decompile window.s
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8
include/malloc.h
Normal file
8
include/malloc.h
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@@ -0,0 +1,8 @@
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#ifndef GUARD_MALLOC_H
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#define GUARD_MALLOC_H
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void *Alloc(u32 size);
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void *AllocZeroed(u32 size);
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void Free(void *pointer);
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#endif // GUARD_MALLOC_H
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@@ -1,6 +1,20 @@
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#ifndef GUARD_WINDOW_H
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#define GUARD_WINDOW_H
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#define WINDOWS_MAX 32
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enum
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{
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WINDOW_PRIORITY,
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WINDOW_TILEMAP_LEFT,
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WINDOW_TILEMAP_TOP,
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WINDOW_WIDTH,
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WINDOW_HEIGHT,
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WINDOW_PALETTE_NUM,
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WINDOW_BASE_BLOCK,
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WINDOW_TILE_DATA
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};
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struct WindowTemplate
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{
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u8 priority;
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@@ -18,4 +32,6 @@ struct Window
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u8 *tileData;
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};
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extern struct Window gWindows[WINDOWS_MAX];
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#endif // GUARD_WINDOW_H
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