Undo PokeCodec's PRs
This commit undoes most of PokeCodec's PRs after the debate in chat. Some harmless or completely superseded PRs have been left alone, as there is not much benefit in attempting to undo them. Reverts #1104, #1108, #1115, #1118, #1119, #1124, #1126, #1127, #1132, #1136, #1137, #1139, #1140, #1144, #1148, #1149, #1150, #1153, #1155, #1177, #1179, #1180, #1181, #1182 and #1183.
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+11
-11
@@ -124,22 +124,22 @@ struct ProtectStruct
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u32 flinchImmobility:1;
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u32 notFirstStrike:1;
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u32 palaceUnableToUseMove:1;
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s32 physicalDmg;
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s32 specialDmg;
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u32 physicalDmg;
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u32 specialDmg;
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u8 physicalBattlerId;
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u8 specialBattlerId;
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};
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struct SpecialStatus
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{
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u32 statLowered:1;
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u32 lightningRodRedirected:1;
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u32 restoredBattlerSprite: 1;
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u32 intimidatedMon:1;
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u32 traced:1;
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u32 ppNotAffectedByPressure:1;
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u32 flag40:1;
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u32 focusBanded:1;
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u8 statLowered:1;
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u8 lightningRodRedirected:1;
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u8 restoredBattlerSprite: 1;
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u8 intimidatedMon:1;
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u8 traced:1;
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u8 ppNotAffectedByPressure:1;
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u8 flag40:1;
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u8 focusBanded:1;
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s32 dmg;
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s32 physicalDmg;
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s32 specialDmg;
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@@ -254,7 +254,7 @@ struct BattleResults
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u16 playerMon2Species; // 0x26
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u16 caughtMonSpecies; // 0x28
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u8 caughtMonNick[POKEMON_NAME_LENGTH + 1]; // 0x2A
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u8 filler35; // 0x35
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u8 filler35[1]; // 0x35
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u8 catchAttempts[11]; // 0x36
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};
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