Merge pull request #1149 from PokeCodec/datatypes

gflib documenting
This commit is contained in:
GriffinR
2020-09-01 14:25:21 -04:00
committed by GitHub
25 changed files with 137 additions and 153 deletions
+20 -28
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@@ -34,8 +34,8 @@ struct BgConfig2
u32 unk_3:18; u32 unk_3:18;
void* tilemap; void* tilemap;
s32 bg_x; s32 bg_x; // Maybe unsigned, but game treats it as if it is signed a LOT.
s32 bg_y; s32 bg_y; // Same for this variable.
}; };
static struct BgControl sGpuBgConfigs; static struct BgControl sGpuBgConfigs;
@@ -621,17 +621,15 @@ s32 GetBgX(u8 bg)
{ {
if (IsInvalidBg32(bg)) if (IsInvalidBg32(bg))
return -1; return -1;
else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE)) if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
return -1; return -1;
else
return sGpuBgConfigs2[bg].bg_x; return sGpuBgConfigs2[bg].bg_x;
} }
s32 ChangeBgY(u8 bg, s32 value, u8 op) s32 ChangeBgY(u8 bg, s32 value, u8 op)
{ {
u8 mode; u8 mode;
u16 temp1; u16 temp1, temp2;
u16 temp2;
if (IsInvalidBg32(bg) || !GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE)) if (IsInvalidBg32(bg) || !GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
{ {
@@ -700,8 +698,7 @@ s32 ChangeBgY(u8 bg, s32 value, u8 op)
s32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op) s32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
{ {
u8 mode; u8 mode;
u16 temp1; u16 temp1, temp2;
u16 temp2;
if (IsInvalidBg32(bg) || !GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE)) if (IsInvalidBg32(bg) || !GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
{ {
@@ -772,9 +769,8 @@ s32 GetBgY(u8 bg)
{ {
if (IsInvalidBg32(bg)) if (IsInvalidBg32(bg))
return -1; return -1;
else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE)) if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
return -1; return -1;
else
return sGpuBgConfigs2[bg].bg_y; return sGpuBgConfigs2[bg].bg_y;
} }
@@ -874,29 +870,28 @@ void* GetBgTilemapBuffer(u8 bg)
{ {
if (IsInvalidBg32(bg)) if (IsInvalidBg32(bg))
return NULL; return NULL;
else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE)) if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
return NULL; return NULL;
else
return sGpuBgConfigs2[bg].tilemap; return sGpuBgConfigs2[bg].tilemap;
} }
void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset) void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset)
{ {
if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg)) if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg))
{ return;
if (mode != 0) if (mode != 0)
CpuCopy16(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)), mode); CpuCopy16(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)), mode);
else else
LZ77UnCompWram(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2))); LZ77UnCompWram(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)));
}
} }
void CopyBgTilemapBufferToVram(u8 bg) void CopyBgTilemapBufferToVram(u8 bg)
{ {
u16 sizeToLoad; u16 sizeToLoad;
if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg)) if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg))
{ return;
switch (GetBgType(bg)) switch (GetBgType(bg))
{ {
case 0: case 0:
@@ -910,46 +905,43 @@ void CopyBgTilemapBufferToVram(u8 bg)
break; break;
} }
LoadBgVram(bg, sGpuBgConfigs2[bg].tilemap, sizeToLoad, 0, 2); LoadBgVram(bg, sGpuBgConfigs2[bg].tilemap, sizeToLoad, 0, 2);
}
} }
void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 width, u8 height) void CopyToBgTilemapBufferRect(u8 bg, const void *src, u8 destX, u8 destY, u8 width, u8 height)
{ {
u16 destX16; u16 destX16, destY16;
u16 destY16;
u16 mode; u16 mode;
if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg)) if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg))
{ return;
switch (GetBgType(bg)) switch (GetBgType(bg))
{ {
case 0: case 0:
{ {
const u16 * srcCopy = src; const u16 *srcCopy = src;
for (destY16 = destY; destY16 < (destY + height); destY16++) for (destY16 = destY; destY16 < (destY + height); destY16++)
{ {
for (destX16 = destX; destX16 < (destX + width); destX16++) for (destX16 = destX; destX16 < (destX + width); destX16++)
{ {
((u16*)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *srcCopy++; ((u16 *)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *srcCopy++;
} }
} }
break; break;
} }
case 1: case 1:
{ {
const u8 * srcCopy = src; const u8 *srcCopy = src;
