Merge pull request #1149 from PokeCodec/datatypes

gflib documenting
This commit is contained in:
GriffinR
2020-09-01 14:25:21 -04:00
committed by GitHub
25 changed files with 137 additions and 153 deletions
+52 -60
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@@ -34,8 +34,8 @@ struct BgConfig2
u32 unk_3:18; u32 unk_3:18;
void* tilemap; void* tilemap;
s32 bg_x; s32 bg_x; // Maybe unsigned, but game treats it as if it is signed a LOT.
s32 bg_y; s32 bg_y; // Same for this variable.
}; };
static struct BgControl sGpuBgConfigs; static struct BgControl sGpuBgConfigs;
@@ -621,17 +621,15 @@ s32 GetBgX(u8 bg)
{ {
if (IsInvalidBg32(bg)) if (IsInvalidBg32(bg))
return -1; return -1;
else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE)) if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
return -1; return -1;
else return sGpuBgConfigs2[bg].bg_x;
return sGpuBgConfigs2[bg].bg_x;
} }
s32 ChangeBgY(u8 bg, s32 value, u8 op) s32 ChangeBgY(u8 bg, s32 value, u8 op)
{ {
u8 mode; u8 mode;
u16 temp1; u16 temp1, temp2;
u16 temp2;
if (IsInvalidBg32(bg) || !GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE)) if (IsInvalidBg32(bg) || !GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
{ {
@@ -700,8 +698,7 @@ s32 ChangeBgY(u8 bg, s32 value, u8 op)
s32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op) s32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
{ {
u8 mode; u8 mode;
u16 temp1; u16 temp1, temp2;
u16 temp2;
if (IsInvalidBg32(bg) || !GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE)) if (IsInvalidBg32(bg) || !GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
{ {
@@ -772,10 +769,9 @@ s32 GetBgY(u8 bg)
{ {
if (IsInvalidBg32(bg)) if (IsInvalidBg32(bg))
return -1; return -1;
else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE)) if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
return -1; return -1;
else return sGpuBgConfigs2[bg].bg_y;
return sGpuBgConfigs2[bg].bg_y;
} }
void SetBgAffine(u8 bg, s32 srcCenterX, s32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle) void SetBgAffine(u8 bg, s32 srcCenterX, s32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle)
@@ -874,81 +870,77 @@ void* GetBgTilemapBuffer(u8 bg)
{ {
if (IsInvalidBg32(bg)) if (IsInvalidBg32(bg))
return NULL; return NULL;
else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE)) if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
return NULL; return NULL;
else return sGpuBgConfigs2[bg].tilemap;
return sGpuBgConfigs2[bg].tilemap;
} }
void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset) void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset)
{ {
if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg)) if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg))
{ return;
if (mode != 0) if (mode != 0)
CpuCopy16(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)), mode); CpuCopy16(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)), mode);
else else
LZ77UnCompWram(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2))); LZ77UnCompWram(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)));
}
} }
void CopyBgTilemapBufferToVram(u8 bg) void CopyBgTilemapBufferToVram(u8 bg)
{ {
u16 sizeToLoad; u16 sizeToLoad;
if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg)) if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg))
return;
switch (GetBgType(bg))
{ {
switch (GetBgType(bg)) case 0:
{ sizeToLoad = GetBgMetricTextMode(bg, 0) * 0x800;
case 0: break;
sizeToLoad = GetBgMetricTextMode(bg, 0) * 0x800; case 1:
break; sizeToLoad = GetBgMetricAffineMode(bg, 0) * 0x100;
case 1: break;
sizeToLoad = GetBgMetricAffineMode(bg, 0) * 0x100; default:
break; sizeToLoad = 0;
default: break;
sizeToLoad = 0;
break;
}
LoadBgVram(bg, sGpuBgConfigs2[bg].tilemap, sizeToLoad, 0, 2);
} }
LoadBgVram(bg, sGpuBgConfigs2[bg].tilemap, sizeToLoad, 0, 2);
} }
void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 width, u8 height) void CopyToBgTilemapBufferRect(u8 bg, const void *src, u8 destX, u8 destY, u8 width, u8 height)
{ {
u16 destX16; u16 destX16, destY16;
u16 destY16;
u16 mode; u16 mode;
if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg)) if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg))
return;
switch (GetBgType(bg))
{ {
switch (GetBgType(bg)) case 0:
{
const u16 *srcCopy = src;
for (destY16 = destY; destY16 < (destY + height); destY16++)
{ {
case 0: for (destX16 = destX; destX16 < (destX + width); destX16++)
