Sync bg_event macros with pokeruby
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@@ -13,11 +13,11 @@ DewfordTown_MapWarps: @ 85279DC
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warp_def 8, 8, 0, 0, MAP_DEWFORD_TOWN_HOUSE2
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DewfordTown_MapBGEvents: @ 8527A04
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bg_event 10, 10, 0, 0, 0, DewfordTown_EventScript_1E95BA
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bg_event 11, 16, 0, 0, 0, DewfordTown_EventScript_1E95C3
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bg_event 4, 10, 0, 1, 0, DewfordTown_EventScript_271E73
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bg_event 3, 10, 0, 1, 0, DewfordTown_EventScript_271E73
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bg_event 2, 4, 0, 0, 0, DewfordTown_EventScript_1E95CC
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bg_event 10, 10, 0, BG_EVENT_PLAYER_FACING_ANY, DewfordTown_EventScript_1E95BA
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bg_event 11, 16, 0, BG_EVENT_PLAYER_FACING_ANY, DewfordTown_EventScript_1E95C3
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bg_event 4, 10, 0, BG_EVENT_PLAYER_FACING_NORTH, DewfordTown_EventScript_271E73
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bg_event 3, 10, 0, BG_EVENT_PLAYER_FACING_NORTH, DewfordTown_EventScript_271E73
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bg_event 2, 4, 0, BG_EVENT_PLAYER_FACING_ANY, DewfordTown_EventScript_1E95CC
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DewfordTown_MapEvents:: @ 8527A40
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map_events DewfordTown_EventObjects, DewfordTown_MapWarps, 0x0, DewfordTown_MapBGEvents
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