mode = GetBgMetricAffineMode(bg, 0x1); mode = GetBgMetricAffineMode(bg, 0x1);
for (destY16 = destY; destY16 < (destY + height); destY16++) for (destY16 = destY; destY16 < (destY + height); destY16++)
{ {
for (destX16 = destX; destX16 < (destX + width); destX16++) for (destX16 = destX; destX16 < (destX + width); destX16++)
{ {
((u8*)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *srcCopy++; ((u8 *)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *srcCopy++;
} }
} }
break; break;
} }
} }
}
} }
void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, const void *src, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette) void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, const void *src, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette)
+5 -5
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@@ -154,7 +154,7 @@ u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8
printerTemplate.currentY = y; printerTemplate.currentY = y;
printerTemplate.letterSpacing = gFonts[fontId].letterSpacing; printerTemplate.letterSpacing = gFonts[fontId].letterSpacing;
printerTemplate.lineSpacing = gFonts[fontId].lineSpacing; printerTemplate.lineSpacing = gFonts[fontId].lineSpacing;
printerTemplate.unk = gFonts[fontId].unk; printerTemplate.style = gFonts[fontId].style;
printerTemplate.fgColor = gFonts[fontId].fgColor; printerTemplate.fgColor = gFonts[fontId].fgColor;
printerTemplate.bgColor = gFonts[fontId].bgColor; printerTemplate.bgColor = gFonts[fontId].bgColor;
printerTemplate.shadowColor = gFonts[fontId].shadowColor; printerTemplate.shadowColor = gFonts[fontId].shadowColor;
@@ -484,7 +484,7 @@ u8 GetLastTextColor(u8 colorType)
{ \ { \
dst = windowTiles + ((j / 8) * 32) + ((j & 7) >> 1) + ((i / 8) * widthOffset) + ((i & 7) * 4); \ dst = windowTiles + ((j / 8) * 32) + ((j & 7) >> 1) + ((i / 8) * widthOffset) + ((i & 7) * 4); \
bits = ((j & 1) * 4); \ bits = ((j & 1) * 4); \
*dst = (toOrr << bits) | ((0xF0 >> bits) & *dst); \ *dst = (toOrr << bits) | (*dst & (0xF0 >> bits)); \
} \ } \
r5 >>= 4; \ r5 >>= 4; \
} \ } \
@@ -1567,7 +1567,7 @@ void SetDefaultFontsPointer(void)
u8 GetFontAttribute(u8 fontId, u8 attributeId) u8 GetFontAttribute(u8 fontId, u8 attributeId)
{ {
int result = 0; u8 result = 0;
switch (attributeId) switch (attributeId)
{ {
case FONTATTR_MAX_LETTER_WIDTH: case FONTATTR_MAX_LETTER_WIDTH:
@@ -1582,8 +1582,8 @@ u8 GetFontAttribute(u8 fontId, u8 attributeId)
case FONTATTR_LINE_SPACING: case FONTATTR_LINE_SPACING:
result = gFontInfos[fontId].lineSpacing; result = gFontInfos[fontId].lineSpacing;
break; break;
case FONTATTR_UNKNOWN: case FONTATTR_STYLE:
result = gFontInfos[fontId].unk; result = gFontInfos[fontId].style;
break; break;
case FONTATTR_COLOR_FOREGROUND: case FONTATTR_COLOR_FOREGROUND:
result = gFontInfos[fontId].fgColor; result = gFontInfos[fontId].fgColor;
+3 -3
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@@ -282,7 +282,7 @@ enum
FONTATTR_MAX_LETTER_HEIGHT, FONTATTR_MAX_LETTER_HEIGHT,
FONTATTR_LETTER_SPACING, FONTATTR_LETTER_SPACING,
FONTATTR_LINE_SPACING, FONTATTR_LINE_SPACING,
FONTATTR_UNKNOWN, // dunno what this is yet FONTATTR_STYLE,
FONTATTR_COLOR_FOREGROUND, FONTATTR_COLOR_FOREGROUND,
FONTATTR_COLOR_BACKGROUND, FONTATTR_COLOR_BACKGROUND,
FONTATTR_COLOR_SHADOW FONTATTR_COLOR_SHADOW
@@ -310,7 +310,7 @@ struct TextPrinterTemplate
u8 currentY; u8 currentY;
u8 letterSpacing; u8 letterSpacing;
u8 lineSpacing; u8 lineSpacing;
u8 unk:4; // 0xC u8 style:4; // 0xC
u8 fgColor:4; u8 fgColor:4;
u8 bgColor:4; u8 bgColor:4;
u8 shadowColor:4; u8 shadowColor:4;
@@ -339,7 +339,7 @@ struct FontInfo
u8 maxLetterHeight; u8 maxLetterHeight;
u8 letterSpacing; u8 letterSpacing;
u8 lineSpacing; u8 lineSpacing;
u8 unk:4; u8 style:4; //unused
u8 fgColor:4; u8 fgColor:4;
u8 bgColor:4; u8 bgColor:4;
u8 shadowColor:4; u8 shadowColor:4;
+12 -18
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@@ -30,21 +30,18 @@ static void nullsub_8(void)
bool16 InitWindows(const struct WindowTemplate *templates) bool16 InitWindows(const struct WindowTemplate *templates)
{ {
int i; int i, j;
void *bgTilemapBuffer;
int j;
u8 bgLayer;
u16 attrib;
u8* allocatedTilemapBuffer; u8* allocatedTilemapBuffer;
u16 attrib;
int allocatedBaseBlock; int allocatedBaseBlock;
u8 bgLayer;
for (i = 0; i < 0x4; ++i) for (i = 0; i < 0x4; ++i)
{ {
bgTilemapBuffer = GetBgTilemapBuffer(i); if (GetBgTilemapBuffer(i) != NULL)
