Flatten pos fields in struct Sprite
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+14
-14
@@ -604,7 +604,7 @@ static void CleanupPokenavMainMenuResources(void)
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static void SpriteCB_SpinningPokenav(struct Sprite *sprite)
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{
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// If the background starts scrolling, follow it.
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sprite->pos2.y = (GetBgY(0) / 256u) * -1;
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sprite->y2 = (GetBgY(0) / 256u) * -1;
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}
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struct Sprite *PauseSpinningPokenavSprite(void)
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@@ -619,8 +619,8 @@ void ResumeSpinningPokenavSprite(void)
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{
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struct PokenavMainMenuResources *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU);
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structPtr->spinningPokenav->pos1.x = 220;
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structPtr->spinningPokenav->pos1.y = 12;
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structPtr->spinningPokenav->x = 220;
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structPtr->spinningPokenav->y = 12;
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structPtr->spinningPokenav->callback = SpriteCB_SpinningPokenav;
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structPtr->spinningPokenav->invisible = FALSE;
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structPtr->spinningPokenav->oam.priority = 0;
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@@ -640,13 +640,13 @@ static void InitHoennMapHeaderSprites(void)
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spriteId = CreateSprite(&sPokenavLeftHeaderHoennMapSpriteTemplate, 0, 0, 1);
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structPtr->leftHeaderSprites[i] = &gSprites[spriteId];
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structPtr->leftHeaderSprites[i]->invisible = TRUE;
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structPtr->leftHeaderSprites[i]->pos2.x = i * 64;
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structPtr->leftHeaderSprites[i]->x2 = i * 64;
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spriteId = CreateSprite(&sUnknown_0861FB44, 0, 0, 2);
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structPtr->submenuLeftHeaderSprites[i] = &gSprites[spriteId];
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structPtr->submenuLeftHeaderSprites[i]->invisible = TRUE;
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structPtr->submenuLeftHeaderSprites[i]->pos2.x = i * 32;
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structPtr->submenuLeftHeaderSprites[i]->pos2.y = 18;
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structPtr->submenuLeftHeaderSprites[i]->x2 = i * 32;
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structPtr->submenuLeftHeaderSprites[i]->y2 = 18;
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structPtr->submenuLeftHeaderSprites[i]->oam.tileNum += (i * 8) + 64;
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}
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}
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@@ -686,9 +686,9 @@ static void LoadLeftHeaderGfxForMenu(u32 menuGfxId)
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structPtr->leftHeaderSprites[1]->oam.tileNum = GetSpriteTileStartByTag(2) + sPokenavMenuLeftHeaderSpriteSheets[menuGfxId].size;
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if (menuGfxId == POKENAV_GFX_MAP_MENU_ZOOMED_OUT || menuGfxId == POKENAV_GFX_MAP_MENU_ZOOMED_IN)
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structPtr->leftHeaderSprites[1]->pos2.x = 56;
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structPtr->leftHeaderSprites[1]->x2 = 56;
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else
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structPtr->leftHeaderSprites[1]->pos2.x = 64;
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structPtr->leftHeaderSprites[1]->x2 = 64;
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}
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static void LoadLeftHeaderGfxForSubMenu(u32 menuGfxId)
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@@ -762,7 +762,7 @@ static void ShowLeftHeaderSprites(u32 startY, bool32 isOnRightSide)
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for (i = 0; i < (s32)ARRAY_COUNT(structPtr->leftHeaderSprites); i++)
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{
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structPtr->leftHeaderSprites[i]->pos1.y = startY;
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structPtr->leftHeaderSprites[i]->y = startY;
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MoveLeftHeader(structPtr->leftHeaderSprites[i], start, end, 12);
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}
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}
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@@ -779,7 +779,7 @@ static void ShowLeftHeaderSubmenuSprites(u32 startY, bool32 isOnRightSide)
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for (i = 0; i < (s32)ARRAY_COUNT(structPtr->submenuLeftHeaderSprites); i++)
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{
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structPtr->submenuLeftHeaderSprites[i]->pos1.y = startY;
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structPtr->submenuLeftHeaderSprites[i]->y = startY;
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MoveLeftHeader(structPtr->submenuLeftHeaderSprites[i], start, end, 12);
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}
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}
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@@ -818,7 +818,7 @@ static void HideLeftHeaderSubmenuSprites(bool32 isOnRightSide)
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static void MoveLeftHeader(struct Sprite *sprite, s32 startX, s32 endX, s32 duration)
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{
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sprite->pos1.x = startX;
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sprite->x = startX;
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sprite->data[0] = startX * 16;
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sprite->data[1] = (endX - startX) * 16 / duration;
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sprite->data[2] = duration;
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@@ -832,15 +832,15 @@ static void SpriteCB_MoveLeftHeader(struct Sprite *sprite)
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{
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sprite->data[2]--;
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sprite->data[0] += sprite->data[1];
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sprite->pos1.x = sprite->data[0] >> 4;
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if (sprite->pos1.x < -16 || sprite->pos1.x > 256)
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sprite->x = sprite->data[0] >> 4;
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if (sprite->x < -16 || sprite->x > 256)
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sprite->invisible = TRUE;
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else
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sprite->invisible = FALSE;
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}
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else
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{
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sprite->pos1.x = sprite->data[7];
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sprite->x = sprite->data[7];
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sprite->callback = SpriteCallbackDummy;
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}
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}
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