Flatten pos fields in struct Sprite
This commit is contained in:
@@ -3167,14 +3167,14 @@ static void MoveKeyboardCursor(void)
|
||||
if (page != UNION_ROOM_KB_PAGE_REGISTER)
|
||||
{
|
||||
StartSpriteAnim(sSprites->keyboardCursor, 0);
|
||||
sSprites->keyboardCursor->pos1.x = x * 8 + 10;
|
||||
sSprites->keyboardCursor->pos1.y = y * 12 + 24;
|
||||
sSprites->keyboardCursor->x = x * 8 + 10;
|
||||
sSprites->keyboardCursor->y = y * 12 + 24;
|
||||
}
|
||||
else
|
||||
{
|
||||
StartSpriteAnim(sSprites->keyboardCursor, 2);
|
||||
sSprites->keyboardCursor->pos1.x = 24;
|
||||
sSprites->keyboardCursor->pos1.y = y * 12 + 24;
|
||||
sSprites->keyboardCursor->x = 24;
|
||||
sSprites->keyboardCursor->y = y * 12 + 24;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3231,7 +3231,7 @@ static void SpriteCB_TextEntryCursor(struct Sprite *sprite)
|
||||
else
|
||||
{
|
||||
sprite->invisible = FALSE;
|
||||
sprite->pos1.x = pos * 8 + 76;
|
||||
sprite->x = pos * 8 + 76;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3240,8 +3240,8 @@ static void SpriteCB_TextEntryArrow(struct Sprite *sprite)
|
||||
if (++sprite->data[0] > 4)
|
||||
{
|
||||
sprite->data[0] = 0;
|
||||
if (++sprite->pos2.x > 4)
|
||||
sprite->pos2.x = 0;
|
||||
if (++sprite->x2 > 4)
|
||||
sprite->x2 = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user