Make frontier util compile
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+30
-30
@@ -2158,73 +2158,73 @@ void sub_8139F20(void)
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case 1:
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case 2:
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case 3:
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if (gSaveBlock2Ptr->frontier.winStreaks[var][0] >= gSaveBlock2Ptr->frontier.winStreaks[var][1])
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if (gSaveBlock2Ptr->frontier.towerWinStreaks[var][0] >= gSaveBlock2Ptr->frontier.towerWinStreaks[var][1])
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{
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unk = gSaveBlock2Ptr->frontier.winStreaks[var][0];
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unk = gSaveBlock2Ptr->frontier.towerWinStreaks[var][0];
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}
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else
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{
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unk = gSaveBlock2Ptr->frontier.winStreaks[var][1];
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unk = gSaveBlock2Ptr->frontier.towerWinStreaks[var][1];
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}
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break;
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case 4:
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if (gSaveBlock2Ptr->frontier.field_D0C[0][0] >= gSaveBlock2Ptr->frontier.field_D0C[0][1])
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if (gSaveBlock2Ptr->frontier.domeWinStreaks[0][0] >= gSaveBlock2Ptr->frontier.domeWinStreaks[0][1])
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{
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unk = gSaveBlock2Ptr->frontier.field_D0C[0][0];
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unk = gSaveBlock2Ptr->frontier.domeWinStreaks[0][0];
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}
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else
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{
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unk = gSaveBlock2Ptr->frontier.field_D0C[0][1];
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unk = gSaveBlock2Ptr->frontier.domeWinStreaks[0][1];
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}
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break;
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case 5:
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if (gSaveBlock2Ptr->frontier.field_DE2[0][0] >= gSaveBlock2Ptr->frontier.field_DE2[0][1])
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if (gSaveBlock2Ptr->frontier.factoryWinStreaks[0][0] >= gSaveBlock2Ptr->frontier.factoryWinStreaks[0][1])
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{
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unk = gSaveBlock2Ptr->frontier.field_DE2[0][0];
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unk = gSaveBlock2Ptr->frontier.factoryWinStreaks[0][0];
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}
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else
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{
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unk = gSaveBlock2Ptr->frontier.field_DE2[0][1];
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unk = gSaveBlock2Ptr->frontier.factoryWinStreaks[0][1];
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}
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break;
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case 6:
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if (gSaveBlock2Ptr->frontier.field_DC8[0][0] >= gSaveBlock2Ptr->frontier.field_DC8[0][1])
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if (gSaveBlock2Ptr->frontier.palaceWinStreaks[0][0] >= gSaveBlock2Ptr->frontier.palaceWinStreaks[0][1])
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{
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unk = gSaveBlock2Ptr->frontier.field_DC8[0][0];
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unk = gSaveBlock2Ptr->frontier.palaceWinStreaks[0][0];
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}
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else
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{
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unk = gSaveBlock2Ptr->frontier.field_DC8[0][1];
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unk = gSaveBlock2Ptr->frontier.palaceWinStreaks[0][1];
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}
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break;
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case 7:
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if (gSaveBlock2Ptr->frontier.field_DDA[0] >= gSaveBlock2Ptr->frontier.field_DDA[1])
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if (gSaveBlock2Ptr->frontier.arenaWinStreaks[0] >= gSaveBlock2Ptr->frontier.arenaWinStreaks[1])
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{
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unk = gSaveBlock2Ptr->frontier.field_DDA[0];
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unk = gSaveBlock2Ptr->frontier.arenaWinStreaks[0];
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}
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else
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{
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unk = gSaveBlock2Ptr->frontier.field_DDA[1];
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unk = gSaveBlock2Ptr->frontier.arenaWinStreaks[1];
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}
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break;
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case 8:
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if (gSaveBlock2Ptr->frontier.field_E04[0] >= gSaveBlock2Ptr->frontier.field_E04[1])
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if (gSaveBlock2Ptr->frontier.pikeWinStreaks[0] >= gSaveBlock2Ptr->frontier.pikeWinStreaks[1])
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{
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unk = gSaveBlock2Ptr->frontier.field_E04[0];