if (bgTilemapBuffer != NULL)
gUnknown_03002F70[i] = nullsub_8; gUnknown_03002F70[i] = nullsub_8;
else else
gUnknown_03002F70[i] = bgTilemapBuffer; gUnknown_03002F70[i] = NULL;
} }
for (i = 0; i < 0x20; ++i) for (i = 0; i < 0x20; ++i)
@@ -567,19 +564,19 @@ u32 GetWindowAttribute(u8 windowId, u8 attributeId)
switch (attributeId) switch (attributeId)
{ {
case WINDOW_BG: case WINDOW_BG:
return gWindows[windowId].window.bg; return (u32)gWindows[windowId].window.bg;
case WINDOW_TILEMAP_LEFT: case WINDOW_TILEMAP_LEFT:
return gWindows[windowId].window.tilemapLeft; return (u32)gWindows[windowId].window.tilemapLeft;
case WINDOW_TILEMAP_TOP: case WINDOW_TILEMAP_TOP:
return gWindows[windowId].window.tilemapTop; return (u32)gWindows[windowId].window.tilemapTop;
case WINDOW_WIDTH: case WINDOW_WIDTH:
return gWindows[windowId].window.width; return (u32)gWindows[windowId].window.width;
case WINDOW_HEIGHT: case WINDOW_HEIGHT:
return gWindows[windowId].window.height; return (u32)gWindows[windowId].window.height;
case WINDOW_PALETTE_NUM: case WINDOW_PALETTE_NUM:
return gWindows[windowId].window.paletteNum; return (u32)gWindows[windowId].window.paletteNum;
case WINDOW_BASE_BLOCK: case WINDOW_BASE_BLOCK:
return gWindows[windowId].window.baseBlock; return (u32)gWindows[windowId].window.baseBlock;
case WINDOW_TILE_DATA: case WINDOW_TILE_DATA:
return (u32)(gWindows[windowId].tileData); return (u32)(gWindows[windowId].tileData);
default: default:
@@ -643,12 +640,9 @@ u16 AddWindow8Bit(const struct WindowTemplate *template)
} }
return 0xFF; return 0xFF;
} }
else
{
gWindows[windowId].tileData = memAddress; gWindows[windowId].tileData = memAddress;
gWindows[windowId].window = *template; gWindows[windowId].window = *template;
return windowId; return windowId;
}
} }
void FillWindowPixelBuffer8Bit(u8 windowId, u8 fillValue) void FillWindowPixelBuffer8Bit(u8 windowId, u8 fillValue)
+2 -2
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@@ -24,7 +24,7 @@ struct ListMenu;
struct ListMenuItem struct ListMenuItem
{ {
const u8 *name; const u8 *name;
s32 id; u32 id;
}; };
struct ListMenuTemplate struct ListMenuTemplate
@@ -98,7 +98,7 @@ struct CursorStruct
extern struct ScrollArrowsTemplate gTempScrollArrowTemplate; extern struct ScrollArrowsTemplate gTempScrollArrowTemplate;
extern struct ListMenuTemplate gMultiuseListMenuTemplate; extern struct ListMenuTemplate gMultiuseListMenuTemplate;
s32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum); u32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum);
u8 ListMenuInit(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow); u8 ListMenuInit(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow);
u8 ListMenuInitInRect(struct ListMenuTemplate *listMenuTemplate, struct ListMenuWindowRect *arg1, u16 scrollOffset, u16 selectedRow); u8 ListMenuInitInRect(struct ListMenuTemplate *listMenuTemplate, struct ListMenuWindowRect *arg1, u16 scrollOffset, u16 selectedRow);
s32 ListMenu_ProcessInput(u8 listTaskId); s32 ListMenu_ProcessInput(u8 listTaskId);
+5 -5
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@@ -4547,7 +4547,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId)
textPrinter.currentY = textPrinter.y; textPrinter.currentY = textPrinter.y;
textPrinter.letterSpacing = 2; textPrinter.letterSpacing = 2;
textPrinter.lineSpacing = 0; textPrinter.lineSpacing = 0;
textPrinter.unk = 0; textPrinter.style = 0;
textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5; textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5;
textPrinter.bgColor = TEXT_COLOR_TRANSPARENT; textPrinter.bgColor = TEXT_COLOR_TRANSPARENT;
textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4; textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4;
@@ -5080,7 +5080,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
textPrinter.currentY = textPrinter.y; textPrinter.currentY = textPrinter.y;
textPrinter.letterSpacing = 0; textPrinter.letterSpacing = 0;
textPrinter.lineSpacing = 0; textPrinter.lineSpacing = 0;
textPrinter.unk = 0; textPrinter.style = 0;
textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5; textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5;
textPrinter.bgColor = TEXT_COLOR_TRANSPARENT; textPrinter.bgColor = TEXT_COLOR_TRANSPARENT;
textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4; textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4;
