label and do more work at player controller
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@@ -2209,7 +2209,7 @@ static void sub_814F950(u8* dst)
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}
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}
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void sub_814F9EC(const u8 *text, u8 arg1)
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void BattleHandleAddTextPrinter(const u8 *text, u8 arg1)
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{
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const u8 *r8 = gUnknown_085CD660[gBattleScripting.field_24];
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bool32 r9;
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