentTrainerMons_Kenzie: ; 85DE5C4
.2byte 27
.2byte -1
gVerdanturfBattleTentTrainerMons_Lillian: ; 85DE5D2
gVerdanturfBattleTentTrainerMons_Lillian: @ 85DE5D2
.2byte 24
.2byte 34
.2byte 36
@@ -221,7 +221,7 @@ gVerdanturfBattleTentTrainerMons_Lillian: ; 85DE5D2
.2byte 5
.2byte -1
gVerdanturfBattleTentTrainerMons_Lesley: ; 85DE5DE
gVerdanturfBattleTentTrainerMons_Lesley: @ 85DE5DE
.2byte 26
.2byte 0
.2byte 18
@@ -229,7 +229,7 @@ gVerdanturfBattleTentTrainerMons_Lesley: ; 85DE5DE
.2byte 25
.2byte -1
gVerdanturfBattleTentTrainerMons_Marquis: ; 85DE5EA
gVerdanturfBattleTentTrainerMons_Marquis: @ 85DE5EA
.2byte 24
.2byte 34
.2byte 5
@@ -238,7 +238,7 @@ gVerdanturfBattleTentTrainerMons_Marquis: ; 85DE5EA
.2byte 42
.2byte -1
gVerdanturfBattleTentTrainerMons_Freddy: ; 85DE5F8
gVerdanturfBattleTentTrainerMons_Freddy: @ 85DE5F8
.2byte 18
.2byte 21
.2byte 26
@@ -246,7 +246,7 @@ gVerdanturfBattleTentTrainerMons_Freddy: ; 85DE5F8
.2byte 41
.2byte -1
gVerdanturfBattleTentTrainerMons_Cecilia: ; 85DE604
gVerdanturfBattleTentTrainerMons_Cecilia: @ 85DE604
.2byte 23
.2byte 26
.2byte 27
@@ -1,24 +1,24 @@
.align 2, 0
gVerdanturfBattleTentTrainers: ; 85DE610
; 0
gVerdanturfBattleTentTrainers: @ 85DE610
@ 0
.4byte TRAINER_CLASS_AROMA_LADY
.charmapstr "BRENNA$", 8
; pre-battle speech
@ pre-battle speech
ec_word NO
ec_word DAYS
ec_word GO
ec_word WITHOUT
ec_word MY
ec_move1 FAKE_TEARS
; win speech
@ win speech
ec_word OH
ec_word THAT_WAS
ec_word SO
ec_word REFRESHING
ec_word EXCL
.2byte -1
; loss speech
@ loss speech
ec_word ALL
ec_word I
ec_word EVER
@@ -27,24 +27,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_move1 TORMENT
.4byte gVerdanturfBattleTentTrainerMons_Brenna
; 1
@ 1
.4byte TRAINER_CLASS_RUIN_MANIAC
.charmapstr "DILAN$", 8
; pre-battle speech
@ pre-battle speech
ec_word YOU
ec_word DON_T
ec_word KNOW
ec_word HOW
ec_word BORED
ec_word I_AM
; win speech
@ win speech
ec_word LOSING
ec_word ISN_T
ec_word EXCITING
ec_word AT
ec_word ALL
ec_word ELLIPSIS
; loss speech
@ loss speech
ec_word EXCITING
ec_word EXCL_EXCL
ec_word BYE_BYE
@@ -53,24 +53,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_word BORED
.4byte gVerdanturfBattleTentTrainerMons_Dilan
; 2
@ 2
.4byte TRAINER_CLASS_TUBER_1
.charmapstr "ELIANA$", 8
; pre-battle speech
@ pre-battle speech
ec_word I_AM
ec_word GOING
ec_word ON
ec_word A
ec_word VACATION
ec_word SOON
; win speech
@ win speech
ec_word I
ec_word NEED
ec_word TO
ec_word GET
ec_word SOME
ec_word MONEY
; loss speech
@ loss speech
ec_word NO
ec_word SLEEP
ec_word UNTIL
@@ -79,24 +79,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_word HOME
.4byte gVerdanturfBattleTentTrainerMons_Eliana
; 3
@ 3
.4byte TRAINER_CLASS_TUBER_2
.charmapstr "MARKUS$", 8
; pre-battle speech
@ pre-battle speech
ec_word I_AM
ec_word SMART
ec_word EXCL
ec_word IF_I_LOSE
ec_word I
ec_move1 SELF_DESTRUCT
; win speech
@ win speech
ec_word IT_S
ec_word A
ec_word NON_STOP
ec_move2 EXPLOSION
ec_word OF
ec_word JOY
; loss speech
@ loss speech
ec_word I_VE
ec_word LOST
ec_word ELLIPSIS
@@ -105,24 +105,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_move1 SELF_DESTRUCT
.4byte gVerdanturfBattleTentTrainerMons_Markus