{
const u16 * srcCopy = src;
for (destY16 = destY; destY16 < (destY + height); destY16++)
{ {
for (destX16 = destX; destX16 < (destX + width); destX16++) ((u16 *)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *srcCopy++;
{
((u16*)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *srcCopy++;
}
} }
break;
} }
case 1: break;
}
case 1:
{
const u8 *srcCopy = src;
mode = GetBgMetricAffineMode(bg, 0x1);
for (destY16 = destY; destY16 < (destY + height); destY16++)
{ {
const u8 * srcCopy = src; for (destX16 = destX; destX16 < (destX + width); destX16++)
mode = GetBgMetricAffineMode(bg, 0x1);
for (destY16 = destY; destY16 < (destY + height); destY16++)
{ {
for (destX16 = destX; destX16 < (destX + width); destX16++) ((u8 *)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *srcCopy++;
{
((u8*)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *srcCopy++;
}
} }
break;
}
} }
break;
}
} }
} }
+5 -5
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@@ -154,7 +154,7 @@ u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8
printerTemplate.currentY = y; printerTemplate.currentY = y;
printerTemplate.letterSpacing = gFonts[fontId].letterSpacing; printerTemplate.letterSpacing = gFonts[fontId].letterSpacing;
printerTemplate.lineSpacing = gFonts[fontId].lineSpacing; printerTemplate.lineSpacing = gFonts[fontId].lineSpacing;
printerTemplate.unk = gFonts[fontId].unk; printerTemplate.style = gFonts[fontId].style;
printerTemplate.fgColor = gFonts[fontId].fgColor; printerTemplate.fgColor = gFonts[fontId].fgColor;
printerTemplate.bgColor = gFonts[fontId].bgColor; printerTemplate.bgColor = gFonts[fontId].bgColor;
printerTemplate.shadowColor = gFonts[fontId].shadowColor; printerTemplate.shadowColor = gFonts[fontId].shadowColor;
@@ -484,7 +484,7 @@ u8 GetLastTextColor(u8 colorType)
{ \ { \
dst = windowTiles + ((j / 8) * 32) + ((j & 7) >> 1) + ((i / 8) * widthOffset) + ((i & 7) * 4); \ dst = windowTiles + ((j / 8) * 32) + ((j & 7) >> 1) + ((i / 8) * widthOffset) + ((i & 7) * 4); \
bits = ((j & 1) * 4); \ bits = ((j & 1) * 4); \
*dst = (toOrr << bits) | ((0xF0 >> bits) & *dst); \ *dst = (toOrr << bits) | (*dst & (0xF0 >> bits)); \
} \ } \
r5 >>= 4; \ r5 >>= 4; \
} \ } \
@@ -1567,7 +1567,7 @@ void SetDefaultFontsPointer(void)
u8 GetFontAttribute(u8 fontId, u8 attributeId) u8 GetFontAttribute(u8 fontId, u8 attributeId)
{ {
int result = 0; u8 result = 0;
switch (attributeId) switch (attributeId)
{ {
case FONTATTR_MAX_LETTER_WIDTH: case FONTATTR_MAX_LETTER_WIDTH:
@@ -1582,8 +1582,8 @@ u8 GetFontAttribute(u8 fontId, u8 attributeId)
case FONTATTR_LINE_SPACING: case FONTATTR_LINE_SPACING:
result = gFontInfos[fontId].lineSpacing; result = gFontInfos[fontId].lineSpacing;
break; break;
case FONTATTR_UNKNOWN: case FONTATTR_STYLE:
result = gFontInfos[fontId].unk; result = gFontInfos[fontId].style;
break; break;
case FONTATTR_COLOR_FOREGROUND: case FONTATTR_COLOR_FOREGROUND:
result = gFontInfos[fontId].fgColor; result = gFontInfos[fontId].fgColor;
+3 -3
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@@ -282,7 +282,7 @@ enum
FONTATTR_MAX_LETTER_HEIGHT, FONTATTR_MAX_LETTER_HEIGHT,
FONTATTR_LETTER_SPACING, FONTATTR_LETTER_SPACING,
FONTATTR_LINE_SPACING, FONTATTR_LINE_SPACING,
FONTATTR_UNKNOWN, // dunno what this is yet FONTATTR_STYLE,
FONTATTR_COLOR_FOREGROUND, FONTATTR_COLOR_FOREGROUND,
FONTATTR_COLOR_BACKGROUND, FONTATTR_COLOR_BACKGROUND,
FONTATTR_COLOR_SHADOW FONTATTR_COLOR_SHADOW
@@ -310,7 +310,7 @@ struct TextPrinterTemplate
u8 currentY; u8 currentY;
u8 letterSpacing; u8 letterSpacing;
u8 lineSpacing; u8 lineSpacing;
u8 unk:4; // 0xC u8 style:4; // 0xC
u8 fgColor:4; u8 fgColor:4;
u8 bgColor:4; u8 bgColor:4;
u8 shadowColor:4; u8 shadowColor:4;
@@ -339,7 +339,7 @@ struct FontInfo
u8 maxLetterHeight; u8 maxLetterHeight;
u8 letterSpacing; u8 letterSpacing;
u8 lineSpacing; u8 lineSpacing;
u8 unk:4; u8 style:4; //unused
u8 fgColor:4; u8 fgColor:4;
u8 bgColor:4; u8 bgColor:4;
u8 shadowColor:4; u8 shadowColor:4;
+15 -21
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@@ -30,21 +30,18 @@ static void nullsub_8(void)
bool16 InitWindows(const struct WindowTemplate *templates) bool16 InitWindows(const struct WindowTemplate *templates)
{ {
int i; int i, j;
void *bgTilemapBuffer;
int j;
u8 bgLayer;
u16 attrib;
u8* allocatedTilemapBuffer; u8* allocatedTilemapBuffer;
u16 attrib;
int allocatedBaseBlock; int allocatedBaseBlock;
u8 bgLayer;
