Flatten pos fields in struct Sprite

This commit is contained in:
PikalaxALT
2021-07-07 09:11:52 -04:00
parent 3964820a84
commit 810ca5f8ff
111 changed files with 3764 additions and 3764 deletions

View File

@@ -560,8 +560,8 @@ static void SpriteCB_CryMeterNeedle(struct Sprite *sprite)
SetOamMatrix(0, matrix.a, matrix.b, matrix.c, matrix.d);
x = gSineTable[((sCryMeterNeedle->rotation + 0x7F) & 0xFF)];
y = gSineTable[((sCryMeterNeedle->rotation + 0x7F) & 0xFF) + 64];
sprite->pos2.x = x * 24 / 256;
sprite->pos2.y = y * 24 / 256;
sprite->x2 = x * 24 / 256;
sprite->y2 = y * 24 / 256;
}
static void SetCryMeterNeedleTarget(s8 offset)