; 4
@ 4
.4byte TRAINER_CLASS_LADY
.charmapstr "CAITLYN$", 8
; pre-battle speech
@ pre-battle speech
ec_word I_AM
ec_word BORED
ec_word OF
ec_word BEING
ec_word AN
ec_word IDOL
; win speech
@ win speech
ec_word A
ec_word BATTLE
ec_word IS
ec_word BEST
ec_word FOR
ec_word HAPPINESS
; loss speech
@ loss speech
ec_word LOSING
ec_word DOESN_T
ec_word BUG
@@ -131,24 +131,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_word ALL
.4byte gVerdanturfBattleTentTrainerMons_Caitlyn
; 5
@ 5
.4byte TRAINER_CLASS_BEAUTY
.charmapstr "DESIREE$", 8
; pre-battle speech
@ pre-battle speech
ec_word DOESN_T
ec_word MY
ec_word BEAUTY
ec_move1 ASTONISH
ec_word YOU
ec_word QUES
; win speech
@ win speech
ec_word DID
ec_word I
ec_word INTIMIDATE
ec_word YOU
ec_word QUES
.2byte -1
; loss speech
@ loss speech
ec_word MY
ec_word BEAUTY
ec_word DID
@@ -157,24 +157,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_word YOU
.4byte gVerdanturfBattleTentTrainerMons_Desiree
; 6
@ 6
.4byte TRAINER_CLASS_RICH_BOY
.charmapstr "RONALD$", 8
; pre-battle speech
@ pre-battle speech
ec_word COME_ON
ec_word I
ec_word WILL
ec_word BATTLE
ec_word SERIOUSLY
.2byte -1
; win speech
@ win speech
ec_word GIVE_UP
ec_word QUES
.2byte -1
ec_word THAT_S
ec_word REALLY
ec_word WEAK
; loss speech
@ loss speech
ec_word I
ec_word NEED
ec_word TO
@@ -183,24 +183,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_move2 BATON_PASS
.4byte gVerdanturfBattleTentTrainerMons_Ronald
; 7
@ 7
.4byte TRAINER_CLASS_POKEMANIAC
.charmapstr "ASHTEN$", 8
; pre-battle speech
@ pre-battle speech
ec_word OH_YEAH
ec_word ANOTHER
ec_word EXCITING
ec_word BATTLE
ec_word EXCL
.2byte -1
; win speech
@ win speech
ec_word YOUR
ec_word POKEMON
ec_word ARE
ec_word WIMPY
ec_word AND
ec_word BORING
; loss speech
@ loss speech
ec_word THAT_WAS
ec_word AN
ec_word EXCITING
@@ -209,24 +209,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_word EXCL
.4byte gVerdanturfBattleTentTrainerMons_Ashten
; 8
@ 8
.4byte TRAINER_CLASS_SWIMMER_M
.charmapstr "GERARD$", 8
; pre-battle speech
@ pre-battle speech
ec_word LOOK
ec_word AT
ec_word MY
ec_word SUPER
ec_move2 TEETER_DANCE
ec_word EXCL
; win speech
@ win speech
ec_word THAT_WAS
ec_word HARD
ec_word ELLIPSIS
ec_word AM
ec_word I
ec_word OK_QUES
; loss speech
@ loss speech
ec_word I
ec_word WON_T
ec_word FORGIVE
@@ -235,24 +235,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_word THAT
.4byte gVerdanturfBattleTentTrainerMons_Gerard
; 9
@ 9
.4byte TRAINER_CLASS_CAMPER
.charmapstr "BRADLY$", 8
; pre-battle speech
@ pre-battle speech
ec_word IT_S
ec_word LONESOME
ec_word BUT
ec_word I
ec_word VACATION
ec_word ALONE
; win speech
@ win speech
ec_word I
ec_word WILL
ec_move1 WITHDRAW
ec_word INSIDE
ec_word MY
ec_word SHELL_ARMOR
; loss speech
@ loss speech
ec_word OH
ec_word ELLIPSIS
.2byte -1
@@ -261,24 +261,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_word ALWAYS
.4byte gVerdanturfBattleTentTrainerMons_Bradly
; 10
@ 10
.4byte TRAINER_CLASS_BUG_MANIAC
.charmapstr "DENNIS$", 8
; pre-battle speech
@ pre-battle speech
ec_word ARE
ec_word YOU
ec_word REALLY
ec_word STRONG
ec_word QUES
.2byte -1