for (i = 0; i < 0x4; ++i) for (i = 0; i < 0x4; ++i)
{ {
bgTilemapBuffer = GetBgTilemapBuffer(i); if (GetBgTilemapBuffer(i) != NULL)
if (bgTilemapBuffer != NULL)
gUnknown_03002F70[i] = nullsub_8; gUnknown_03002F70[i] = nullsub_8;
else else
gUnknown_03002F70[i] = bgTilemapBuffer; gUnknown_03002F70[i] = NULL;
} }
for (i = 0; i < 0x20; ++i) for (i = 0; i < 0x20; ++i)
@@ -567,19 +564,19 @@ u32 GetWindowAttribute(u8 windowId, u8 attributeId)
switch (attributeId) switch (attributeId)
{ {
case WINDOW_BG: case WINDOW_BG:
return gWindows[windowId].window.bg; return (u32)gWindows[windowId].window.bg;
case WINDOW_TILEMAP_LEFT: case WINDOW_TILEMAP_LEFT:
return gWindows[windowId].window.tilemapLeft; return (u32)gWindows[windowId].window.tilemapLeft;
case WINDOW_TILEMAP_TOP: case WINDOW_TILEMAP_TOP:
return gWindows[windowId].window.tilemapTop; return (u32)gWindows[windowId].window.tilemapTop;
case WINDOW_WIDTH: case WINDOW_WIDTH:
return gWindows[windowId].window.width; return (u32)gWindows[windowId].window.width;
case WINDOW_HEIGHT: case WINDOW_HEIGHT:
return gWindows[windowId].window.height; return (u32)gWindows[windowId].window.height;
case WINDOW_PALETTE_NUM: case WINDOW_PALETTE_NUM:
return gWindows[windowId].window.paletteNum; return (u32)gWindows[windowId].window.paletteNum;
case WINDOW_BASE_BLOCK: case WINDOW_BASE_BLOCK:
return gWindows[windowId].window.baseBlock; return (u32)gWindows[windowId].window.baseBlock;
case WINDOW_TILE_DATA: case WINDOW_TILE_DATA:
return (u32)(gWindows[windowId].tileData); return (u32)(gWindows[windowId].tileData);
default: default:
@@ -643,12 +640,9 @@ u16 AddWindow8Bit(const struct WindowTemplate *template)
} }
return 0xFF; return 0xFF;
} }
else gWindows[windowId].tileData = memAddress;
{ gWindows[windowId].window = *template;
gWindows[windowId].tileData = memAddress; return windowId;
gWindows[windowId].window = *template;
return windowId;
}
} }
void FillWindowPixelBuffer8Bit(u8 windowId, u8 fillValue) void FillWindowPixelBuffer8Bit(u8 windowId, u8 fillValue)
+2 -2
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@@ -24,7 +24,7 @@ struct ListMenu;
struct ListMenuItem struct ListMenuItem
{ {
const u8 *name; const u8 *name;
s32 id; u32 id;
}; };
struct ListMenuTemplate struct ListMenuTemplate
@@ -98,7 +98,7 @@ struct CursorStruct
extern struct ScrollArrowsTemplate gTempScrollArrowTemplate; extern struct ScrollArrowsTemplate gTempScrollArrowTemplate;
extern struct ListMenuTemplate gMultiuseListMenuTemplate; extern struct ListMenuTemplate gMultiuseListMenuTemplate;
s32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum); u32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum);
u8 ListMenuInit(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow); u8 ListMenuInit(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow);
u8 ListMenuInitInRect(struct ListMenuTemplate *listMenuTemplate, struct ListMenuWindowRect *arg1, u16 scrollOffset, u16 selectedRow); u8 ListMenuInitInRect(struct ListMenuTemplate *listMenuTemplate, struct ListMenuWindowRect *arg1, u16 scrollOffset, u16 selectedRow);
s32 ListMenu_ProcessInput(u8 listTaskId); s32 ListMenu_ProcessInput(u8 listTaskId);
+5 -5
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@@ -4547,7 +4547,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId)
textPrinter.currentY = textPrinter.y; textPrinter.currentY = textPrinter.y;
textPrinter.letterSpacing = 2; textPrinter.letterSpacing = 2;
textPrinter.lineSpacing = 0; textPrinter.lineSpacing = 0;
textPrinter.unk = 0; textPrinter.style = 0;
textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5; textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5;
textPrinter.bgColor = TEXT_COLOR_TRANSPARENT; textPrinter.bgColor = TEXT_COLOR_TRANSPARENT;
textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4; textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4;
@@ -5080,7 +5080,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
textPrinter.currentY = textPrinter.y; textPrinter.currentY = textPrinter.y;
textPrinter.letterSpacing = 0; textPrinter.letterSpacing = 0;
textPrinter.lineSpacing = 0; textPrinter.lineSpacing = 0;
textPrinter.unk = 0; textPrinter.style = 0;
textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5; textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5;
textPrinter.bgColor = TEXT_COLOR_TRANSPARENT; textPrinter.bgColor = TEXT_COLOR_TRANSPARENT;
textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4; textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4;
@@ -5534,7 +5534,7 @@ static void Task_ShowTourneyTree(u8 taskId)
gTasks[taskId].tState++; gTasks[taskId].tState++;
break; break;
case 2: case 2:
sTilemapBuffer = AllocZeroed(0x800); sTilemapBuffer = AllocZeroed(BG_SCREEN_SIZE);
LZDecompressWram(gDomeTourneyLineMask_Tilemap, sTilemapBuffer); LZDecompressWram(gDomeTourneyLineMask_Tilemap, sTilemapBuffer);
SetBgTilemapBuffer(1, sTilemapBuffer); SetBgTilemapBuffer(1, sTilemapBuffer);
CopyBgTilemapBufferToVram(1); CopyBgTilemapBufferToVram(1);
@@ -5578,7 +5578,7 @@ static void Task_ShowTourneyTree(u8 taskId)
textPrinter.lineSpacing = 0; textPrinter.lineSpacing = 0;
textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.currentChar, 0x70, textPrinter.letterSpacing); textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.currentChar, 0x70, textPrinter.letterSpacing);
textPrinter.currentY = 1; textPrinter.currentY = 1;
textPrinter.unk = 0; textPrinter.style = 0;
textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5; textPrinter.fgColor = TEXT_DYNAMIC_COLOR_5;
textPrinter.bgColor = TEXT_COLOR_TRANSPARENT; textPrinter.bgColor = TEXT_COLOR_TRANSPARENT;
textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4; textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4;
@@ -5759,7 +5759,7 @@ static void Task_HandleStaticTourneyTreeInput(u8 taskId)
textPrinter.y = 0; textPrinter.y = 0;
textPrinter.letterSpacing = 2; textPrinter.letterSpacing = 2;
textPrinter.lineSpacing = 0; textPrinter.lineSpacing = 0;
textPrinter.unk = 0; textPrinter.style = 0;
textPrinter.fgColor = TEXT_DYNAMIC_COLOR_2; textPrinter.fgColor = TEXT_DYNAMIC_COLOR_2;
textPrinter.bgColor = TEXT_COLOR_TRANSPARENT; textPrinter.bgColor = TEXT_COLOR_TRANSPARENT;
textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4; textPrinter.shadowColor = TEXT_DYNAMIC_COLOR_4;
+1 -1
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@@ -2995,7 +2995,7 @@ void BattlePutTextOnWindow(const u8 *text, u8 windowId)
printerTemplate.currentY = printerTemplate.y; printerTemplate.currentY = printerTemplate.y;
printerTemplate.letterSpacing = textInfo[windowId].letterSpacing; printerTemplate.letterSpacing = textInfo[windowId].letterSpacing;
printerTemplate.lineSpacing = textInfo[windowId].lineSpacing; printerTemplate.lineSpacing = textInfo[windowId].lineSpacing;
printerTemplate.unk = 0; printerTemplate.style = 0;
printerTemplate.fgColor = textInfo[windowId].fgColor; printerTemplate.fgColor = textInfo[windowId].fgColor;
printerTemplate.bgColor = textInfo[windowId].bgColor; printerTemplate.bgColor = textInfo[windowId].bgColor;
printerTemplate.shadowColor = textInfo[windowId].shadowColor; printerTemplate.shadowColor = textInfo[windowId].shadowColor;
+1 -1
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@@ -485,7 +485,7 @@ static void CB2_ShowTrainerHillRecords(void)
gMain.state++; gMain.state++;
break; break;
case 2: case 2:
sTilemapBuffer = AllocZeroed(0x800); sTilemapBuffer = AllocZeroed(BG_SCREEN_SIZE);
ResetBgsAndClearDma3BusyFlags(0); ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sTrainerHillRecordsBgTemplates, ARRAY_COUNT(sTrainerHillRecordsBgTemplates)); InitBgsFromTemplates(0, sTrainerHillRecordsBgTemplates, ARRAY_COUNT(sTrainerHillRecordsBgTemplates));
SetBgTilemapBuffer(3, sTilemapBuffer); SetBgTilemapBuffer(3, sTilemapBuffer);
+1 -1
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@@ -6036,7 +6036,7 @@ static void PutLevelAndGenderOnLvlUpBox(void)
printerTemplate.currentY = 0; printerTemplate.currentY = 0;
printerTemplate.letterSpacing = 0; printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0; printerTemplate.lineSpacing = 0;
printerTemplate.unk = 0; printerTemplate.style = 0;
printerTemplate.fgColor = TEXT_COLOR_WHITE; printerTemplate.fgColor = TEXT_COLOR_WHITE;
printerTemplate.bgColor = TEXT_COLOR_TRANSPARENT; printerTemplate.bgColor = TEXT_COLOR_TRANSPARENT;
printerTemplate.shadowColor = TEXT_COLOR_DARK_GREY; printerTemplate.shadowColor = TEXT_COLOR_DARK_GREY;
+2 -4
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@@ -30,10 +30,8 @@ static void sub_81520A8(void *dest, u16 value, u8 left, u8 top, u8 width, u8 hei
static void sub_8152134(void *dest, const u16 *src, u8 left, u8 top, u8 width, u8 height) // Unused. static void sub_8152134(void *dest, const u16 *src, u8 left, u8 top, u8 width, u8 height) // Unused.
