Add typedefs for MAPSEC and METLOC values (#2183)

Added typedefs: mapsec_t, metloc_t, and variants for MAPSEC and METLOC values. There are some rough edges that could do with smoothing out, but for now, this gets us close to ideal with a ROM that compares equal.

Per feedback, all typedefs to mention the underlying type within the typedef name. The documentation comments reflect and explain the naming convention.

Updated comments to reflect the fact that we're no longer using SET8 for a Pokemon's met locations, in favor of a new macro (added by this PR) that adjusts to match the width of whatever is being set.
This commit is contained in:
DavidJCobb
2025-10-19 18:37:13 +02:00
committed by GitHub
parent 0965dffe70
commit 7fd0029ed7
26 changed files with 185 additions and 102 deletions
+1 -1
View File
@@ -167,7 +167,7 @@ struct MapHeader
/* 0x0C */ const struct MapConnections *connections;
/* 0x10 */ u16 music;
/* 0x12 */ u16 mapLayoutId;
/* 0x14 */ u8 regionMapSectionId;
/* 0x14 */ mapsec_u8_t regionMapSectionId;
/* 0x15 */ u8 cave;
/* 0x16 */ u8 weather;
/* 0x17 */ u8 mapType;