Undo PokeCodec's PRs

This commit undoes most of PokeCodec's PRs after the debate in chat. Some
harmless or completely superseded PRs have been left alone, as there is not
much benefit in attempting to undo them.

Reverts #1104, #1108, #1115, #1118, #1119, #1124, #1126, #1127, #1132, #1136,
#1137, #1139, #1140, #1144, #1148, #1149, #1150, #1153, #1155, #1177, #1179,
#1180, #1181, #1182 and #1183.
This commit is contained in:
aaaaaa123456789
2020-09-13 04:22:50 -03:00
parent 58a2b62bae
commit 7dc95a0103
149 changed files with 6786 additions and 3108 deletions
+75 -36
View File
@@ -22,7 +22,8 @@ u8 gMPlayMemAccArea[0x10];
u32 MidiKeyToFreq(struct WaveData *wav, u8 key, u8 fineAdjust)
{
u32 val1, val2;
u32 val1;
u32 val2;
u32 fineAdjustShifted = fineAdjust << 24;
if (key > 178)
@@ -314,7 +315,7 @@ void MPlayExtender(struct CgbChannel *cgbChans)
void MusicPlayerJumpTableCopy(void)
{
asm("svc 0x2A");
asm("swi 0x2A");
}
void ClearChain(void *x)
@@ -351,25 +352,25 @@ void SoundInit(struct SoundInfo *soundInfo)
| SOUND_ALL_MIX_FULL;
REG_SOUNDBIAS_H = (REG_SOUNDBIAS_H & 0x3F) | 0x40;
REG_DMA1SAD = (u32)soundInfo->pcmBuffer;
REG_DMA1DAD = (u32)&REG_FIFO_A;
REG_DMA2SAD = (u32)soundInfo->pcmBuffer + PCM_DMA_BUF_SIZE;
REG_DMA2DAD = (u32)&REG_FIFO_B;
REG_DMA1SAD = (s32)soundInfo->pcmBuffer;
REG_DMA1DAD = (s32)&REG_FIFO_A;
REG_DMA2SAD = (s32)soundInfo->pcmBuffer + PCM_DMA_BUF_SIZE;
REG_DMA2DAD = (s32)&REG_FIFO_B;
SOUND_INFO_PTR = soundInfo;
CpuFill32(0, soundInfo, sizeof(struct SoundInfo));
soundInfo->maxChans = 8;
soundInfo->masterVolume = 15;
soundInfo->plynote = ply_note;
soundInfo->plynote = (u32)ply_note;
soundInfo->CgbSound = DummyFunc;
soundInfo->CgbOscOff = (void (*)(u8))DummyFunc;
soundInfo->MidiKeyToCgbFreq = (u32 (*)(u8, u8, u8))DummyFunc;
soundInfo->ExtVolPit = (void (*)(struct MusicPlayerInfo *, struct MusicPlayerTrack *))DummyFunc;
soundInfo->ExtVolPit = (u32)DummyFunc;
MPlayJumpTableCopy(gMPlayJumpTable);
soundInfo->MPlayJumpTable = (void (**)())gMPlayJumpTable;
soundInfo->MPlayJumpTable = (u32)gMPlayJumpTable;
SampleFreqSet(SOUND_MODE_FREQ_13379);
@@ -380,7 +381,7 @@ void SampleFreqSet(u32 freq)
{
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
freq = (freq & SOUND_MODE_FREQ) >> SOUND_MODE_FREQ_SHIFT;
freq = (freq & 0xF0000) >> 16;
soundInfo->freq = freq;
soundInfo->pcmSamplesPerVBlank = gPcmSamplesPerVBlankTable[freq - 1];
soundInfo->pcmDmaPeriod = PCM_DMA_BUF_SIZE / soundInfo->pcmSamplesPerVBlank;
@@ -431,9 +432,14 @@ void m4aSoundMode(u32 mode)
soundInfo->maxChans = temp >> SOUND_MODE_MAXCHN_SHIFT;
for (temp = MAX_DIRECTSOUND_CHANNELS, chan = soundInfo->chans; temp != 0; temp--,chan++)
temp = MAX_DIRECTSOUND_CHANNELS;
chan = &soundInfo->chans[0];
while (temp != 0)
{
chan->status = 0;
temp--;
chan++;
}
}
@@ -463,28 +469,37 @@ void m4aSoundMode(u32 mode)
void SoundClear(void)
{
s32 i;
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
struct SoundChannel *chan;
s32 i;
void *chan;
if (soundInfo->ident != ID_NUMBER)
return;
soundInfo->ident++;
for (i = MAX_DIRECTSOUND_CHANNELS, chan = soundInfo->chans; i > 0; i--,chan++)
i = MAX_DIRECTSOUND_CHANNELS;
chan = &soundInfo->chans[0];
while (i > 0)
{
chan->status = 0;
((struct SoundChannel *)chan)->status = 0;
i--;
chan = (void *)((s32)chan + sizeof(struct SoundChannel));
}
chan = (struct SoundChannel *)soundInfo->cgbChans;
chan = soundInfo->cgbChans;
if (chan)
{
for (i=1; i<=4; i++,chan++)
i = 1;
while (i <= 4)
{
soundInfo->CgbOscOff(i);
chan->status = 0;
((struct CgbChannel *)chan)->sf = 0;
i++;