{ {
u8 i; u8 i, j;
u8 j; u8 x, y;
u8 x;
u8 y;
const u16 *_src; const u16 *_src;
for (i = 0, _src = src, y = top; i < height; i++) for (i = 0, _src = src, y = top; i < height; i++)
+3 -3
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@@ -5411,7 +5411,7 @@ static void Contest_PrintTextToBg0WindowStd(u32 windowId, const u8 *b)
printerTemplate.currentY = 1; printerTemplate.currentY = 1;
printerTemplate.letterSpacing = 0; printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0; printerTemplate.lineSpacing = 0;
printerTemplate.unk = 0; printerTemplate.style = 0;
printerTemplate.fgColor = 15; printerTemplate.fgColor = 15;
printerTemplate.bgColor = 0; printerTemplate.bgColor = 0;
printerTemplate.shadowColor = 8; printerTemplate.shadowColor = 8;
@@ -5434,7 +5434,7 @@ void Contest_PrintTextToBg0WindowAt(u32 windowId, u8 *currChar, s32 x, s32 y, s3
printerTemplate.currentY = y; printerTemplate.currentY = y;
printerTemplate.letterSpacing = 0; printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0; printerTemplate.lineSpacing = 0;
printerTemplate.unk = 0; printerTemplate.style = 0;
printerTemplate.fgColor = 15; printerTemplate.fgColor = 15;
printerTemplate.bgColor = 0; printerTemplate.bgColor = 0;
printerTemplate.shadowColor = 8; printerTemplate.shadowColor = 8;
@@ -5458,7 +5458,7 @@ static void Contest_StartTextPrinter(const u8 *currChar, bool32 b)
printerTemplate.currentY = 1; printerTemplate.currentY = 1;
printerTemplate.letterSpacing = 0; printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0; printerTemplate.lineSpacing = 0;
printerTemplate.unk = 0; printerTemplate.style = 0;
printerTemplate.fgColor = 1; printerTemplate.fgColor = 1;
printerTemplate.bgColor = 0; printerTemplate.bgColor = 0;
printerTemplate.shadowColor = 8; printerTemplate.shadowColor = 8;
+1 -1
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@@ -2201,7 +2201,7 @@ static void AddContestTextPrinter(int windowId, u8 *str, int x)
textPrinter.currentY = 2; textPrinter.currentY = 2;
textPrinter.letterSpacing = 0; textPrinter.letterSpacing = 0;
textPrinter.lineSpacing = 0; textPrinter.lineSpacing = 0;
textPrinter.unk = 0; textPrinter.style = 0;
textPrinter.fgColor = 1; textPrinter.fgColor = 1;
textPrinter.bgColor = 0; textPrinter.bgColor = 0;
textPrinter.shadowColor = 8; textPrinter.shadowColor = 8;
+1 -1
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@@ -1160,7 +1160,7 @@ static void sub_8175548(void)
{ {
ResetBgsAndClearDma3BusyFlags(0); ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sBackgroundTemplates, 1); InitBgsFromTemplates(0, sBackgroundTemplates, 1);
SetBgTilemapBuffer(0, AllocZeroed(0x800)); SetBgTilemapBuffer(0, AllocZeroed(BG_SCREEN_SIZE));
LoadPalette(gUnknown_085E56F0, 0x80, 0x40); LoadPalette(gUnknown_085E56F0, 0x80, 0x40);
InitWindows(sWindowTemplates); InitWindows(sWindowTemplates);
DeactivateAllTextPrinters(); DeactivateAllTextPrinters();
+1 -1
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@@ -1186,7 +1186,7 @@ static void DaycareAddTextPrinter(u8 windowId, const u8 *text, u32 x, u32 y)
printer.y = y; printer.y = y;
printer.currentX = x; printer.currentX = x;
printer.currentY = y; printer.currentY = y;
printer.unk = 0; printer.style = 0;
gTextFlags.useAlternateDownArrow = 0; gTextFlags.useAlternateDownArrow = 0;
printer.letterSpacing = 0; printer.letterSpacing = 0;
printer.lineSpacing = 1; printer.lineSpacing = 1;
+1 -1
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@@ -312,7 +312,7 @@ static void ListMenuDummyTask(u8 taskId)
} }
s32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum) u32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum)
{ {
switch (sMysteryGiftLinkMenu.state) switch (sMysteryGiftLinkMenu.state)
{ {
+1 -1
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@@ -1335,7 +1335,7 @@ static void InitMatchCallTextPrinter(int windowId, const u8 *str)
printerTemplate.currentY = 1; printerTemplate.currentY = 1;
printerTemplate.letterSpacing = 0; printerTemplate.letterSpacing = 0;
printerTemplate.lineSpacing = 0; printerTemplate.lineSpacing = 0;
printerTemplate.unk = 0; printerTemplate.style = 0;
printerTemplate.fgColor = 10; printerTemplate.fgColor = 10;
printerTemplate.bgColor = 8; printerTemplate.bgColor = 8;
printerTemplate.shadowColor = 14; printerTemplate.shadowColor = 14;
+13 -13
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@@ -180,7 +180,7 @@ u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed
printer.currentY = 1; printer.currentY = 1;
printer.letterSpacing = 0; printer.letterSpacing = 0;
printer.lineSpacing = 0; printer.lineSpacing = 0;
printer.unk = 0; printer.style = 0;
printer.fgColor = fgColor; printer.fgColor = fgColor;
printer.bgColor = bgColor; printer.bgColor = bgColor;
printer.shadowColor = shadowColor; printer.shadowColor = shadowColor;
@@ -1075,17 +1075,17 @@ s8 Menu_ProcessInputNoWrapAround_other(void)
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
return sMenu.cursorPos; return sMenu.cursorPos;
} }
else if (gMain.newKeys & B_BUTTON) if (gMain.newKeys & B_BUTTON)
{ {
return MENU_B_PRESSED; return MENU_B_PRESSED;
} }
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP) if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
