Make frontier util compile

This commit is contained in:
DizzyEggg
2018-10-30 22:17:03 +01:00
parent 90ef269426
commit 7de1c4bd14
18 changed files with 318 additions and 69 deletions
+9 -9
View File
@@ -27,7 +27,7 @@ void sub_8195980(void)
gSaveBlock2Ptr->frontier.field_CA9_a = 0;
gSaveBlock2Ptr->frontier.field_CA9_b = 0;
if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode]))
gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] = 0;
gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = 0;
saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
gTrainerBattleOpponent_A = 0;
@@ -44,7 +44,7 @@ void sub_8195A38(void)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_DC4[1];
break;
case 1:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode];
gSpecialVar_Result = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode];
break;
case 2:
gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode]) != 0);
@@ -63,7 +63,7 @@ void sub_8195AE4(void)
gSaveBlock2Ptr->frontier.field_DC4[1] = gSpecialVar_0x8006;
break;
case 1:
gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] = gSpecialVar_0x8006;
gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006;
break;
case 2:
if (gSpecialVar_0x8006)
@@ -79,9 +79,9 @@ void sub_8195BB0(void)
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
if (gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] < 50)
if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 50)
gSpecialVar_Result = Random() % 3;
else if (gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] < 99)
else if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 99)
gSpecialVar_Result = 3;
else
gSpecialVar_Result = 4;
@@ -105,14 +105,14 @@ void sub_8195C7C(void)
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
if (gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode] < 9999)
if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 9999)
{
u16 wat = 0;
gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode]++;
gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]++;
if (lvlMode < gSaveBlock2Ptr->frontier.field_DD0[battleMode][lvlMode])
wat = 1;
if (gSaveBlock2Ptr->frontier.field_DC8[battleMode][wat] != 0)
gSaveBlock2Ptr->frontier.field_DD0[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.field_DC8[battleMode][lvlMode];
if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][wat] != 0)
gSaveBlock2Ptr->frontier.field_DD0[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode];
}
}
*/