@@ -5534,7 +5534,7 @@ static void Task_ShowTourneyTree(u8 taskId)
gTasks[taskId].tState++; gTasks[taskId].tState++;
break; break;
case 2: case 2:
sTilemapBuffer = AllocZeroed(0x800); sTilemapBuffer = AllocZeroed(BG_SCREEN_SIZE);
LZDecompressWram(gDomeTourneyLineMask_Tilemap, sTilemapBuffer); LZDecompressWram(gDomeTourneyLineMask_Tilemap, sTilemapBuffer);
SetBgTilemapBuffer(1, sTilemapBuffer); SetBgTilemapBuffer(1, sTilemapBuffer);
CopyBgTilemapBufferToVram(1); CopyBgTilemapBufferToVram(1);
@@ -5578,7 +5578,7 @@ static void Task_ShowTourneyTree(u8 taskId)
textPrinter.lineSpacing = 0; textPrinter.lineSpacing = 0;
textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.currentChar, 0x70, textPrinter.letterSpacing); textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.currentChar, 0x70, textPrinter.letterSpacing);
textPrinter.currentY = 1; textPrinter.currentY = 1;
textPrinter.unk = 0; textPrinter.style = 0;
textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5; textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5;
textPrinter.bgColor = TEXT_COLOR_TRANSPARENT; textPrinter.bgColor = TEXT_COLOR_TRANSPARENT;
textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4; textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4;
@@ -5759,7 +5759,7 @@ static void Task_HandleStaticTourneyTreeInput(u8 taskId)
textPrinter.y = 0; textPrinter.y = 0;
textPrinter.letterSpacing = 2; textPrinter.letterSpacing = 2;
textPrinter.lineSpacing = 0; textPrinter.lineSpacing = 0;
textPrinter.unk = 0; textPrinter.style = 0;
textPrinter.fgColor = TEXT_DYNAMIC_COLOR_2; textPrinter.fgColor = TEXT_DYNAMIC_COLOR_2;
textPrinter.bgColor = TEXT_COLOR_TRANSPARENT; textPrinter.bgColor = TEXT_COLOR_TRANSPARENT;
textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4; textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4;
+1 -1
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@@ -2995,7 +2995,7 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId)
printerTemplate.currentY = printerTemplate.y; printerTemplate.currentY = printerTemplate.y;
printerTemplate.letterSpacing = textInfo[windowId].letterSpacing; printerTemplate.letterSpacing = textInfo[windowId].letterSpacing;
printerTemplate.lineSpacing = textInfo[windowId].lineSpacing; printerTemplate.lineSpacing = textInfo[windowId].lineSpacing;
printerTemplate.unk = 0; printerTemplate.style = 0;
printerTemplate.fgColor = textInfo[windowId].fgColor; printerTemplate.fgColor = textInfo[windowId].fgColor;
printerTemplate.bgColor = textInfo[windowId].bgColor; printerTemplate.bgColor = textInfo[windowId].bgColor;
printerTemplate.shadowColor = textInfo[windowId].shadowColor; printerTemplate.shadowColor = textInfo[windowId].shadowColor;
+1 -1
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@@ -485,7 +485,7 @@ static void CB2_ShowTrainerHillRecords(void)
gMain.state++; gMain.state++;
break; break;
case 2: case 2:
sTilemapBuffer = AllocZeroed(0x800); sTilemapBuffer = AllocZeroed(BG_SCREEN_SIZE);
ResetBgsAndClearDma3BusyFlags(0); ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sTrainerHillRecordsBgTemplates, ARRAY_COUNT(sTrainerHillRecordsBgTemplates)); InitBgsFromTemplates(0, sTrainerHillRecordsBgTemplates, ARRAY_COUNT(sTrainerHillRecordsBgTemplates));
SetBgTilemapBuffer(3, sTilemapBuffer); SetBgTilemapBuffer(3, sTilemapBuffer);
+1 -1
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@@ -6036,7 +6036,7 @@ static void PutLevelAndGenderOnLvlUpBox(void)
printerTemplate.currentY = 0; printerTemplate.currentY = 0;
printerTemplate.letterSpacing = 0; printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0; printerTemplate.lineSpacing = 0;
printerTemplate.unk = 0; printerTemplate.style = 0;
printerTemplate.fgColor = TEXT_COLOR_WHITE; printerTemplate.fgColor = TEXT_COLOR_WHITE;
printerTemplate.bgColor = TEXT_COLOR_TRANSPARENT; printerTemplate.bgColor = TEXT_COLOR_TRANSPARENT;
printerTemplate.shadowColor = TEXT_COLOR_DARK_GREY; printerTemplate.shadowColor = TEXT_COLOR_DARK_GREY;
+2 -4
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@@ -30,10 +30,8 @@ static void sub_81520A8(void *dest, u16 value, u8 left, u8 top, u8 width, u8 hei
static void sub_8152134(void *dest, const u16 *src, u8 left, u8 top, u8 width, u8 height) // Unused. static void sub_8152134(void *dest, const u16 *src, u8 left, u8 top, u8 width, u8 height) // Unused.