{ {
if (oldPos != Menu_MoveCursorNoWrapAround(-1)) if (oldPos != Menu_MoveCursorNoWrapAround(-1))
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN; return MENU_NOTHING_CHOSEN;
} }
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN) if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
{ {
if (oldPos != Menu_MoveCursorNoWrapAround(1)) if (oldPos != Menu_MoveCursorNoWrapAround(1))
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
@@ -1130,7 +1130,7 @@ void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 l
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND); printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND); printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW); printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN); printer.style = GetFontAttribute(fontId, FONTATTR_STYLE);
printer.letterSpacing = letterSpacing; printer.letterSpacing = letterSpacing;
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING); printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
printer.x = left; printer.x = left;
@@ -1194,7 +1194,7 @@ void sub_8198AF8(const struct WindowTemplate *window, u8 fontId, u8 left, u8 top
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND); printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND); printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW); printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN); printer.style = GetFontAttribute(fontId, FONTATTR_STYLE);
printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING); printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING);
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING); printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
@@ -1252,7 +1252,7 @@ void sub_8198DBC(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 itemCount, u
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND); printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND); printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW); printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN); printer.style = GetFontAttribute(fontId, FONTATTR_STYLE);
printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING); printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING);
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING); printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
@@ -1616,7 +1616,7 @@ void sub_81995E4(u8 windowId, u8 itemCount, const struct MenuAction *strs, const
printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND); printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND); printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW); printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW);
printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN); printer.style = GetFontAttribute(1, FONTATTR_STYLE);
printer.letterSpacing = 0; printer.letterSpacing = 0;
printer.lineSpacing = 0; printer.lineSpacing = 0;
printer.x = 8; printer.x = 8;
@@ -1650,7 +1650,7 @@ void CreateYesNoMenu(const struct WindowTemplate *window, u16 baseTileNum, u8 pa
printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND); printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND); printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW); printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW);
printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN); printer.style = GetFontAttribute(1, FONTATTR_STYLE);
printer.letterSpacing = 0; printer.letterSpacing = 0;
printer.lineSpacing = 0; printer.lineSpacing = 0;
@@ -1681,7 +1681,7 @@ void sub_819983C(u8 windowId, u8 a4, u8 itemCount, u8 itemCount2, const struct M
printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND); printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND); printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW); printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW);
printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN); printer.style = GetFontAttribute(1, FONTATTR_STYLE);
printer.letterSpacing = 0; printer.letterSpacing = 0;
printer.lineSpacing = 0; printer.lineSpacing = 0;
@@ -1949,7 +1949,7 @@ void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const
printer.currentY = printer.y; printer.currentY = printer.y;
printer.letterSpacing = GetFontAttribute(fontId, 2); printer.letterSpacing = GetFontAttribute(fontId, 2);
printer.lineSpacing = GetFontAttribute(fontId, 3); printer.lineSpacing = GetFontAttribute(fontId, 3);
printer.unk = 0; printer.style = 0;
printer.fgColor = color[1]; printer.fgColor = color[1];
printer.bgColor = color[0]; printer.bgColor = color[0];
printer.shadowColor = color[2]; printer.shadowColor = color[2];
@@ -1970,7 +1970,7 @@ void AddTextPrinterParameterized4(u8 windowId, u8 fontId, u8 left, u8 top, u8 le
printer.currentY = printer.y; printer.currentY = printer.y;
printer.letterSpacing = letterSpacing; printer.letterSpacing = letterSpacing;
printer.lineSpacing = lineSpacing; printer.lineSpacing = lineSpacing;
printer.unk = 0; printer.style = 0;
printer.fgColor = color[1]; printer.fgColor = color[1];