; win speech
@ win speech
ec_word WAHAHAHA
ec_word EXCL
.2byte -1
ec_word WAHAHAHA
ec_word EXCL_EXCL
.2byte -1
; loss speech
@ loss speech
ec_word NICE
ec_word GOING
ec_word EXCL
@@ -287,24 +287,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_word CHILD_S_PLAY
.4byte gVerdanturfBattleTentTrainerMons_Dennis
; 11
@ 11
.4byte TRAINER_CLASS_GENTLEMAN
.charmapstr "PRESTIN$", 8
; pre-battle speech
@ pre-battle speech
ec_word THIS
ec_word IS
ec_word A
ec_move1 NIGHTMARE
ec_word FOR
ec_word YOU
; win speech
@ win speech
ec_word FORGIVE
ec_word ME
ec_word ELLIPSIS
ec_word IT_S
ec_word A
ec_word DREAM
; loss speech
@ loss speech
ec_word I
ec_word WANT
ec_word TO
@@ -313,24 +313,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_word THIS
.4byte gVerdanturfBattleTentTrainerMons_Prestin
; 12
@ 12
.4byte TRAINER_CLASS_GUITARIST
.charmapstr "ERNESTO$", 8
; pre-battle speech
@ pre-battle speech
ec_word THIS
ec_word PARTY
ec_word GOES
ec_word ON
ec_word FOREVER
ec_word EXCL
; win speech
@ win speech
ec_word THE
ec_word MUSIC
ec_word PLAYS
ec_word ON
ec_word WITHOUT
ec_word END
; loss speech
@ loss speech
ec_word NO
ec_word EXCL
ec_word THE
@@ -339,24 +339,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_word STOP
.4byte gVerdanturfBattleTentTrainerMons_Ernesto
; 13
@ 13
.4byte TRAINER_CLASS_SCHOOL_KID_2
.charmapstr "NALA$", 8
; pre-battle speech
@ pre-battle speech
ec_word I
ec_word WANT
ec_word THE
ec_word WORLD
ec_word MOVIE
ec_word COLLECTION
; win speech
@ win speech
ec_word I
ec_word DON_T
ec_word LIKE
ec_word RADIO
ec_word VERY
ec_word MUCH
; loss speech
@ loss speech
ec_word I
ec_word REFUSE
ec_word TO
@@ -365,24 +365,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_word EXCL
.4byte gVerdanturfBattleTentTrainerMons_Nala
; 14
@ 14
.4byte TRAINER_CLASS_COOLTRAINER_1
.charmapstr "DARNELL$", 8
; pre-battle speech
@ pre-battle speech
ec_word I
ec_word WILL
ec_word GO_EASY
ec_word ON
ec_word YOU
.2byte -1
; win speech
@ win speech
ec_word YOUR
ec_move2 FRUSTRATION
ec_word SHOULD
ec_word BE
ec_word HIDDEN
ec_word AWAY
; loss speech
@ loss speech
ec_word YOU_RE
ec_word TOO
ec_word MUCH
@@ -391,24 +391,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_word ELLIPSIS
.4byte gVerdanturfBattleTentTrainerMons_Darnell
; 15
@ 15
.4byte TRAINER_CLASS_COOLTRAINER_2
.charmapstr "ASHLYN$", 8
; pre-battle speech
@ pre-battle speech
ec_word I
ec_word LOOK
ec_word TOUGH
ec_word DO
ec_word I
ec_word QUES
; win speech
@ win speech
ec_word I_AM
ec_word NOT
ec_word OVER
ec_word YOUR
ec_move2 TAUNT
ec_word YET
; loss speech
@ loss speech
ec_word YOU_RE
ec_word MEAN
ec_word EXCL_EXCL
@@ -417,24 +417,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
.2byte -1
.4byte gVerdanturfBattleTentTrainerMons_Ashlyn
; 16
@ 16
.4byte TRAINER_CLASS_POKEFAN_1
.charmapstr "ADDISON$", 8
; pre-battle speech
@ pre-battle speech
ec_word YES
ec_word EXCL
.2byte -1
ec_word MY
ec_word POKEMON
ec_word EXCL
; win speech
@ win speech
ec_word WELL
ec_word WASN_T
ec_word THAT
ec_word EASY
ec_word QUES
.2byte -1
; loss speech
@ loss speech
ec_word WAAAH
ec_word EXCL
.2byte -1
@@ -443,24 +443,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_word QUES