chan = (void *)((s32)chan + sizeof(struct CgbChannel));
}
}
@@ -495,20 +510,21 @@ void m4aSoundVSyncOff(void)
{
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
if (soundInfo->ident < ID_NUMBER || soundInfo->ident > ID_NUMBER + 1)
return;
soundInfo->ident += 10;
if (soundInfo->ident >= ID_NUMBER && soundInfo->ident <= ID_NUMBER + 1)
{
soundInfo->ident += 10;
if (REG_DMA1CNT & (DMA_REPEAT << 16))
REG_DMA1CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
if (REG_DMA1CNT & (DMA_REPEAT << 16))
REG_DMA1CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
if (REG_DMA2CNT & (DMA_REPEAT << 16))
REG_DMA2CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
if (REG_DMA2CNT & (DMA_REPEAT << 16))
REG_DMA2CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
REG_DMA1CNT_H = DMA_32BIT;
REG_DMA2CNT_H = DMA_32BIT;
REG_DMA1CNT_H = DMA_32BIT;
REG_DMA2CNT_H = DMA_32BIT;
CpuFill32(0, soundInfo->pcmBuffer, sizeof(soundInfo->pcmBuffer));
CpuFill32(0, soundInfo->pcmBuffer, sizeof(soundInfo->pcmBuffer));
}
}
void m4aSoundVSyncOn(void)
@@ -564,7 +580,7 @@ void MPlayOpen(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track
}
soundInfo->intp = (u32)mplayInfo;
soundInfo->func = MPlayMain;
soundInfo->func = (u32)MPlayMain;
soundInfo->ident = ID_NUMBER;
mplayInfo->ident = ID_NUMBER;
}
@@ -598,21 +614,28 @@ void MPlayStart(struct MusicPlayerInfo *mplayInfo, struct SongHeader *songHeader
mplayInfo->tempoC = 0;
mplayInfo->fadeOI = 0;
for (i = 0, track = mplayInfo->tracks; i < songHeader->trackCount && i < mplayInfo->trackCount; i++, track++)
i = 0;
track = mplayInfo->tracks;
while (i < songHeader->trackCount && i < mplayInfo->trackCount)
{
TrackStop(mplayInfo, track);
track->flags = MPT_FLG_EXIST | MPT_FLG_START;
track->chan = 0;
track->cmdPtr = songHeader->part[i];
i++;
track++;
}
for (; i < mplayInfo->trackCount; i++, track++)
while (i < mplayInfo->trackCount)
{
TrackStop(mplayInfo, track);
track->flags = 0;
i++;
track++;
}
if (songHeader->reverb & SOUND_MODE_REVERB_SET)
if (songHeader->reverb & 0x80)
m4aSoundMode(songHeader->reverb);
mplayInfo->ident = ID_NUMBER;
@@ -630,9 +653,14 @@ void m4aMPlayStop(struct MusicPlayerInfo *mplayInfo)
mplayInfo->ident++;
mplayInfo->status |= MUSICPLAYER_STATUS_PAUSE;
for (i = mplayInfo->trackCount, track = mplayInfo->tracks; i > 0; i--, track++)
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
while (i > 0)
{
TrackStop(mplayInfo, track);
i--;
track++;
}
mplayInfo->ident = ID_NUMBER;
@@ -676,8 +704,10 @@ void FadeOutBody(struct MusicPlayerInfo *mplayInfo)
if ((s16)(mplayInfo->fadeOV & mask) <= 0)
{
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
for (i = mplayInfo->trackCount, track = mplayInfo->tracks; i > 0; i--, track++)
while (i > 0)
{
u32 val;
@@ -689,6 +719,9 @@ void FadeOutBody(struct MusicPlayerInfo *mplayInfo)
if (!val)
track->flags = 0;
i--;
track++;
}
if (mplayInfo->fadeOV & TEMPORARY_FADE)
@@ -701,7 +734,10 @@ void FadeOutBody(struct MusicPlayerInfo *mplayInfo)
}
}
for (i = mplayInfo->trackCount, track = mplayInfo->tracks; i > 0; i--, track++)
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
while (i > 0)
{
if (track->flags & MPT_FLG_EXIST)
{
@@ -710,6 +746,9 @@ void FadeOutBody(struct MusicPlayerInfo *mplayInfo)
track->volX = (fadeOV >> FADE_VOL_SHIFT);
track->flags |= MPT_FLG_VOLCHG;
}
i--;
track++;
}
}
@@ -717,7 +756,7 @@ void TrkVolPitSet(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *tr
{
if (track->flags & MPT_FLG_VOLSET)
{
u32 x;
s32 x;
s32 y;
x = (u32)(track->vol * track->volX) >> 5;