Flatten pos fields in struct Sprite

This commit is contained in:
PikalaxALT
2021-07-07 09:11:52 -04:00
parent 3964820a84
commit 810ca5f8ff
111 changed files with 3764 additions and 3764 deletions

View File

@@ -438,10 +438,10 @@ void UpdateSwapLineSpritesPos(u8 *spriteIds, u8 count, s16 x, u16 y)
for (i = 0; i < count; i++)
{
if (i == count - 1 && unknownBit)
gSprites[spriteIds[i]].pos2.x = x - 8;
gSprites[spriteIds[i]].x2 = x - 8;
else
gSprites[spriteIds[i]].pos2.x = x;
gSprites[spriteIds[i]].x2 = x;
gSprites[spriteIds[i]].pos1.y = 1 + y;
gSprites[spriteIds[i]].y = 1 + y;
}
}