Sync bg_event macros with pokeruby
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@@ -13,8 +13,8 @@ FortreeCity_Gym_MapWarps: @ 8530D58
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warp_def 16, 24, 0, 2, MAP_FORTREE_CITY
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FortreeCity_Gym_MapBGEvents: @ 8530D68
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bg_event 14, 21, 0, 1, 0, FortreeCity_Gym_EventScript_216751
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bg_event 17, 21, 0, 1, 0, FortreeCity_Gym_EventScript_216761
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bg_event 14, 21, 0, BG_EVENT_PLAYER_FACING_NORTH, FortreeCity_Gym_EventScript_216751
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bg_event 17, 21, 0, BG_EVENT_PLAYER_FACING_NORTH, FortreeCity_Gym_EventScript_216761
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FortreeCity_Gym_MapEvents:: @ 8530D80
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map_events FortreeCity_Gym_EventObjects, FortreeCity_Gym_MapWarps, 0x0, FortreeCity_Gym_MapBGEvents
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