Sync bg_event macros with pokeruby
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@@ -10,7 +10,7 @@ FallarborTown_BattleTentLobby_MapWarps: @ 852E3E8
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warp_def 7, 9, 0, 1, MAP_FALLARBOR_TOWN
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FallarborTown_BattleTentLobby_MapBGEvents: @ 852E3F8
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bg_event 4, 5, 0, 0, 0, FallarborTown_BattleTentLobby_EventScript_20024F
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bg_event 4, 5, 0, BG_EVENT_PLAYER_FACING_ANY, FallarborTown_BattleTentLobby_EventScript_20024F
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FallarborTown_BattleTentLobby_MapEvents:: @ 852E404
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map_events FallarborTown_BattleTentLobby_EventObjects, FallarborTown_BattleTentLobby_MapWarps, 0x0, FallarborTown_BattleTentLobby_MapBGEvents
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