{ {
u8 i; u8 i, j;
u8 j; u8 x, y;
u8 x;
u8 y;
const u16 *_src; const u16 *_src;
for (i = 0, _src = src, y = top; i < height; i++) for (i = 0, _src = src, y = top; i < height; i++)
+3 -3
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@@ -5411,7 +5411,7 @@ static void Contest_PrintTextToBg0WindowStd(u32 windowId, const u8 *b)
printerTemplate.currentY = 1; printerTemplate.currentY = 1;
printerTemplate.letterSpacing = 0; printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0; printerTemplate.lineSpacing = 0;
printerTemplate.unk = 0; printerTemplate.style = 0;
printerTemplate.fgColor = 15; printerTemplate.fgColor = 15;
printerTemplate.bgColor = 0; printerTemplate.bgColor = 0;
printerTemplate.shadowColor = 8; printerTemplate.shadowColor = 8;
@@ -5434,7 +5434,7 @@ void Contest_PrintTextToBg0WindowAt(u32 windowId, u8 *currChar, s32 x, s32 y, s3
printerTemplate.currentY = y; printerTemplate.currentY = y;
printerTemplate.letterSpacing = 0; printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0; printerTemplate.lineSpacing = 0;
printerTemplate.unk = 0; printerTemplate.style = 0;
printerTemplate.fgColor = 15; printerTemplate.fgColor = 15;
printerTemplate.bgColor = 0; printerTemplate.bgColor = 0;
printerTemplate.shadowColor = 8; printerTemplate.shadowColor = 8;
@@ -5458,7 +5458,7 @@ static void Contest_StartTextPrinter(const u8 *currChar, bool32 b)
printerTemplate.currentY = 1; printerTemplate.currentY = 1;
printerTemplate.letterSpacing = 0; printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0; printerTemplate.lineSpacing = 0;
printerTemplate.unk = 0; printerTemplate.style = 0;
printerTemplate.fgColor = 1; printerTemplate.fgColor = 1;
printerTemplate.bgColor = 0; printerTemplate.bgColor = 0;
printerTemplate.shadowColor = 8; printerTemplate.shadowColor = 8;
+1 -1
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@@ -2201,7 +2201,7 @@ static void AddContestTextPrinter(int windowId, u8 *str, int x)
textPrinter.currentY = 2; textPrinter.currentY = 2;
textPrinter.letterSpacing = 0; textPrinter.letterSpacing = 0;
textPrinter.lineSpacing = 0; textPrinter.lineSpacing = 0;
textPrinter.unk = 0; textPrinter.style = 0;
textPrinter.fgColor = 1; textPrinter.fgColor = 1;
textPrinter.bgColor = 0; textPrinter.bgColor = 0;
textPrinter.shadowColor = 8; textPrinter.shadowColor = 8;
+1 -1
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@@ -1160,7 +1160,7 @@ static void sub_8175548(void)
{ {
ResetBgsAndClearDma3BusyFlags(0); ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sBackgroundTemplates, 1); InitBgsFromTemplates(0, sBackgroundTemplates, 1);
SetBgTilemapBuffer(0, AllocZeroed(0x800)); SetBgTilemapBuffer(0, AllocZeroed(BG_SCREEN_SIZE));
LoadPalette(gUnknown_085E56F0, 0x80, 0x40); LoadPalette(gUnknown_085E56F0, 0x80, 0x40);
InitWindows(sWindowTemplates); InitWindows(sWindowTemplates);
DeactivateAllTextPrinters(); DeactivateAllTextPrinters();
+1 -1
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@@ -1186,7 +1186,7 @@ static void DaycareAddTextPrinter(u8 windowId, const u8 *text, u32 x, u32 y)
printer.y = y; printer.y = y;
printer.currentX = x; printer.currentX = x;
printer.currentY = y; printer.currentY = y;
printer.unk = 0; printer.style = 0;
gTextFlags.useAlternateDownArrow = 0; gTextFlags.useAlternateDownArrow = 0;
printer.letterSpacing = 0; printer.letterSpacing = 0;
printer.lineSpacing = 1; printer.lineSpacing = 1;
+1 -1
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@@ -312,7 +312,7 @@ static void ListMenuDummyTask(u8 taskId)
} }
s32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum) u32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum)
{ {
switch (sMysteryGiftLinkMenu.state) switch (sMysteryGiftLinkMenu.state)
{ {
+1 -1
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@@ -1335,7 +1335,7 @@ static void InitMatchCallTextPrinter(int windowId, const u8 *str)
printerTemplate.currentY = 1; printerTemplate.currentY = 1;
printerTemplate.letterSpacing = 0; printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0; printerTemplate.lineSpacing = 0;
printerTemplate.unk = 0; printerTemplate.style = 0;
printerTemplate.fgColor = 10; printerTemplate.fgColor = 10;
printerTemplate.bgColor = 8; printerTemplate.bgColor = 8;
printerTemplate.shadowColor = 14; printerTemplate.shadowColor = 14;
+13 -13
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@@ -180,7 +180,7 @@ u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed
printer.currentY = 1; printer.currentY = 1;
printer.letterSpacing = 0; printer.letterSpacing = 0;
printer.lineSpacing = 0; printer.lineSpacing = 0;
printer.unk = 0; printer.style = 0;
printer.fgColor = fgColor; printer.fgColor = fgColor;
printer.bgColor = bgColor; printer.bgColor = bgColor;
printer.shadowColor = shadowColor; printer.shadowColor = shadowColor;
@@ -1075,17 +1075,17 @@ s8 Menu_ProcessInputNoWrapAround_other(void)
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
return sMenu.cursorPos; return sMenu.cursorPos;
} }
else if (gMain.newKeys & B_BUTTON) if (gMain.newKeys & B_BUTTON)
{ {
return MENU_B_PRESSED; return MENU_B_PRESSED;
