label and do more work at player controller
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@@ -72,7 +72,7 @@ void nullsub_118(void);
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void WallyBufferRunCommand(void);
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void (*const gWallyBufferCommands[CONTOLLER_CMDS_CONT])(void) =
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void (*const gWallyBufferCommands[CONTOLLER_CMDS_COUNT])(void) =
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{
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WallyHandleGetMonData,
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WallyHandleGetRawMonData,
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