.4byte gVerdanturfBattleTentTrainerMons_Addison
; 17
@ 17
.4byte TRAINER_CLASS_POKEFAN_2
.charmapstr "JUSTINE$", 8
; pre-battle speech
@ pre-battle speech
ec_word YES
ec_word EXCL
.2byte -1
ec_word COME_ON
ec_word I_AM
ec_word READY
; win speech
@ win speech
ec_word YOU_RE
ec_word JUST
ec_word NOT
ec_word GOOD
ec_word ENOUGH
ec_word EXCL
; loss speech
@ loss speech
ec_word WOWEE
ec_word EXCL_EXCL
.2byte -1
@@ -469,24 +469,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
.2byte -1
.4byte gVerdanturfBattleTentTrainerMons_Justine
; 18
@ 18
.4byte TRAINER_CLASS_EXPERT_1
.charmapstr "TYSON$", 8
; pre-battle speech
@ pre-battle speech
ec_word YOU_RE
ec_word GOING
ec_word TO
ec_word PRESSURE
ec_word ME
ec_word QUES
; win speech
@ win speech
ec_word WHAT
ec_word QUES
ec_word YOU_RE
ec_word MUCH
ec_word TOO_WEAK
ec_word EXCL
; loss speech
@ loss speech
ec_word THIS
ec_word DOESN_T
ec_word MAKE
@@ -495,24 +495,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_word EXCL
.4byte gVerdanturfBattleTentTrainerMons_Tyson
; 19
@ 19
.4byte TRAINER_CLASS_EXPERT_2
.charmapstr "LAILA$", 8
; pre-battle speech
@ pre-battle speech
ec_word A
ec_move2 STRUGGLE
ec_word ISN_T
ec_word VERY
ec_word COOL
.2byte -1
; win speech
@ win speech
ec_word NOPE
ec_word NOT_VERY
ec_word COOL
ec_word AT
ec_word ALL
ec_word EXCL
; loss speech
@ loss speech
ec_word YOU_RE
ec_word NOT
ec_word COOL
@@ -521,24 +521,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_word WON
.4byte gVerdanturfBattleTentTrainerMons_Laila
; 20
@ 20
.4byte TRAINER_CLASS_YOUNGSTER
.charmapstr "WAREN$", 8
; pre-battle speech
@ pre-battle speech
ec_word DANGER
ec_word EXCL
.2byte -1
ec_word I
ec_word SENSE
ec_word DANGER
; win speech
@ win speech
ec_word DID
ec_word YOU
ec_word BELIEVE
ec_word MY
ec_word LIE
ec_word QUES_EXCL
; loss speech
@ loss speech
ec_word I
ec_word REALLY
ec_word DID
@@ -547,24 +547,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_word ELLIPSIS
.4byte gVerdanturfBattleTentTrainerMons_Waren
; 21
@ 21
.4byte TRAINER_CLASS_FISHERMAN
.charmapstr "TOBIAS$", 8
; pre-battle speech
@ pre-battle speech
ec_move2 BARRIER
ec_word EXCL_EXCL
.2byte -1
ec_word NOW
ec_word COME_ON
ec_word EXCL
; win speech
@ win speech
ec_word HUH_QUES
ec_word YOU
ec_word MEAN
ec_word I
ec_word WON
ec_word QUES
; loss speech
@ loss speech
ec_word I
ec_word SHOULD
ec_word KNOW
@@ -573,24 +573,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_word HOPELESS
.4byte gVerdanturfBattleTentTrainerMons_Tobias
; 22
@ 22
.4byte TRAINER_CLASS_BIRD_KEEPER
.charmapstr "JOSIAH$", 8
; pre-battle speech
@ pre-battle speech
ec_word I
ec_word PROMISE
ec_word TO
ec_move1 FLY
ec_word IF_I_LOSE
.2byte -1
; win speech
@ win speech
ec_word TOO_WEAK
ec_word ELLIPSIS
.2byte -1
ec_word YOU
ec_move1 FLY
ec_word INSTEAD
; loss speech
@ loss speech
ec_word I
ec_word PROMISE
ec_word TO
@@ -599,24 +599,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_word SOON
.4byte gVerdanturfBattleTentTrainerMons_Josiah
; 23
@ 23
.4byte TRAINER_CLASS_NINJA_BOY
.charmapstr "DION$", 8
; pre-battle speech
@ pre-battle speech
ec_word IT_S
ec_word TRENDY