} }
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP) if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
{ {
if (oldPos != Menu_MoveCursorNoWrapAround(-1)) if (oldPos != Menu_MoveCursorNoWrapAround(-1))
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN; return MENU_NOTHING_CHOSEN;
} }
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN) if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
{ {
if (oldPos != Menu_MoveCursorNoWrapAround(1)) if (oldPos != Menu_MoveCursorNoWrapAround(1))
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
@@ -1130,7 +1130,7 @@ void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 l
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND); printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND); printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW); printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN); printer.style = GetFontAttribute(fontId, FONTATTR_STYLE);
printer.letterSpacing = letterSpacing; printer.letterSpacing = letterSpacing;
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING); printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
printer.x = left; printer.x = left;
@@ -1194,7 +1194,7 @@ void sub_8198AF8(const struct WindowTemplate *window, u8 fontId, u8 left, u8 top
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND); printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND); printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW); printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN); printer.style = GetFontAttribute(fontId, FONTATTR_STYLE);
printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING); printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING);
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING); printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
@@ -1252,7 +1252,7 @@ void sub_8198DBC(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 itemCount, u
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND); printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND); printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW); printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN); printer.style = GetFontAttribute(fontId, FONTATTR_STYLE);
printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING); printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING);
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING); printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
@@ -1616,7 +1616,7 @@ void sub_81995E4(u8 windowId, u8 itemCount, const struct MenuAction *strs, const
printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND); printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND); printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW); printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW);
printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN); printer.style = GetFontAttribute(1, FONTATTR_STYLE);
printer.letterSpacing = 0; printer.letterSpacing = 0;
printer.lineSpacing = 0; printer.lineSpacing = 0;
printer.x = 8; printer.x = 8;
@@ -1650,7 +1650,7 @@ void CreateYesNoMenu(const struct WindowTemplate *window, u16 baseTileNum, u8 pa
printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND); printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND); printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW); printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW);
printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN); printer.style = GetFontAttribute(1, FONTATTR_STYLE);
printer.letterSpacing = 0; printer.letterSpacing = 0;
printer.lineSpacing = 0; printer.lineSpacing = 0;
@@ -1681,7 +1681,7 @@ void sub_819983C(u8 windowId, u8 a4, u8 itemCount, u8 itemCount2, const struct M
printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND); printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND); printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW); printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW);
printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN); printer.style = GetFontAttribute(1, FONTATTR_STYLE);
printer.letterSpacing = 0; printer.letterSpacing = 0;
printer.lineSpacing = 0; printer.lineSpacing = 0;
@@ -1949,7 +1949,7 @@ void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const
printer.currentY = printer.y; printer.currentY = printer.y;
printer.letterSpacing = GetFontAttribute(fontId, 2); printer.letterSpacing = GetFontAttribute(fontId, 2);
printer.lineSpacing = GetFontAttribute(fontId, 3); printer.lineSpacing = GetFontAttribute(fontId, 3);
printer.unk = 0; printer.style = 0;
printer.fgColor = color[1]; printer.fgColor = color[1];
printer.bgColor = color[0]; printer.bgColor = color[0];
printer.shadowColor = color[2]; printer.shadowColor = color[2];
@@ -1970,7 +1970,7 @@ void AddTextPrinterParameterized4(u8 windowId, u8 fontId, u8 left, u8 top, u8 le
printer.currentY = printer.y; printer.currentY = printer.y;
printer.letterSpacing = letterSpacing; printer.letterSpacing = letterSpacing;
