Sync bg_event macros with pokeruby
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@@ -13,7 +13,7 @@ LilycoveCity_DepartmentStore_1F_MapWarps: @ 853211C
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warp_def 2, 1, 0, 0, MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR
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LilycoveCity_DepartmentStore_1F_MapBGEvents: @ 853213C
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bg_event 0, 8, 0, 1, 0, LilycoveCity_DepartmentStore_1F_EventScript_21F85D
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bg_event 0, 8, 0, BG_EVENT_PLAYER_FACING_NORTH, LilycoveCity_DepartmentStore_1F_EventScript_21F85D
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LilycoveCity_DepartmentStore_1F_MapEvents:: @ 8532148
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map_events LilycoveCity_DepartmentStore_1F_EventObjects, LilycoveCity_DepartmentStore_1F_MapWarps, 0x0, LilycoveCity_DepartmentStore_1F_MapBGEvents
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