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unk = gSaveBlock2Ptr->frontier.pikeWinStreaks[0];
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}
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else
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{
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unk = gSaveBlock2Ptr->frontier.field_E04[1];
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unk = gSaveBlock2Ptr->frontier.pikeWinStreaks[1];
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}
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break;
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case 9:
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if (gSaveBlock2Ptr->frontier.field_E1A[0] >= gSaveBlock2Ptr->frontier.field_E1A[1])
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if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[0] >= gSaveBlock2Ptr->frontier.pyramidWinStreaks[1])
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{
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unk = gSaveBlock2Ptr->frontier.field_E1A[0];
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unk = gSaveBlock2Ptr->frontier.pyramidWinStreaks[0];
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}
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else
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{
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unk = gSaveBlock2Ptr->frontier.field_E1A[1];
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unk = gSaveBlock2Ptr->frontier.pyramidWinStreaks[1];
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}
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break;
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}
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@@ -2253,7 +2253,7 @@ void sub_813A080(void)
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for (i = 0; i < 9; i++)
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{
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if (gUnknown_085B2CDC[i] > gSaveBlock2Ptr->frontier.winStreaks[battleMode][lvlMode])
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if (gUnknown_085B2CDC[i] > gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode])
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{
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gSpecialVar_0x8005 = 4;
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gSpecialVar_0x8006 = i + 5;
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@@ -2997,7 +2997,7 @@ void sub_813A8FC(void)
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{
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u8 string[32];
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u32 x;
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StringCopy(ConvertIntToDecimalStringN(string, gSaveBlock2Ptr->frontier.frontierBattlePoints, STR_CONV_MODE_RIGHT_ALIGN, 4), gText_BP);
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StringCopy(ConvertIntToDecimalStringN(string, gSaveBlock2Ptr->frontier.battlePoints, STR_CONV_MODE_RIGHT_ALIGN, 4), gText_BP);
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x = GetStringRightAlignXOffset(1, string, 48);
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AddTextPrinterParameterized(gUnknown_0203AB6D, 1, string, x, 1, 0, NULL);
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}
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@@ -3028,31 +3028,31 @@ void sub_813A988(void)
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void sub_813A9A4(void)
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{
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if (gSaveBlock2Ptr->frontier.frontierBattlePoints < gSpecialVar_0x8004)
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if (gSaveBlock2Ptr->frontier.battlePoints < gSpecialVar_0x8004)
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{
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gSaveBlock2Ptr->frontier.frontierBattlePoints = 0;
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gSaveBlock2Ptr->frontier.battlePoints = 0;
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}
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else
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{
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gSaveBlock2Ptr->frontier.frontierBattlePoints -= gSpecialVar_0x8004;
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gSaveBlock2Ptr->frontier.battlePoints -= gSpecialVar_0x8004;
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}
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}
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void sub_813A9D0(void)
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{
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if (gSaveBlock2Ptr->frontier.frontierBattlePoints + gSpecialVar_0x8004 > 0x270F)
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if (gSaveBlock2Ptr->frontier.battlePoints + gSpecialVar_0x8004 > 9999)
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{
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gSaveBlock2Ptr->frontier.frontierBattlePoints = 0x270f;
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gSaveBlock2Ptr->frontier.battlePoints = 9999;
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}
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else
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{
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gSaveBlock2Ptr->frontier.frontierBattlePoints = gSaveBlock2Ptr->frontier.frontierBattlePoints + gSpecialVar_0x8004;
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gSaveBlock2Ptr->frontier.battlePoints = gSaveBlock2Ptr->frontier.battlePoints + gSpecialVar_0x8004;
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}
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}
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u16 sub_813AA04(void)
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{
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return gSaveBlock2Ptr->frontier.frontierBattlePoints;
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return gSaveBlock2Ptr->frontier.battlePoints;
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}
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void sub_813AA18(void)
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