printer.lineSpacing = lineSpacing; printer.lineSpacing = lineSpacing;
printer.unk = 0; printer.style = 0;
printer.fgColor = color[1]; printer.fgColor = color[1];
printer.bgColor = color[0]; printer.bgColor = color[0];
printer.shadowColor = color[2]; printer.shadowColor = color[2];
@@ -1991,7 +1991,7 @@ void AddTextPrinterParameterized5(u8 windowId, u8 fontId, const u8 *str, u8 left
printer.currentY = top; printer.currentY = top;
printer.letterSpacing = letterSpacing; printer.letterSpacing = letterSpacing;
printer.lineSpacing = lineSpacing; printer.lineSpacing = lineSpacing;
printer.unk = 0; printer.style = 0;
printer.fgColor = GetFontAttribute(fontId, 5); printer.fgColor = GetFontAttribute(fontId, 5);
printer.bgColor = GetFontAttribute(fontId, 6); printer.bgColor = GetFontAttribute(fontId, 6);
+1 -1
View File
@@ -430,7 +430,7 @@ static const struct ListMenuTemplate sPokeblockListMenuTemplate =
// code // code
void OpenPokeblockCase(u8 caseId, void (*callback)(void)) void OpenPokeblockCase(u8 caseId, void (*callback)(void))
{ {
sPokeblockMenu = Alloc(sizeof(*sPokeblockMenu)); sPokeblockMenu = Alloc(sizeof(struct PokeblockMenuStruct));
sPokeblockMenu->caseId = caseId; sPokeblockMenu->caseId = caseId;
sPokeblockMenu->callbackOnUse = NULL; sPokeblockMenu->callbackOnUse = NULL;
sPokeblockMenu->unkTaskId = 0xFF; sPokeblockMenu->unkTaskId = 0xFF;
+18 -18
View File
@@ -172,16 +172,16 @@ struct PokedexView
u16 ownCount; u16 ownCount;
u16 monSpriteIds[MAX_MONS_ON_SCREEN]; u16 monSpriteIds[MAX_MONS_ON_SCREEN];
u16 selectedMonSpriteId; u16 selectedMonSpriteId;
u16 pokeBallRotationStep; s16 pokeBallRotationStep;
u16 pokeBallRotationBackup; s16 pokeBallRotationBackup;
u8 pokeBallRotation; u8 pokeBallRotation;
u8 initialVOffset; u8 initialVOffset;
u8 scrollTimer; u8 scrollTimer;
u8 scrollDirection; u8 scrollDirection;
s16 listVOffset; s16 listVOffset;
s16 listMovingVOffset; s16 listMovingVOffset;
u16 scrollMonIncrement; s16 scrollMonIncrement;
u16 maxScrollTimer; s16 maxScrollTimer;
u16 scrollSpeed; u16 scrollSpeed;
u16 unkArr1[4]; // Cleared, never read u16 unkArr1[4]; // Cleared, never read
u8 filler[8]; u8 filler[8];
@@ -2060,10 +2060,10 @@ static bool8 LoadPokedexListPage(u8 page)
SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->initialVOffset); SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->initialVOffset);
ResetBgsAndClearDma3BusyFlags(0); ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sPokedex_BgTemplate, ARRAY_COUNT(sPokedex_BgTemplate)); InitBgsFromTemplates(0, sPokedex_BgTemplate, ARRAY_COUNT(sPokedex_BgTemplate));
SetBgTilemapBuffer(3, AllocZeroed(0x800)); SetBgTilemapBuffer(3, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(2, AllocZeroed(0x800)); SetBgTilemapBuffer(2, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(1, AllocZeroed(0x800)); SetBgTilemapBuffer(1, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(0, AllocZeroed(0x800)); SetBgTilemapBuffer(0, AllocZeroed(BG_SCREEN_SIZE));
DecompressAndLoadBgGfxUsingHeap(3, gPokedexMenu_Gfx, 0x2000, 0, 0); DecompressAndLoadBgGfxUsingHeap(3, gPokedexMenu_Gfx, 0x2000, 0, 0);
CopyToBgTilemapBuffer(1, gPokedexList_Tilemap, 0, 0); CopyToBgTilemapBuffer(1, gPokedexList_Tilemap, 0, 0);
CopyToBgTilemapBuffer(3, gPokedexListUnderlay_Tilemap, 0, 0); CopyToBgTilemapBuffer(3, gPokedexListUnderlay_Tilemap, 0, 0);
@@ -3186,10 +3186,10 @@ static u8 LoadInfoScreen(struct PokedexListItem* item, u8 monSpriteId)
gTasks[taskId].data[5] = 255; gTasks[taskId].data[5] = 255;
ResetBgsAndClearDma3BusyFlags(0); ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sInfoScreen_BgTemplate, ARRAY_COUNT(sInfoScreen_BgTemplate)); InitBgsFromTemplates(0, sInfoScreen_BgTemplate, ARRAY_COUNT(sInfoScreen_BgTemplate));
SetBgTilemapBuffer(3, AllocZeroed(0x800)); SetBgTilemapBuffer(3, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(2, AllocZeroed(0x800)); SetBgTilemapBuffer(2, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(1, AllocZeroed(0x800)); SetBgTilemapBuffer(1, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(0, AllocZeroed(0x800)); SetBgTilemapBuffer(0, AllocZeroed(BG_SCREEN_SIZE));
InitWindows(sInfoScreen_WindowTemplates); InitWindows(sInfoScreen_WindowTemplates);
DeactivateAllTextPrinters(); DeactivateAllTextPrinters();
@@ -3951,8 +3951,8 @@ static void Task_DisplayCaughtMonDexPage(u8 taskId)
ResetOtherVideoRegisters(DISPCNT_BG0_ON); ResetOtherVideoRegisters(DISPCNT_BG0_ON);
ResetBgsAndClearDma3BusyFlags(0); ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sNewEntryInfoScreen_BgTemplate, ARRAY_COUNT(sNewEntryInfoScreen_BgTemplate)); InitBgsFromTemplates(0, sNewEntryInfoScreen_BgTemplate, ARRAY_COUNT(sNewEntryInfoScreen_BgTemplate));
SetBgTilemapBuffer(3, AllocZeroed(0x800)); SetBgTilemapBuffer(3, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(2, AllocZeroed(0x800)); SetBgTilemapBuffer(2, AllocZeroed(BG_SCREEN_SIZE));
InitWindows(sNewEntryInfoScreen_WindowTemplates); InitWindows(sNewEntryInfoScreen_WindowTemplates);
DeactivateAllTextPrinters(); DeactivateAllTextPrinters();
gTasks[taskId].tState = 1; gTasks[taskId].tState = 1;
