Sync bg_event macros with pokeruby
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@@ -13,7 +13,7 @@ AbandonedShip_Corridors_B1F_MapWarps: @ 8536838
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warp_def 8, 2, 3, 9, MAP_ABANDONED_SHIP_CORRIDORS_1F
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AbandonedShip_Corridors_B1F_MapBGEvents: @ 8536878
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bg_event 11, 4, 3, 0, 0, AbandonedShip_Corridors_B1F_EventScript_237DC8
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bg_event 11, 4, 3, BG_EVENT_PLAYER_FACING_ANY, AbandonedShip_Corridors_B1F_EventScript_237DC8
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AbandonedShip_Corridors_B1F_MapEvents:: @ 8536884
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map_events AbandonedShip_Corridors_B1F_EventObjects, AbandonedShip_Corridors_B1F_MapWarps, 0x0, AbandonedShip_Corridors_B1F_MapBGEvents
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