Flatten pos fields in struct Sprite
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+2
-2
@@ -197,8 +197,8 @@ struct Sprite
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/*0x18*/ const struct SubspriteTable *subspriteTables;
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/*0x1C*/ SpriteCallback callback;
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/*0x20*/ struct Coords16 pos1;
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/*0x24*/ struct Coords16 pos2;
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/*0x20*/ s16 x, y;
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/*0x24*/ s16 x2, y2;
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/*0x28*/ s8 centerToCornerVecX;
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/*0x29*/ s8 centerToCornerVecY;
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