@@ -4820,10 +4820,10 @@ static void Task_LoadSearchMenu(u8 taskId)
ResetOtherVideoRegisters(0); ResetOtherVideoRegisters(0);
ResetBgsAndClearDma3BusyFlags(0); ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sSearchMenu_BgTemplate, ARRAY_COUNT(sSearchMenu_BgTemplate)); InitBgsFromTemplates(0, sSearchMenu_BgTemplate, ARRAY_COUNT(sSearchMenu_BgTemplate));
SetBgTilemapBuffer(3, AllocZeroed(0x800)); SetBgTilemapBuffer(3, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(2, AllocZeroed(0x800)); SetBgTilemapBuffer(2, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(1, AllocZeroed(0x800)); SetBgTilemapBuffer(1, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(0, AllocZeroed(0x800)); SetBgTilemapBuffer(0, AllocZeroed(BG_SCREEN_SIZE));
InitWindows(sSearchMenu_WindowTemplate); InitWindows(sSearchMenu_WindowTemplate);
DeactivateAllTextPrinters(); DeactivateAllTextPrinters();
PutWindowTilemap(0); PutWindowTilemap(0);
+1 -1
View File
@@ -406,7 +406,7 @@ void StartPokemonJump(u16 partyIndex, MainCallback callback)
if (gReceivedRemoteLinkPlayers) if (gReceivedRemoteLinkPlayers)
{ {
gUnknown_02022CFC = Alloc(sizeof(*gUnknown_02022CFC)); gUnknown_02022CFC = Alloc(sizeof(struct PokemonJump1));
if (gUnknown_02022CFC) if (gUnknown_02022CFC)
{ {
ResetTasks(); ResetTasks();
+2 -2
View File
@@ -2157,7 +2157,7 @@ static void Cb2_EnterPSS(u8 boxOption)
{ {
ResetTasks(); ResetTasks();
sCurrentBoxOption = boxOption; sCurrentBoxOption = boxOption;
sPSSData = Alloc(sizeof(*sPSSData)); sPSSData = Alloc(sizeof(struct PokemonStorageSystemData));
if (sPSSData == NULL) if (sPSSData == NULL)
{ {
SetMainCallback2(Cb2_ExitPSS); SetMainCallback2(Cb2_ExitPSS);
@@ -2177,7 +2177,7 @@ static void Cb2_EnterPSS(u8 boxOption)
static void Cb2_ReturnToPSS(void) static void Cb2_ReturnToPSS(void)
{ {
ResetTasks(); ResetTasks();
sPSSData = Alloc(sizeof(*sPSSData)); sPSSData = Alloc(sizeof(struct PokemonStorageSystemData));
if (sPSSData == NULL) if (sPSSData == NULL)
{ {
SetMainCallback2(Cb2_ExitPSS); SetMainCallback2(Cb2_ExitPSS);
+2 -2
View File
@@ -317,7 +317,7 @@ static void Task_RunLoopedTask_LinkMode(u8 taskId)
void CB2_InitPokeNav(void) void CB2_InitPokeNav(void)
{ {
gPokenavResources = Alloc(sizeof(*gPokenavResources)); gPokenavResources = Alloc(sizeof(struct PokenavResources));
if (gPokenavResources == NULL) if (gPokenavResources == NULL)
{ {
SetMainCallback2(CB2_ReturnToFieldWithOpenMenu); SetMainCallback2(CB2_ReturnToFieldWithOpenMenu);
@@ -345,7 +345,7 @@ static void CB2_InitPokenavForTutorial(void)
if (gPaletteFade.active) if (gPaletteFade.active)
return; return;
gPokenavResources = Alloc(sizeof(*gPokenavResources)); gPokenavResources = Alloc(sizeof(struct PokenavResources));
if (gPokenavResources == NULL) if (gPokenavResources == NULL)
{ {
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
+1 -1
View File
@@ -3754,7 +3754,7 @@ static void UR_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str
printerTemplate.y = y; printerTemplate.y = y;
printerTemplate.currentX = x; printerTemplate.currentX = x;
printerTemplate.currentY = y; printerTemplate.currentY = y;
printerTemplate.unk = 0; printerTemplate.style = 0;
gTextFlags.useAlternateDownArrow = FALSE; gTextFlags.useAlternateDownArrow = FALSE;
switch (colorIdx) switch (colorIdx)
+1 -1
View File
@@ -2121,7 +2121,7 @@ static void Task_ReceiveChatMessage(u8 taskId)
static bool8 TryAllocDisplay(void) static bool8 TryAllocDisplay(void)
{ {
sDisplay = Alloc(sizeof(*sDisplay)); sDisplay = Alloc(sizeof(struct UnionRoomChatDisplay));
if (sDisplay && TryAllocSprites()) if (sDisplay && TryAllocSprites())
{ {
ResetBgsAndClearDma3BusyFlags(0); ResetBgsAndClearDma3BusyFlags(0);
+3 -3
View File
@@ -237,7 +237,7 @@ static void PrintHeaderTexts(void)
FillWindowPixelBuffer(1, PIXEL_FILL(0)); FillWindowPixelBuffer(1, PIXEL_FILL(0));
FillWindowPixelBuffer(2, PIXEL_FILL(0)); FillWindowPixelBuffer(2, PIXEL_FILL(0));
WCSS_AddTextPrinterParameterized(0, 1, sHeaderTexts[0], GetStringCenterAlignXOffset(1, sHeaderTexts[0], 0xC0), 6, COLORMODE_GREEN); WCSS_AddTextPrinterParameterized(0, 1, sHeaderTexts[0], GetStringCenterAlignXOffset(1, sHeaderTexts[0], 0xC0), 6, COLORMODE_GREEN);
for (i = 0; i < (int)ARRAY_COUNT(*sHeaderTexts) - 1; i++) for (i = 0; i < (int)ARRAY_COUNT(sHeaderTexts[0]) - 1; i++)
{ {
WCSS_AddTextPrinterParameterized(1, 1, sHeaderTexts[i + 1], 0, 30 * i + 8, COLORMODE_WHITE_LGRAY); WCSS_AddTextPrinterParameterized(1, 1, sHeaderTexts[i + 1], 0, 30 * i + 8, COLORMODE_WHITE_LGRAY);
} }
@@ -362,12 +362,12 @@ static u32 CountPlayersInGroupAndGetActivity(struct UnkStruct_x20 * unk20, u32 *
{ {
if (group_players(i) == 0) if (group_players(i) == 0)
{ {
k = 0; k = 0; //Should just be 1 without the increment after the loop ends but that doesn't match.
for (j = 0; j < RFU_CHILD_MAX; j++) for (j = 0; j < RFU_CHILD_MAX; j++)
{ {
if (unk20->gname_uname.gname.child_sprite_gender[j] != 0) k++; if (unk20->gname_uname.gname.child_sprite_gender[j] != 0) k++;
} }
k++; k++; //See above comment.
groupCounts[group_type(i)] += k; groupCounts[group_type(i)] += k;
} }
else else