ec_word UM
ec_word BATTLE
ec_word SOMETHING
.2byte -1
; win speech
@ win speech
ec_word WAS
ec_word IT
ec_word ELLIPSIS
ec_word BATTLE
ec_word DATE
ec_word QUES
; loss speech
@ loss speech
ec_word WAS
ec_word IT
ec_word ELLIPSIS
@@ -625,24 +625,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_word QUES
.4byte gVerdanturfBattleTentTrainerMons_Dion
; 24
@ 24
.4byte TRAINER_CLASS_PARASOL_LADY
.charmapstr "KENZIE$", 8
; pre-battle speech
@ pre-battle speech
ec_word THE
ec_move1 MORNING_SUN
ec_word GIVES
ec_word ME
ec_move1 STRENGTH
.2byte -1
; win speech
@ win speech
ec_word BUT
ec_word I
ec_word LIKE
ec_move2 MOONLIGHT
ec_word TOO
.2byte -1
; loss speech
@ loss speech
ec_word YOU_RE
ec_word LIKE
ec_word A
@@ -651,24 +651,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_word ELLIPSIS
.4byte gVerdanturfBattleTentTrainerMons_Kenzie
; 25
@ 25
.4byte TRAINER_CLASS_SWIMMER_F
.charmapstr "LILLIAN$", 8
; pre-battle speech
@ pre-battle speech
ec_word I
ec_word DO
ec_word THINGS
ec_word AT
ec_word MY
ec_word OWN_TEMPO
; win speech
@ win speech
ec_word I
ec_word WON
ec_word QUES
ec_word WHAT
ec_word A
ec_word SURPRISE
; loss speech
@ loss speech
ec_word AWW
ec_word ELLIPSIS
ec_word I
@@ -677,24 +677,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_word NAP
.4byte gVerdanturfBattleTentTrainerMons_Lillian
; 26
@ 26
.4byte TRAINER_CLASS_PICNICKER
.charmapstr "LESLEY$", 8
; pre-battle speech
@ pre-battle speech
ec_word YOU
ec_word SHOULD
ec_word NOT
ec_word BE
ec_word LOLLING
ec_word ABOUT
; win speech
@ win speech
ec_word YOU
ec_word SHOULD
ec_word GET
ec_word UP
ec_word EARLIER
.2byte -1
; loss speech
@ loss speech
ec_word THIS
ec_word SHOULD
ec_word NOT
@@ -703,24 +703,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_word EXCL
.4byte gVerdanturfBattleTentTrainerMons_Lesley
; 27
@ 27
.4byte TRAINER_CLASS_SAILOR
.charmapstr "MARQUIS$", 8
; pre-battle speech
@ pre-battle speech
ec_word NONE
ec_word OF
ec_word THIS
ec_word IS
ec_word MAKING
ec_word SENSE
; win speech
@ win speech
ec_word SEE
ec_word QUES
ec_word THIS
ec_word JUST
ec_word ISN_T
ec_word NORMAL
; loss speech
@ loss speech
ec_word SHOULD
ec_word I
ec_word CAUSE
@@ -729,24 +729,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_word QUES
.4byte gVerdanturfBattleTentTrainerMons_Marquis
; 28
@ 28
.4byte TRAINER_CLASS_COLLECTOR
.charmapstr "FREDDY$", 8
; pre-battle speech
@ pre-battle speech
ec_word I
ec_word ADORE
ec_word THIS
ec_word CUTE
ec_word TELEVISION
ec_word IDOL
; win speech
@ win speech
ec_word YOU_RE
ec_word SO
ec_word FUNNY
ec_word WHEN
ec_word YOU_RE
ec_word ANGRY
; loss speech
@ loss speech
ec_word LATE
ec_word NIGHT
ec_word TELEVISION
@@ -755,24 +755,24 @@ gVerdanturfBattleTentTrainers: ; 85DE610
ec_word LIFE
.4byte gVerdanturfBattleTentTrainerMons_Freddy
; 29
@ 29
.4byte TRAINER_CLASS_LASS
.charmapstr "CECILIA$", 8
; pre-battle speech
@ pre-battle speech
ec_word MY
ec_word FABULOUS
ec_word CUTENESS
ec_word IS
ec_word IN
ec_word FASHION
; win speech
@ win speech
ec_word YOU_RE
ec_word NO
ec_word MATCH
ec_word FOR
ec_word MY
ec_word CUTE_CHARM
; loss speech
@ loss speech
ec_word DON_T
ec_word YOU
ec_word HAVE