label and do more work at player controller

This commit is contained in:
DizzyEggg
2017-10-22 01:04:02 +02:00
parent 3d1c16523e
commit 813b1bfd4a
36 changed files with 1411 additions and 4157 deletions
+3
View File
@@ -644,6 +644,9 @@ s8 GetMonFlavourRelation(struct Pokemon *mon, u8 a2);
s8 GetFlavourRelationByPersonality(u32 personality, u8 a2);
u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit);
u8 GetDefaultMoveTarget(u8 atkBank);
u16 PlayerGenderToFrontTrainerPicId(u8 playerGender);
void sub_806A1C0(u16 arg0, u8 bankIdentity);
void sub_806A12C(u16 trainerSpriteId, u8 bankIdentity);
#include "sprite.h"