Sync bg_event macros with pokeruby
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@@ -14,8 +14,8 @@ DewfordTown_Hall_MapWarps: @ 852DD20
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warp_def 6, 8, 0, 0, MAP_DEWFORD_TOWN
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DewfordTown_Hall_MapBGEvents: @ 852DD30
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bg_event 0, 1, 3, 0, 0, DewfordTown_Hall_EventScript_1FD590
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bg_event 7, 1, 3, 0, 0, DewfordTown_Hall_EventScript_1FD5A0
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bg_event 0, 1, 3, BG_EVENT_PLAYER_FACING_ANY, DewfordTown_Hall_EventScript_1FD590
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bg_event 7, 1, 3, BG_EVENT_PLAYER_FACING_ANY, DewfordTown_Hall_EventScript_1FD5A0
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DewfordTown_Hall_MapEvents:: @ 852DD48
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map_events DewfordTown_Hall_EventObjects, DewfordTown_Hall_MapWarps, 0x0, DewfordTown_Hall_MapBGEvents
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