label and do more work at player controller
This commit is contained in:
1 parent
3d1c16523e
commit
813b1bfd4a
36 files changed
+1411
-4157
No files matched your search
@@ -644,6 +644,9 @@ s8 GetMonFlavourRelation(struct Pokemon *mon, u8 a2);
|
||||
s8 GetFlavourRelationByPersonality(u32 personality, u8 a2);
|
||||
u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit);
|
||||
u8 GetDefaultMoveTarget(u8 atkBank);
|
||||
u16 PlayerGenderToFrontTrainerPicId(u8 playerGender);
|
||||
void sub_806A1C0(u16 arg0, u8 bankIdentity);
|
||||
void sub_806A12C(u16 trainerSpriteId, u8 bankIdentity);
|
||||
|
||||
#include "sprite.h"
|
||||
|
||||
|
||||
Reference in new issue
Block a user