label and do more work at player controller
This commit is contained in:
+11
-2
@@ -326,7 +326,7 @@ struct UnknownFlags
|
||||
|
||||
struct DisableStruct
|
||||
{
|
||||
/*0x00*/ u32 unk0;
|
||||
/*0x00*/ u32 transformedMonPersonality;
|
||||
/*0x04*/ u16 disabledMove;
|
||||
/*0x06*/ u16 encoredMove;
|
||||
/*0x08*/ u8 protectUses;
|
||||
@@ -858,6 +858,16 @@ void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 bank);
|
||||
void BattleLoadSubstituteSpriteGfx(u8 bank, bool8 arg1);
|
||||
void nullsub_24(u16 arg0);
|
||||
void nullsub_25(u8 arg0);
|
||||
void ClearTemporarySpeciesSpriteData(u8 bank, bool8 dontClearSubstitute);
|
||||
void sub_805D714(struct Sprite *sprite);
|
||||
void DecompressTrainerBackPic(u16 backPicId, u8 bank);
|
||||
void DecompressTrainerFrontPic(u16 frontPicId, u8 bank);
|
||||
void FreeTrainerFrontPicPalette(u16 frontPicId);
|
||||
void sub_805D7AC(struct Sprite *sprite);
|
||||
bool8 IsMoveWithoutAnimation(u16 moveId, u8 animationTurn);
|
||||
void sub_805EB9C(u8 arg0);
|
||||
void sub_805E394(void);
|
||||
void TrySetBehindSubstituteSpriteBit(u8 bank, u16 move);
|
||||
|
||||
enum
|
||||
{
|
||||
@@ -870,7 +880,6 @@ enum
|
||||
BACK_PIC_WALLY,
|
||||
BACK_PIC_STEVEN
|
||||
};
|
||||
void LoadBackTrainerBankSpriteGfx(u8 backPicId, u8 bank);
|
||||
|
||||
// rom_80A5C6C
|
||||
u8 GetBankSide(u8 bank);
|
||||
|
||||
Reference in New Issue
Block a user