Undo PokeCodec's PRs

This commit undoes most of PokeCodec's PRs after the debate in chat. Some
harmless or completely superseded PRs have been left alone, as there is not
much benefit in attempting to undo them.

Reverts #1104, #1108, #1115, #1118, #1119, #1124, #1126, #1127, #1132, #1136,
#1137, #1139, #1140, #1144, #1148, #1149, #1150, #1153, #1155, #1177, #1179,
#1180, #1181, #1182 and #1183.
This commit is contained in:
aaaaaa123456789
2020-09-13 04:22:50 -03:00
parent 58a2b62bae
commit 7dc95a0103
149 changed files with 6786 additions and 3108 deletions
+6 -3
View File
@@ -2884,10 +2884,13 @@ static void sub_8181C2C(struct Sprite *sprite)
}
else
{
#ifndef NONMATCHING
register s32 var asm("r4") = sUnknown_03001240[sprite->data[0]].field_8;
#else
s32 var = sUnknown_03001240[sprite->data[0]].field_8;
#endif
const s16 var = sUnknown_03001240[sprite->data[0]].field_8;
sprite->pos2.x = var * ((counter % 128) * 8) / 128 + 8 * -var; //Should be - 8 * var instead of + 8 * -var, but that doesn't match
sprite->pos2.x = (var << 3) * (counter % 128) / 128 - (sUnknown_03001240[sprite->data[0]].field_8 * 8);
sprite->pos2.y = -(Sin(counter % 128, 8));
}