printer.bgColor = color[0]; printer.bgColor = color[0];
printer.shadowColor = color[2]; printer.shadowColor = color[2];
@@ -1991,7 +1991,7 @@ void AddTextPrinterParameterized5(u8 windowId, u8 fontId, const u8 *str, u8 left
printer.currentY = top; printer.currentY = top;
printer.letterSpacing = letterSpacing; printer.letterSpacing = letterSpacing;
printer.lineSpacing = lineSpacing; printer.lineSpacing = lineSpacing;
printer.unk = 0; printer.style = 0;
printer.fgColor = GetFontAttribute(fontId, 5); printer.fgColor = GetFontAttribute(fontId, 5);
printer.bgColor = GetFontAttribute(fontId, 6); printer.bgColor = GetFontAttribute(fontId, 6);
+1 -1
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@@ -430,7 +430,7 @@ static const struct ListMenuTemplate sPokeblockListMenuTemplate =
// code // code
void OpenPokeblockCase(u8 caseId, void (*callback)(void)) void OpenPokeblockCase(u8 caseId, void (*callback)(void))
{ {
sPokeblockMenu = Alloc(sizeof(*sPokeblockMenu)); sPokeblockMenu = Alloc(sizeof(struct PokeblockMenuStruct));
sPokeblockMenu->caseId = caseId; sPokeblockMenu->caseId = caseId;
sPokeblockMenu->callbackOnUse = NULL; sPokeblockMenu->callbackOnUse = NULL;
sPokeblockMenu->unkTaskId = 0xFF; sPokeblockMenu->unkTaskId = 0xFF;
+18 -18
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@@ -172,16 +172,16 @@ struct PokedexView
u16 ownCount; u16 ownCount;
u16 monSpriteIds[MAX_MONS_ON_SCREEN]; u16 monSpriteIds[MAX_MONS_ON_SCREEN];
u16 selectedMonSpriteId; u16 selectedMonSpriteId;
u16 pokeBallRotationStep; s16 pokeBallRotationStep;
u16 pokeBallRotationBackup; s16 pokeBallRotationBackup;
u8 pokeBallRotation; u8 pokeBallRotation;
u8 initialVOffset; u8 initialVOffset;
u8 scrollTimer; u8 scrollTimer;
u8 scrollDirection; u8 scrollDirection;
s16 listVOffset; s16 listVOffset;
s16 listMovingVOffset; s16 listMovingVOffset;
u16 scrollMonIncrement; s16 scrollMonIncrement;
u16 maxScrollTimer; s16 maxScrollTimer;
u16 scrollSpeed; u16 scrollSpeed;
u16 unkArr1[4]; // Cleared, never read u16 unkArr1[4]; // Cleared, never read
u8 filler[8]; u8 filler[8];
@@ -2060,10 +2060,10 @@ static bool8 LoadPokedexListPage(u8 page)
SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->initialVOffset); SetGpuReg(REG_OFFSET_BG2VOFS, sPokedexView->initialVOffset);
ResetBgsAndClearDma3BusyFlags(0); ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sPokedex_BgTemplate, ARRAY_COUNT(sPokedex_BgTemplate)); InitBgsFromTemplates(0, sPokedex_BgTemplate, ARRAY_COUNT(sPokedex_BgTemplate));
SetBgTilemapBuffer(3, AllocZeroed(0x800)); SetBgTilemapBuffer(3, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(2, AllocZeroed(0x800)); SetBgTilemapBuffer(2, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(1, AllocZeroed(0x800)); SetBgTilemapBuffer(1, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(0, AllocZeroed(0x800)); SetBgTilemapBuffer(0, AllocZeroed(BG_SCREEN_SIZE));
DecompressAndLoadBgGfxUsingHeap(3, gPokedexMenu_Gfx, 0x2000, 0, 0); DecompressAndLoadBgGfxUsingHeap(3, gPokedexMenu_Gfx, 0x2000, 0, 0);
CopyToBgTilemapBuffer(1, gPokedexList_Tilemap, 0, 0); CopyToBgTilemapBuffer(1, gPokedexList_Tilemap, 0, 0);
CopyToBgTilemapBuffer(3, gPokedexListUnderlay_Tilemap, 0, 0); CopyToBgTilemapBuffer(3, gPokedexListUnderlay_Tilemap, 0, 0);
@@ -3186,10 +3186,10 @@ static u8 LoadInfoScreen(struct PokedexListItem* item, u8 monSpriteId)
gTasks[taskId].data[5] = 255; gTasks[taskId].data[5] = 255;
ResetBgsAndClearDma3BusyFlags(0); ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sInfoScreen_BgTemplate, ARRAY_COUNT(sInfoScreen_BgTemplate)); InitBgsFromTemplates(0, sInfoScreen_BgTemplate, ARRAY_COUNT(sInfoScreen_BgTemplate));
SetBgTilemapBuffer(3, AllocZeroed(0x800)); SetBgTilemapBuffer(3, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(2, AllocZeroed(0x800)); SetBgTilemapBuffer(2, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(1, AllocZeroed(0x800)); SetBgTilemapBuffer(1, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(0, AllocZeroed(0x800)); SetBgTilemapBuffer(0, AllocZeroed(BG_SCREEN_SIZE));
InitWindows(sInfoScreen_WindowTemplates); InitWindows(sInfoScreen_WindowTemplates);
DeactivateAllTextPrinters(); DeactivateAllTextPrinters();
@@ -3951,8 +3951,8 @@ static void Task_DisplayCaughtMonDexPage(u8 taskId)
ResetOtherVideoRegisters(DISPCNT_BG0_ON); ResetOtherVideoRegisters(DISPCNT_BG0_ON);
ResetBgsAndClearDma3BusyFlags(0); ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sNewEntryInfoScreen_BgTemplate, ARRAY_COUNT(sNewEntryInfoScreen_BgTemplate)); InitBgsFromTemplates(0, sNewEntryInfoScreen_BgTemplate, ARRAY_COUNT(sNewEntryInfoScreen_BgTemplate));
SetBgTilemapBuffer(3, AllocZeroed(0x800)); SetBgTilemapBuffer(3, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(2, AllocZeroed(0x800)); SetBgTilemapBuffer(2, AllocZeroed(BG_SCREEN_SIZE));
InitWindows(sNewEntryInfoScreen_WindowTemplates); InitWindows(sNewEntryInfoScreen_WindowTemplates);
DeactivateAllTextPrinters(); DeactivateAllTextPrinters();
gTasks[taskId].tState = 1; gTasks[taskId].tState = 1;
@@ -4820,10 +4820,10 @@ static void Task_LoadSearchMenu(u8 taskId)
ResetOtherVideoRegisters(0); ResetOtherVideoRegisters(0);
