Undo PokeCodec's PRs
This commit undoes most of PokeCodec's PRs after the debate in chat. Some harmless or completely superseded PRs have been left alone, as there is not much benefit in attempting to undo them. Reverts #1104, #1108, #1115, #1118, #1119, #1124, #1126, #1127, #1132, #1136, #1137, #1139, #1140, #1144, #1148, #1149, #1150, #1153, #1155, #1177, #1179, #1180, #1181, #1182 and #1183.
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+4
-4
@@ -795,7 +795,7 @@ static void Task_SetClock_HandleInput(u8 taskId)
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{
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gTasks[taskId].tMinuteHandAngle = gTasks[taskId].tMinutes * 6;
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gTasks[taskId].tHourHandAngle = (gTasks[taskId].tHours % 12) * 30 + (gTasks[taskId].tMinutes / 10) * 5;
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if (JOY_NEW(A_BUTTON))
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if (gMain.newKeys & A_BUTTON)
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{
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gTasks[taskId].func = Task_SetClock_AskConfirm;
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}
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@@ -803,10 +803,10 @@ static void Task_SetClock_HandleInput(u8 taskId)
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{
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gTasks[taskId].tMoveDir = MOVE_NONE;
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if (JOY_HELD(DPAD_LEFT))
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if (gMain.heldKeys & DPAD_LEFT)
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gTasks[taskId].tMoveDir = MOVE_BACKWARD;
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if (JOY_HELD(DPAD_RIGHT))
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if (gMain.heldKeys & DPAD_RIGHT)
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gTasks[taskId].tMoveDir = MOVE_FORWARD;
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if (gTasks[taskId].tMoveDir != MOVE_NONE)
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@@ -878,7 +878,7 @@ static void Task_ViewClock_WaitFadeIn(u8 taskId)
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static void Task_ViewClock_HandleInput(u8 taskId)
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{
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InitClockWithRtc(taskId);
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if (JOY_NEW(A_BUTTON | B_BUTTON))
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if (gMain.newKeys & (A_BUTTON | B_BUTTON))
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gTasks[taskId].func = Task_ViewClock_FadeOut;
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}
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