Document sAreaGlowTilemapMapping
I used a script to generate the format for the array, so I can easily change its formatting if needed.
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@@ -9,4 +9,10 @@
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#define MAP_GROUP(map) (MAP_##map >> 8)
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#define MAP_NUM(map) (MAP_##map & 0xFF)
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// These groups are used by pokedex_area_screen.c to find wild
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// pokemon locations.
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#define MAP_AREA_OVERWORLD_MONS MAP_GROUP(PETALBURG_CITY)
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#define MAP_AREA_SPECIAL_MONS_1 MAP_GROUP(METEOR_FALLS_1F_1R)
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#define MAP_AREA_SPECIAL_MONS_2 MAP_GROUP(SAFARI_ZONE_NORTHWEST)
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#endif // GUARD_CONSTANTS_MAPS_H
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