ResetBgsAndClearDma3BusyFlags(0); ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sSearchMenu_BgTemplate, ARRAY_COUNT(sSearchMenu_BgTemplate)); InitBgsFromTemplates(0, sSearchMenu_BgTemplate, ARRAY_COUNT(sSearchMenu_BgTemplate));
SetBgTilemapBuffer(3, AllocZeroed(0x800)); SetBgTilemapBuffer(3, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(2, AllocZeroed(0x800)); SetBgTilemapBuffer(2, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(1, AllocZeroed(0x800)); SetBgTilemapBuffer(1, AllocZeroed(BG_SCREEN_SIZE));
SetBgTilemapBuffer(0, AllocZeroed(0x800)); SetBgTilemapBuffer(0, AllocZeroed(BG_SCREEN_SIZE));
InitWindows(sSearchMenu_WindowTemplate); InitWindows(sSearchMenu_WindowTemplate);
DeactivateAllTextPrinters(); DeactivateAllTextPrinters();
PutWindowTilemap(0); PutWindowTilemap(0);
+1 -1
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@@ -406,7 +406,7 @@ void StartPokemonJump(u16 partyIndex, MainCallback callback)
if (gReceivedRemoteLinkPlayers) if (gReceivedRemoteLinkPlayers)
{ {
gUnknown_02022CFC = Alloc(sizeof(*gUnknown_02022CFC)); gUnknown_02022CFC = Alloc(sizeof(struct PokemonJump1));
if (gUnknown_02022CFC) if (gUnknown_02022CFC)
{ {
ResetTasks(); ResetTasks();
+2 -2
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@@ -2157,7 +2157,7 @@ static void Cb2_EnterPSS(u8 boxOption)
{ {
ResetTasks(); ResetTasks();
sCurrentBoxOption = boxOption; sCurrentBoxOption = boxOption;
sPSSData = Alloc(sizeof(*sPSSData)); sPSSData = Alloc(sizeof(struct PokemonStorageSystemData));
if (sPSSData == NULL) if (sPSSData == NULL)
{ {
SetMainCallback2(Cb2_ExitPSS); SetMainCallback2(Cb2_ExitPSS);
@@ -2177,7 +2177,7 @@ static void Cb2_EnterPSS(u8 boxOption)
static void Cb2_ReturnToPSS(void) static void Cb2_ReturnToPSS(void)
{ {
ResetTasks(); ResetTasks();
sPSSData = Alloc(sizeof(*sPSSData)); sPSSData = Alloc(sizeof(struct PokemonStorageSystemData));
if (sPSSData == NULL) if (sPSSData == NULL)
{ {
SetMainCallback2(Cb2_ExitPSS); SetMainCallback2(Cb2_ExitPSS);
+2 -2
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@@ -317,7 +317,7 @@ static void Task_RunLoopedTask_LinkMode(u8 taskId)
void CB2_InitPokeNav(void) void CB2_InitPokeNav(void)
{ {
gPokenavResources = Alloc(sizeof(*gPokenavResources)); gPokenavResources = Alloc(sizeof(struct PokenavResources));
if (gPokenavResources == NULL) if (gPokenavResources == NULL)
{ {
SetMainCallback2(CB2_ReturnToFieldWithOpenMenu); SetMainCallback2(CB2_ReturnToFieldWithOpenMenu);
@@ -345,7 +345,7 @@ static void CB2_InitPokenavForTutorial(void)
if (gPaletteFade.active) if (gPaletteFade.active)
return; return;
gPokenavResources = Alloc(sizeof(*gPokenavResources)); gPokenavResources = Alloc(sizeof(struct PokenavResources));
if (gPokenavResources == NULL) if (gPokenavResources == NULL)
{ {
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
+1 -1
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@@ -3754,7 +3754,7 @@ static void UR_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str
printerTemplate.y = y; printerTemplate.y = y;
printerTemplate.currentX = x; printerTemplate.currentX = x;
printerTemplate.currentY = y; printerTemplate.currentY = y;
printerTemplate.unk = 0; printerTemplate.style = 0;
gTextFlags.useAlternateDownArrow = FALSE; gTextFlags.useAlternateDownArrow = FALSE;
switch (colorIdx) switch (colorIdx)
+1 -1
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@@ -2121,7 +2121,7 @@ static void Task_ReceiveChatMessage(u8 taskId)
static bool8 TryAllocDisplay(void) static bool8 TryAllocDisplay(void)
{ {
sDisplay = Alloc(sizeof(*sDisplay)); sDisplay = Alloc(sizeof(struct UnionRoomChatDisplay));
if (sDisplay && TryAllocSprites()) if (sDisplay && TryAllocSprites())
{ {
ResetBgsAndClearDma3BusyFlags(0); ResetBgsAndClearDma3BusyFlags(0);
+3 -3
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@@ -237,7 +237,7 @@ static void PrintHeaderTexts(void)
FillWindowPixelBuffer(1, PIXEL_FILL(0)); FillWindowPixelBuffer(1, PIXEL_FILL(0));
FillWindowPixelBuffer(2, PIXEL_FILL(0)); FillWindowPixelBuffer(2, PIXEL_FILL(0));
WCSS_AddTextPrinterParameterized(0, 1, sHeaderTexts[0], GetStringCenterAlignXOffset(1, sHeaderTexts[0], 0xC0), 6, COLORMODE_GREEN); WCSS_AddTextPrinterParameterized(0, 1, sHeaderTexts[0], GetStringCenterAlignXOffset(1, sHeaderTexts[0], 0xC0), 6, COLORMODE_GREEN);
for (i = 0; i < (int)ARRAY_COUNT(*sHeaderTexts) - 1; i++) for (i = 0; i < (int)ARRAY_COUNT(sHeaderTexts[0]) - 1; i++)
{ {
WCSS_AddTextPrinterParameterized(1, 1, sHeaderTexts[i + 1], 0, 30 * i + 8, COLORMODE_WHITE_LGRAY); WCSS_AddTextPrinterParameterized(1, 1, sHeaderTexts[i + 1], 0, 30 * i + 8, COLORMODE_WHITE_LGRAY);
} }
@@ -362,12 +362,12 @@ static u32 CountPlayersInGroupAndGetActivity(struct UnkStruct_x20 * unk20, u32 *
{ {
if (group_players(i) == 0) if (group_players(i) == 0)
{ {
k = 0; k = 0; //Should just be 1 without the increment after the loop ends but that doesn't match.
for (j = 0; j < RFU_CHILD_MAX; j++) for (j = 0; j < RFU_CHILD_MAX; j++)
{ {
if (unk20->gname_uname.gname.child_sprite_gender[j] != 0) k++; if (unk20->gname_uname.gname.child_sprite_gender[j] != 0) k++;
} }
k++; k++; //See above comment.
groupCounts[group_type(i)] += k; groupCounts[group_type(i)] += k;
} }
else else