Sync bg_event macros with pokeruby
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@@ -7,8 +7,8 @@ RustboroCity_DevonCorp_3F_MapWarps: @ 8530504
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warp_def 2, 1, 0, 1, MAP_RUSTBORO_CITY_DEVON_CORP_2F
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RustboroCity_DevonCorp_3F_MapBGEvents: @ 853050C
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bg_event 1, 5, 3, 0, 0, RustboroCity_DevonCorp_3F_EventScript_212600
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bg_event 1, 7, 3, 0, 0, RustboroCity_DevonCorp_3F_EventScript_212600
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bg_event 1, 5, 3, BG_EVENT_PLAYER_FACING_ANY, RustboroCity_DevonCorp_3F_EventScript_212600
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bg_event 1, 7, 3, BG_EVENT_PLAYER_FACING_ANY, RustboroCity_DevonCorp_3F_EventScript_212600
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RustboroCity_DevonCorp_3F_MapEvents:: @ 8530524
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map_events RustboroCity_DevonCorp_3F_EventObjects, RustboroCity_DevonCorp_3F_MapWarps, 0x0, RustboroCity_DevonCorp_3F_MapBGEvents
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