Undo PokeCodec's PRs

This commit undoes most of PokeCodec's PRs after the debate in chat. Some
harmless or completely superseded PRs have been left alone, as there is not
much benefit in attempting to undo them.

Reverts #1104, #1108, #1115, #1118, #1119, #1124, #1126, #1127, #1132, #1136,
#1137, #1139, #1140, #1144, #1148, #1149, #1150, #1153, #1155, #1177, #1179,
#1180, #1181, #1182 and #1183.
This commit is contained in:
aaaaaa123456789
2020-09-13 04:22:50 -03:00
parent 58a2b62bae
commit 7dc95a0103
149 changed files with 6786 additions and 3108 deletions
+8 -8
View File
@@ -183,7 +183,7 @@ bool8 AdjustQuantityAccordingToDPadInput(s16 *arg0, u16 arg1)
{
s16 valBefore = (*arg0);
if (JOY_REPEAT(DPAD_ANY) == DPAD_UP)
if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
{
(*arg0)++;
if ((*arg0) > arg1)
@@ -199,7 +199,7 @@ bool8 AdjustQuantityAccordingToDPadInput(s16 *arg0, u16 arg1)
return TRUE;
}
}
else if (JOY_REPEAT(DPAD_ANY) == DPAD_DOWN)
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
{
(*arg0)--;
if ((*arg0) <= 0)
@@ -215,7 +215,7 @@ bool8 AdjustQuantityAccordingToDPadInput(s16 *arg0, u16 arg1)
return TRUE;
}
}
else if (JOY_REPEAT(DPAD_ANY) == DPAD_RIGHT)
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_RIGHT)
{
(*arg0) += 10;
if ((*arg0) > arg1)
@@ -231,7 +231,7 @@ bool8 AdjustQuantityAccordingToDPadInput(s16 *arg0, u16 arg1)
return TRUE;
}
}
else if (JOY_REPEAT(DPAD_ANY) == DPAD_LEFT)
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_LEFT)
{
(*arg0) -= 10;
if ((*arg0) <= 0)
@@ -255,9 +255,9 @@ u8 GetLRKeysPressed(void)
{
if (gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)
{
if (JOY_NEW(L_BUTTON))
if (gMain.newKeys & L_BUTTON)
return MENU_L_PRESSED;
if (JOY_NEW(R_BUTTON))
if (gMain.newKeys & R_BUTTON)
return MENU_R_PRESSED;
}
@@ -268,9 +268,9 @@ u8 GetLRKeysPressedAndHeld(void)
{
if (gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)
{
if (JOY_REPEAT(L_BUTTON))
if (gMain.newAndRepeatedKeys & L_BUTTON)
return MENU_L_PRESSED;
if (JOY_REPEAT(R_BUTTON))
if (gMain.newAndRepeatedKeys & R_BUTTON)
return MENU_R_PRESSED;
}